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Nickus89

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nickus89's Comments

Most Interesting Cards From the Upcoming Forged in the Barrens Expansion

Tested it and it works as it should. Based on my experience playing Celestial Alignment, Clockwork Giant is still too clunky. The opponent will often just ignore them and go face. The deck doesn’t need stats. However, Umbral Owl has been working like a charm for me. Rush helps a lot.
Also, Guardian Animals package is basically a must for this type of archetype. After some experimentation I came to my current version of the deck which is working quite well. I am at 5/1 with it. Low sample size, but has potential.

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Most Interesting Cards From the Upcoming Forged in the Barrens Expansion

The problem is, 4 cards seem like a lot in an already packed deck since you need all the ramp and probably Malygos as well since it works so well with Nourish post CA. What remains should be some win condition package: N’Zoth, Guardian Animals, something else?

I haven’t seen anyone actually test it. If I remember correctly, Dog had 1 giant in the deck at the start but never drew it before he switched it out for Malygos. Nature Studies does however reduce the cost of your 1 cost spells, and since cost reduction is specific card’s effect, it should work on both the Giant and Owl. Of course in Hearthstone, logical is not always how it works in regards to interactions. It needs to be tested to be 100% sure.

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Most Interesting Cards From the Upcoming Forged in the Barrens Expansion

I believe there will only be 2 cards in standard you can play on the same turn:
1. Clockwork Giant, if your opponent holds a card
2. Umbral Owl, always active since Alignment is itself that one spell needed for discount.

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Control Priest FitB

Indeed. But he is also the most replaceable in my opinion.

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The Nameless One

This has to become an avatar on here. One of the coolest arts I have seen in addition to being quite strong card with a lot of play potential.

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What Is a "Created by" Meta and Is It Really That Bad?

Well written article. I agree with the idea that some randomness in a card game is generally speaking a positive thing. Games can be more fun, vary at least a bit etc. However, as mentioned in the article, the opposite effect is easily achieved with having too much rng in the game at the same time. Both mage and priest (as prime examples) are very obnoxious and unfun to play against. They are way too heavy with card generation which restricts any potential strategical approach to the game and reduces actual importance of players skill. Having a moderate amount of such cards is usually not problematic. Highrolls/lowrolls happen way less often, so one can more easily shrug it off and move onto the next game. Heck, they can also serve as fun memories. On the other hand, facing such rng over and over again creates too many “feel bad” moments. That is problematic and unhealthy for the game.
My biggest problem with hearthstone nowadays is drastic reduction of required skills to win a game. I want my decisions to matter.

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Scholomance Academy Early Meta Decks - Hearthstone Pro & Streamer Legend Deck Lists, Deck Ideas, Decks for All Classes!

Yeah it is becoming quite repetitive and thus unfun. At least I am farming them with Galakrond warlock.

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Ramp Beast Druid SA

Card draw really shouldn’t be a problem. You have Twilight runner and Nature studies that can discover card draw if necessary. It is possible tough that Kael’Thas and Survival of the fittest turn out to be too slow for the meta, but in that case, I would rather replace them with something more defensive. In addition, Omu might be replaceable as well.

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Forest Warden Omu

I agree on that. It all comes down to how fast the meta will be. With Branching paths and Spreading plague long gone, druid is lacking tools to survive long enough. Perhaps something can be achieved with new healing cards and taunts.

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Forest Warden Omu

Update, it has been confirmed by devs that the germination copy will still have active spellburst.

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Forest Warden Omu

Based on what was said on the topic of similar copy cards (i.e. paladin/priest buff spell) it should. Worse case scenario you can use Maiev on him and use his spellburst on Malygos turn.

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Survival of the Fittest

New card Omu just made it a lot better. Especially if you play some rush or taunt minions along side it.

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High Abbess Alura

I agree. This might very well define tempo/buff priest archetype. Tempo priest got quite a few decent tools this expansion, both from warlock and paladin dual class cards.

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Forest Warden Omu

You can reverse the order. Play this first, follow with Runic carving for instance (which refreshes mana) and buff everything with Survival of the fittest. You end up with 9/8 and 4*6/6 that can also be given rush.

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Forest Warden Omu

Kun got a little brother. I like the card, but it is quite scary. It is probably auto include in every druid deck to come.
Joking aside, this single handedly enables Malygos otk: play Omu into germination (refreshes mana and summons second Omu to refresh mana), play Malygos, moonfire or any cheap spell (refreshes mana) and burn the opponent down.

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Vectus

Not sure about that. If you play Teron on Chromatic egg, it will come back as 1/4 without deathrattle (tested it myself). It is an interesting question tough. On the same note, I am interested in the interaction with Teron himself. I suspect the Whelps would unfortunately do nothing in both situations.

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Flesh Giant

Each dual pair will have 4 cards, one of each rarity if I remember correctly. Consequently, each class will have 14 new cards this expansion: 6 of their own and 2×4 dual cards.

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Trial by Felfire is Coming on June 9! Pirates in Battlegrounds, Story Adventure, Free Packs from Legendary Quests

We can always hope. Last year at similar time we got a mech event with some buffs and Sn1p-Sn4p. Would be fun to see something similar.

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Ooze Spell Druid

You are a genius for coming up with the Ooze idea. I agree with you, I prefer your deck compared to most popular builds featuring Mountseller. Not only Ooze turn usually clears opponents board and establishes your own, it also puts a taunt wall against aggresive decks and if left unanswered, they can easily be either buffed or healed with Overflow.

I made few tweaks to your list. Nourish seems unnecessary with all the card draw and Moonfires aren’t that useful without Mountseller to abuse them. Hence I added a second Swipe, 1 copy of Power of the wild and Ysera Unleashed as tech against priest (which I faced quite a lot). Also, I am running 1 copy of Gift of the wild instead of Blessing of the Ancients, but that is debatable. So far it’s working like a charm and on top of it, it is super fun and challenging to play.

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Nerf Patch Early Next Week - Battlefiend, Altruis, Glaivebound Adept, Kael'Thas, Bad Luck Albatross, Frenzied Felwing, Sac Pact, Open the Waygate and Bloodbloom

Did you ask yourself why? You can’t be so narrow-minded. I told you why they don’t play her. That doesn’t change the fact that she is broken. Prepare to see a lot more of her once Sac pac gets nerfed.
Also, if you want to in that direction, there are 2 versions of tempo demon hunter, one with and one without her, check HSreplay.

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