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Cursore1610

DecksFavoritesPlayersComments

Cursore1610's Comments

Muck Plumber

Too slow and easy to remove, I don’t see any deck which might want to include this.

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Masked Reveler

This is no Barnes. It costs 2 more, it doesn’t activate instantly, and I simply don’t see this card being that strong. Might be fun to experiment with, but I don’t expect it to leave that much of a meta impact.

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Masked Reveler

“Summon a copy of ANOTHER minion in your deck”
It can’t summon itself.

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Invitation Courier

Why is this card neutral? Like, apart from Rogue and Priest, why would any other class play this? I also think that the burgle mechanic is really bad, generally speaking, so I don’t see this changing that.

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Insatiable Devourer

Very cool flavour, but the 8 mana 3/5 which eats a minion at the end of your turn is far better in most circumstances. That card snowballs, this doesn’t: it’s just a one off thing and it can be easily dealt with by any kind of single target removals. All in all, I wouldn’t call this filler, and Druid might make something out of this, but I honestly don’t see it.

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Dredger Staff

A very bad health buff in hand. If it gave attack instead (like I suspect it did, since it’s offering a sword, not a shield) it would have probably been worth experimenting with, but since it doesn’t, it just seems garbage.

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Dispossessed Soul

I really don’t get what this card’s for. Filler fodder, yet again.

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Dinner Performer

Yeah, seems garbage. It summons random minions from your deck, and you obviously don’t want this in a big deck, so what is this for exactly? Filler fodder.

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Demolition Renovator

Cool tech card, but I don’t think it will be played to counter locations. It costs just a bit too much, and she’s completely unplayable against any deck which doesn’t run locations. The only way I could see this being played is if an incredibly broken decks comes out of this expansion which heavily relies on a location, but since that doesn’t seem to be the case, and I also don’t expect to see any new locations in the next expansions, this card will probably be released and forgotten very soon.

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Crooked Cook

Too situational, I don’t see this being played in any deck. An aggro deck wants more card draw than this and the stats are awful anyway.

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Creepy Painting

I really don’t get how people look at this card and give it 3 stars. Like, where are you going to play this? What kind of deck would possibly want to play this card instead of whatever else? Talk about how inflated the ratings are when given by the community. This card is awful by the way, probably one of the worst of the expansion.

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Anonymous Informant

The kind of card secret tempo mage needed to do its shaenanigans. I don’t think it will find play out of that specific deck, and I also doubt tempo secret mage will be good next expansion, so not a filler, but not a banger either.

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Sanguine Depths

Too low impact to be a deal breaker for this enrage archetype you’re pushing. The fact that this doesn’t damage all minions makes it so it only interacts with certain specific cards and not with what the deck wants to do as a whole. I really don’t see this card being that useful, I think that there are some better cards to play instead of this.

Jump to Comment

Riot!

The 2 mana card which had the same effect but drew a card received 0 play, so I don’t see why this would. Effects which make your minions forcibly attack other minions have always proven to be far weaker than expected, so I guess this is just more of that. I don’t see what deck woud want to play this, it’s just a bad, low value card.

Jump to Comment

Remornia, Living Blade

Incredible flavour, but the card itself is just garbage. I really don’t see even one way to make this work. You could handbuff it a bunch, but the issue is that it’s easily countered either by only playing big minions or by not playing minions at all. The card itself without any handbuff is just hot garbage: for 7 mana you need far more than what essentially is a light removal. Yet again, it’s one of the coolest cards I have ever seen, but it’s just so bad.

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Decimator Olgra

Yeah, seems garbage. It requires too much effort to do very little, and it’s also a 6 mana card, making every kind of combo with it too expensive to make it relevant for what essentially is a tempo deck.

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Crazed Wretch

Charge cards always manage to break the game one way or the other. This comboes with any kind of handbuff, and I do expect this to really pull through for a lot of aggressive Warrior decks.

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Conqueror's Banner

Seems bad. 2 mana draw 3 is very good, but this joust effect has always proven to be far less reliable than one might expect: all in all, I have no idea what kind of deck would ever want to play this card.

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Anima Extractor

Let’s not underestimate this card: with a few minions and some whirling effects, this can buff a lot, and I really do mean it. Imagine what can you do with two of these bad boys and a charge minion in hand: it really can be a very powerful and easy to achieve combo. The issue is that I don’t think we have enough whirlwind cards yet to really make this consistent, but I don’t doubt that this will eventually break the game, its potential is through the roof.

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Vile Library

We shouldn’t underestimate this card too much: it can really provide a lot of stats for just 2 mana. That being said, I think that it’s kinda obvious why this card’s bad: 2 mana do nothing for an aggro deck is not the turn 2 you ever want. I feel like this does not give enough stats early enough to recuperate on the tempo you lost to play this.

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