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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Aftershocks
Deal 1 damage to all minions, three times. Costs (1) less if you cast a spell last turn.
Shaman, Warrior Rare Spell 4
Air Elemental
Can't be targeted by spells or Hero Powers.
Shaman Common Minion 1 3 1
Al'Akir the Windlord
Charge, Divine Shield, Taunt, Windfury
Shaman Legendary Minion 8 3 6
Altered Chord
Lifesteal Deal 6 damage to a minion. Costs (3) less if you're Overloaded.
Shaman Rare Spell 5
Amphibious Elixir
Restore 5 Health. Discover a spell.
Shaman Rare Spell 2
Ancestral Knowledge
Draw 2 cards. Overload: (1)
Shaman Common Spell 2
Backstage Bouncer
Taunt Battlecry: Transform a friendly minion into a copy of this.
Shaman, Warrior Rare Minion 4 4 5
Baking Soda Volcano
Lifesteal. Deal 10 damage randomly split among all minions. Overload: (1)
Shaman Rare Spell 4
Brass Elemental
Rush, Divine Shield, Taunt, Windfury
Shaman Rare Minion 4 3 3
Cactus Cutter
Battlecry: Draw a spell. If you cast it this turn, gain +1/+2 and Taunt.
Shaman Common Minion 2 2 2
Champion of Storms
After you cast a Nature spell, summon a 4/2 Elemental. Forge: With Rush.
Shaman Epic Minion 4 3 5
Chill Vibes
Restore 8 Health. Finale: Summon a 3/3 Elemental with Taunt.
Shaman Common Spell 3
Conductivity
The next spell you cast this turn also targets adjacent minions.
Shaman Rare Spell 2
Crash of Thunder
Deal 3 damage to all enemies. Costs (1) less for each Nature spell you've cast this turn.
Shaman Common Spell 6
Dehydrate
Lifesteal. Deal 4 damage to a minion. Quickdraw: Costs (1).
Shaman Common Spell 3
Digging Straight Down
Deal 8 damage to a minion. Excavate a treasure.
Shaman Common Spell 4
Disciple of Golganneth
At the end of your turn, reduce the cost of an Overload card in your hand by (1).
Shaman Common Minion 2 2 3
Doctor Holli'dae
Battlecry: If your deck started with no duplicates, equip the Staff of the Nine Frogs.
Shaman Legendary Minion 5 4 5
Fairy Tale Forest
Draw a Battlecry minion. It costs (1) less.
Shaman Rare Location 3
Far Sight
Draw a card. That card costs (3) less.
Shaman Epic Spell 3
Feral Spirit
Summon two 2/3 Spirit Wolves with Taunt. Overload: (1)
Shaman Rare Spell 3
Fire Elemental
Battlecry: Deal 4 damage.
Shaman Common Minion 6 6 5
Flametongue Totem
Adjacent minions have +2 Attack.
Shaman Minion 2 0 3
Flash of Lightning
Draw a card. Next turn, your Nature spells cost (1) less.
Shaman Epic Spell 3
Flowrider
Battlecry: If you're OverloadedDiscover a spell from your deck.
Shaman Common Minion 1 2 1
Giant Tumbleweed!!!
Deal 6 damage to all minions. Summon a 6/6 Tumbleweed.
Shaman Rare Spell 7
Golganneth, the Thunderer
Titan Your first spell each turn costs (3) less.
Shaman Legendary Minion 6 5 7
Hagatha the Fabled
Battlecry: Draw 2 spells that cost (5) or more. Transform them into Slimes that cast the spell.
Shaman Legendary Minion 4 4 3
Hex
Transform a minion into a 0/1 Frog with Taunt.
Shaman Common Spell 3
Horn of the Windlord
Windfury Whenever your hero attacks a minion, set its stats to 3/3.
Paladin, Shaman Rare Weapon 6 3 4
Incredible Value
Discover a 4-Cost minion. Set its Attack and Health to 7.
Shaman Common Spell 3
Infested Watcher
Taunt Deathrattle: Get two 1/1 Chaotic Tendrils.
Shaman Common Minion 4 4 4
Inzah
Battlecry: For the rest of the game, your Overload cards cost (1) less.
Shaman Legendary Minion 5 5 5
Jam Session
Give a friendly minion +3/+3. Deal 1 damage to all other minions. Overload: (1)
Shaman, Warrior Common Spell 2
Jazz Bass
Deathrattle: Your next spell costs (1) less. (Overload while equipped to improve!)
Shaman Rare Weapon 3 3 2
JIVE, INSECT!
Transform a minion into Ragnaros the Firelord. Overload: (2)
Shaman Legendary Spell 5
Jukebox Totem
At the end of your turn, summon a 1/1 Silver Hand Recruit.
Paladin, Shaman Common Minion 2 0 4
Kalimos, Primal Lord
Battlecry: If you played an Elemental last turn, cast an Elemental Invocation.
Shaman Legendary Minion 7 7 7
Lightning Bolt
Deal 3 damage. Overload: (1)
Shaman Common Spell 1
Lightning Reflexes
Discover a Nature spell. If you play it this turn, Discover another.
Shaman Rare Spell 1
Lightning Storm
Deal 3 damage to all enemy minions. Overload: (1)
Shaman Rare Spell 3
Living Prairie
Battlecry: If you played an Elemental last turn, summon two 3/3 Cows with Rush.
Shaman Common Minion 5 5 4
Melomania
Each time you play a minion this turn, add a random Shaman spell to your hand.
Shaman Epic Spell 0
Menacing Nimbus
Battlecry: Add a random Elemental to your hand.
Shaman Common Minion 2 2 3
Minecart Cruiser
Rush, Overload: (2) Battlecry: If you've played an Elemental last turn, don't Overload.
Shaman Rare Minion 3 4 5
Muck Pools
Transform a friendly minion into one that costs (1) more.
Shaman Rare Location 1
Murloc Growfin
Gigantify Battlecry: Summon a Tinyfin with Rush and stats equal to this minion's.
Shaman Rare Minion 1 1 1
Needlerock Totem
At the end of your turn, gain 2 Armor and draw a card.
Shaman, Warrior Common Minion 2 0 2