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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Abyssal Bassist
Taunt, Lifesteal Costs (2) less for each weapon you've equipped this game.
Demon Hunter, Warrior Common Minion 7 4 7
Aftershocks
Deal 1 damage to all minions, three times. Costs (1) less if you cast a spell last turn.
Shaman, Warrior Rare Spell 4
Backstage Bouncer
Taunt Battlecry: Transform a friendly minion into a copy of this.
Shaman, Warrior Rare Minion 4 4 5
Badlands Brawler
Battlecry: Start a Brawl! If you've Excavated twice, this always wins.
Warrior Epic Minion 7 4 4
Bash
Deal 3 Damage. Gain 3 Armor.
Warrior Common Spell 2
Battlepickaxe
After you play a Taunt minion, gain +1 Durability.
Warrior Common Weapon 3 4 1
Battleworn Faceless
Battlecry: Transform into a copy of a damaged minion.
Warrior Rare Minion 3 2 2
Bellowing Flames
Deal 5 damage to a minion. Forge: Then deal 5 damage split among all enemy minions.
Warrior Common Spell 3
Blackrock 'n' Roll
Give all minions in your deck Attack and Health equal to their cost.
Warrior Legendary Spell 5
Bladestorm
Deal 1 damage to all minions. Repeat until one dies.
Warrior Epic Spell 2
Blast Charge
Destroy a damaged enemy minion. Excavate a treasure.
Warrior Rare Spell 2
Blast Tortoise
Taunt Battlecry: Deal damage to all enemy minions equal to this minion's Attack.
Warrior Rare Minion 6 2 7
Boom Wrench
Miniaturize Deathrattle: Trigger the Deathrattle of a random friendly Mech.
Warrior Rare Weapon 4 3 2
Boomboss Tho'grun
Battlecry: Shuffle 3 T.N.T. into your opponent's deck. When drawn, blow up a card in their hand, deck, and board.
Warrior Legendary Minion 8 7 7
Botface
Taunt After this takes damage, get two random Minis.
Warrior Legendary Minion 9 4 12
Brawl
Destroy all minions except one. (chosen randomly)
Warrior Epic Spell 5
Bridge Riff
Summon a 3/4 Rocker with Taunt and a 4/3 with Rush. Finale: Play your last Riff.
Warrior Epic Spell 5
Burning Heart
Deal 2 damage to a minion. If it survives, give your hero +3 Attack this turn.
Demon Hunter, Warrior Common Spell 1
Cargo Guard
At the end of your turn, gain 3 Armor.
Warrior Rare Minion 3 2 4
Chemical Spill
Summon the highest Cost minion from your hand, then deal 5 damage to it.
Warrior Epic Spell 5
Chorus Riff
Draw a minion. Give it +3/+3. Finale: Play your last Riff.
Warrior Rare Spell 3
Craftsman's Hammer
Whenever your hero attacks, gain 3 Armor.
Warrior Common Weapon 4 3 3
Crimson Expanse
Choose a damaged minion. Summon a copy of it that goes Dormant for one turn.
Demon Hunter, Warrior Common Location 4
Deathwing, Mad Aspect
Battlecry: Attack ALL other minions.
Warrior Legendary Minion 8 12 12
Deepminer Brann
Battlecry: If your deck started with no duplicates, your Battlecries trigger twice for the rest of the game.
Warrior Legendary Minion 8 2 4
Detonation Juggernaut
Taunt. Battlecry: Give Taunt minions in your hand +2/+2.
Warrior Common Minion 4 3 4
Drum Soloist
Taunt Battlecry: If you control no other minions, gain +2/+2 and Rush.
Warrior Common Minion 5 5 5
Execute
Destroy a damaged enemy minion.
Warrior Common Spell 1
Fiery War Axe
Warrior Common Weapon 2 3 2
Fireworker
Deathrattle: Summon two 1/1 Boom Bots. WARNING: Bots may explode.
Warrior Rare Minion 5 5 5
Frightened Flunky
Taunt Battlecry: Discover Taunt minion.
Warrior Common Minion 2 2 3
Frothing Berserker
Whenever a minion takes damage, gain +1 Attack.
Warrior Rare Minion 3 2 4
Furious Furnace
Magnetic Also damages minions next to whomever this attacks.
Warrior Epic Minion 2 1 3
Garrosh's Gift
Discover a temporary Execute, Shield Block, or Brawl.
Warrior Rare Spell 1
General Vezax
Rush Battlecry: Gain 4 Armor. Deathrattle: Lose 4 Armor to resummon this.
Warrior Legendary Minion 7 7 6
Grommash Hellscream
Charge Has +6 Attack while damaged.
Warrior Legendary Minion 8 4 9
Heavy Plate
Tradeable Gain 8 Armor.
Warrior Common Spell 3
Inventor Boom
Battlecry: Resurrect two friendly Mechs that cost (5) or more. They immediately attack random enemies.
Warrior Legendary Minion 8 7 7
Jam Session
Give a friendly minion +3/+3. Deal 1 damage to all other minions. Overload: (1)
Shaman, Warrior Common Spell 2
Khaz'goroth
Titan After this uses an ability, gain Immune this turn and attack a random enemy minon.
Warrior Legendary Minion 6 4 5
Kodohide Drumkit
Deathrattle: Deal 2 damage to all minions. (Gain Armor while equipped to improve!)
Warrior Rare Weapon 4 3 2
Lab Patron
The first time you  gain Armor each turn, summon another Lab Patron.
Warrior Rare Minion 4 3 3
Minotauren
Rush Whenever this minion deals damage, gain that much Armor.
Warrior Rare Minion 6 5 5
Misfire
Deal 3, 2, and 1 damage to random minions. Quickdraw: Choose the targets.
Warrior Epic Spell 2
Needlerock Totem
At the end of your turn, gain 2 Armor and draw a card.
Shaman, Warrior Common Minion 2 0 2
Odyn, Prime Designate
Battlecry: For the rest of the game, after your hero gainst Armor, they gain that much Attack for that turn.
Warrior Legendary Minion 9 8 8
Part Scrapper
Lose up to 5 Armor. Your next Mech costs that much less.
Warrior Common Spell 2
Power Slider
Rush Battlecry: Gain +1/+1 for each minion type you've played this game.
Warrior Rare Minion 3 2 3