Warrior Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Abyssal Bassist Taunt, Lifesteal Costs (2) less for each weapon you've equipped this game. |
Demon Hunter, Warrior | Common | Minion | 7 | 4 | 7 | |
Aftershocks Deal 1 damage to all minions, three times. Costs (1) less if you cast a spell last turn. |
Shaman, Warrior | Rare | Spell | 4 | |||
Backstage Bouncer Taunt Battlecry: Transform a friendly minion into a copy of this. |
Shaman, Warrior | Rare | Minion | 4 | 4 | 5 | |
Badlands Brawler Battlecry: Start a Brawl! If you've Excavated twice, this always wins. |
Warrior | Epic | Minion | 7 | 4 | 4 | |
Bash Deal 3 Damage. Gain 3 Armor. |
Warrior | Common | Spell | 2 | |||
Battlepickaxe After you play a Taunt minion, gain +1 Durability. |
Warrior | Common | Weapon | 3 | 4 | 1 | |
Battleworn Faceless Battlecry: Transform into a copy of a damaged minion. |
Warrior | Rare | Minion | 3 | 2 | 2 | |
Bellowing Flames Deal 5 damage to a minion. Forge: Then deal 5 damage split among all enemy minions. |
Warrior | Common | Spell | 3 | |||
Blackrock 'n' Roll Give all minions in your deck Attack and Health equal to their cost. |
Warrior | Legendary | Spell | 5 | |||
Bladestorm Deal 1 damage to all minions. Repeat until one dies. |
Warrior | Epic | Spell | 2 | |||
Blast Charge Destroy a damaged enemy minion. Excavate a treasure. |
Warrior | Rare | Spell | 2 | |||
Blast Tortoise Taunt Battlecry: Deal damage to all enemy minions equal to this minion's Attack. |
Warrior | Rare | Minion | 6 | 2 | 7 | |
Boom Wrench Miniaturize Deathrattle: Trigger the Deathrattle of a random friendly Mech. |
Warrior | Rare | Weapon | 4 | 3 | 2 | |
Boomboss Tho'grun Battlecry: Shuffle 3 T.N.T. into your opponent's deck. When drawn, blow up a card in their hand, deck, and board. |
Warrior | Legendary | Minion | 8 | 7 | 7 | |
Botface Taunt After this takes damage, get two random Minis. |
Warrior | Legendary | Minion | 9 | 4 | 12 | |
Brawl Destroy all minions except one. (chosen randomly) |
Warrior | Epic | Spell | 5 | |||
Bridge Riff Summon a 3/4 Rocker with Taunt and a 4/3 with Rush. Finale: Play your last Riff. |
Warrior | Epic | Spell | 5 | |||
Burning Heart Deal 2 damage to a minion. If it survives, give your hero +3 Attack this turn. |
Demon Hunter, Warrior | Common | Spell | 1 | |||
Cargo Guard At the end of your turn, gain 3 Armor. |
Warrior | Rare | Minion | 3 | 2 | 4 | |
Chemical Spill Summon the highest Cost minion from your hand, then deal 5 damage to it. |
Warrior | Epic | Spell | 5 | |||
Chorus Riff Draw a minion. Give it +3/+3. Finale: Play your last Riff. |
Warrior | Rare | Spell | 3 | |||
Craftsman's Hammer Whenever your hero attacks, gain 3 Armor. |
Warrior | Common | Weapon | 4 | 3 | 3 | |
Crimson Expanse Choose a damaged minion. Summon a copy of it that goes Dormant for one turn. |
Demon Hunter, Warrior | Common | Location | 4 | |||
Deathwing, Mad Aspect Battlecry: Attack ALL other minions. |
Warrior | Legendary | Minion | 8 | 12 | 12 | |
Deepminer Brann Battlecry: If your deck started with no duplicates, your Battlecries trigger twice for the rest of the game. |
Warrior | Legendary | Minion | 8 | 2 | 4 | |
Detonation Juggernaut Taunt. Battlecry: Give Taunt minions in your hand +2/+2. |
Warrior | Common | Minion | 4 | 3 | 4 | |
Drum Soloist Taunt Battlecry: If you control no other minions, gain +2/+2 and Rush. |
Warrior | Common | Minion | 5 | 5 | 5 | |
Execute Destroy a damaged enemy minion. |
Warrior | Common | Spell | 1 | |||
Fiery War Axe |
Warrior | Common | Weapon | 2 | 3 | 2 | |
Fireworker Deathrattle: Summon two 1/1 Boom Bots. WARNING: Bots may explode. |
Warrior | Rare | Minion | 5 | 5 | 5 | |
Frightened Flunky Taunt Battlecry: Discover a Taunt minion. |
Warrior | Common | Minion | 2 | 2 | 3 | |
Frothing Berserker Whenever a minion takes damage, gain +1 Attack. |
Warrior | Rare | Minion | 3 | 2 | 4 | |
Furious Furnace Magnetic Also damages minions next to whomever this attacks. |
Warrior | Epic | Minion | 2 | 1 | 3 | |
Garrosh's Gift Discover a temporary Execute, Shield Block, or Brawl. |
Warrior | Rare | Spell | 1 | |||
General Vezax Rush Battlecry: Gain 4 Armor. Deathrattle: Lose 4 Armor to resummon this. |
Warrior | Legendary | Minion | 7 | 7 | 6 | |
Grommash Hellscream Charge Has +6 Attack while damaged. |
Warrior | Legendary | Minion | 8 | 4 | 9 | |
Heavy Plate Tradeable Gain 8 Armor. |
Warrior | Common | Spell | 3 | |||
Inventor Boom Battlecry: Resurrect two friendly Mechs that cost (5) or more. They immediately attack random enemies. |
Warrior | Legendary | Minion | 8 | 7 | 7 | |
Jam Session Give a friendly minion +3/+3. Deal 1 damage to all other minions. Overload: (1) |
Shaman, Warrior | Common | Spell | 2 | |||
Khaz'goroth Titan After this uses an ability, gain Immune this turn and attack a random enemy minon. |
Warrior | Legendary | Minion | 6 | 4 | 5 | |
Kodohide Drumkit Deathrattle: Deal 2 damage to all minions. (Gain Armor while equipped to improve!) |
Warrior | Rare | Weapon | 4 | 3 | 2 | |
Lab Patron The first time you gain Armor each turn, summon another Lab Patron. |
Warrior | Rare | Minion | 4 | 3 | 3 | |
Minotauren Rush Whenever this minion deals damage, gain that much Armor. |
Warrior | Rare | Minion | 6 | 5 | 5 | |
Misfire Deal 3, 2, and 1 damage to random minions. Quickdraw: Choose the targets. |
Warrior | Epic | Spell | 2 | |||
Needlerock Totem At the end of your turn, gain 2 Armor and draw a card. |
Shaman, Warrior | Common | Minion | 2 | 0 | 2 | |
Odyn, Prime Designate Battlecry: For the rest of the game, after your hero gainst Armor, they gain that much Attack for that turn. |
Warrior | Legendary | Minion | 9 | 8 | 8 | |
Part Scrapper Lose up to 5 Armor. Your next Mech costs that much less. |
Warrior | Common | Spell | 2 | |||
Power Slider Rush Battlecry: Gain +1/+1 for each minion type you've played this game. |
Warrior | Rare | Minion | 3 | 2 | 3 |