Asperkraken's Comments
Shadow of Demise
RIGHT??
The Coin + Shadow of Demise + Necrolord Draka = 4/3 + 3/3 weapon for 4 mana. And with Edwin? it’s just nuts.
September Patch Still In Plans, Devs Talking About Many Nerfs + Buffs, Probably Including Wild Changes
Honestly it should be 12. All the other Giants are, but as someone said earlier, it could likely be Crystallizer.
21.2 Patch Notes - Nerfs to Stealer of Souls & Flesh Giant, Battlegrounds Revamp, Mercenaries Pre-Purchase, Book of Mercenaries Tamsin
Yeah Stealer going up two mana will really slow that wincon down but Flesh Giant laughs at this nerf. I was expecting them to up the damage required by one for each questline step, but…. Eh, Blizzard’s gonna Blizzard i guess.
Two Warlock Balance Changes Coming Next Week (August 31), Potentially More Later in September
I think it will be Stealer and the Flesh Giant. The Giant should be 12 like any other giant. As said before, it sucks losing to the Stealer. But Shaman’s power creep is likely to be of concern. It was highly played at Silvermoon.
Two Warlock Balance Changes Coming Next Week (August 31), Potentially More Later in September
They have been playing it “safe” with nerfs – but i agree with you. I think Stealer is the big culprit that makes those non-interactive combos possible. If they reduce the Lifesteal that Warlock gets, it would force them to not rush the combo as well.
Two Warlock Balance Changes Coming Next Week (August 31), Potentially More Later in September
Hunter is doing well because the Quest decks are greedy and Hunter can go face before they finish the combos. Honestly Hunter might be ok. Warlock is largely targeted because of the hate against then right now. People don’t hate on Hunter as hard (and honestly, when i lose against a Face Hunter, i don’t feel screwed.)
Top Standard & Wild Legend Decks - United in Stormwind Week 3 - August 2021
Warlock’s Quest has been oppressive in both Standard AND Wild. Anxious to see what they do about it.
As for Anacondra, I think its surge in use was because of Muzzy winning surprise matches with it at GM this past week or two. Mind you for those who watched, the deck can very much be feast or famine.
Golden Standard Pack Will Be Awarded For Completing All Book of Heroes Chapters, Error Will Get Fixed In This Week's Patch (Update: "At A Later Date")
I had it when i logged on later today. Must have rolled in quietly as a hotfix? Either way if you don’t have it yet, check now!
Golden Standard Pack Will Be Awarded For Completing All Book of Heroes Chapters, Error Will Get Fixed In This Week's Patch (Update: "At A Later Date")
Yeah me neither. Patch the patch?
Golden Standard Pack Will Be Awarded For Completing All Book of Heroes Chapters, Error Will Get Fixed In This Week's Patch (Update: "At A Later Date")
Hooray! I was wondering about that.
Special note for new players: the “pity” counter for Legendaries works on Standard packs like this. So if you haven’t got a legend in your first ten of these, may want to save it for this one. Worth the dust even if its crap.
21.0.3 Balance Update - Eight Constructed Card Nerfs + Five Battlegrounds Hero Buffs - Coming Tomorrow (August 17)
From what I watched at GMs, Mage and Warlock are way over-represented. And the DH combo was just dumb. Take that Questline Hunter to Wild – it’s working well there.
21.0.3 Balance Update - Eight Constructed Card Nerfs + Five Battlegrounds Hero Buffs - Coming Tomorrow (August 17)
Handbuff Paladin is strong but it’s the burst damage that wins game. Conviction would often be a one mana fireball and Battlemaster also sealed games allowing this deck to go off by doubling attacks. One mana – or one turn rather – is often the difference between winning and losing. Time will tell though.
21.0.3 Balance Update - Eight Constructed Card Nerfs + Five Battlegrounds Hero Buffs - Coming Tomorrow (August 17)
Good nerfs. Didn’t think they would touch the quest. That Ilgynoth combo sucks to lose to so good riddance. All these nerfs are good. Like said earlier, not sure about the Granite Forgeborn nerf. Surprised they didn’t up his mana cost by 1.
Zero Dark Cheesy: Why Cost Reduction Should Be Capped in Hearthstone
Great article as always. It’s funny that it seems the most non-interactive experiences in Hearthstone are led by mana reduction shenanigans. Stealer of Souls with current Quest Warlock, Incanter’s Flow in Mage… like you, I could go on forever. And worst is these matches, when watched, leave a bad taste in anyone’s mouth. Saw lots of these during Grandmasters this past weekend.
If anything, Team 5 should read this when considering the upcoming nerfs. Mana reductions should be a prime target.
Top 10 Best Standard Decks From First Week of United in Stormwind
Agreed. Face Hunter just has to go face, doesn’t need a huge minion presence. I think so many people are trying for Quests that the face damage just snipes them off easily.
Handbuff Paladin - #8 Legend (BodyBuilder) - Wild S89
Yay! Handbuff’s back in Wild. Was getting bored of Odd Paladin.
Shadow Priest Returns: What’s the History of the Archetype and What to Expect From It in United in Stormwind?
This could be like Spell Damage Shaman and never really materialize. Doesn’t seem Machine Gun Priest strength level.
Fun fact. This card is CORE SET for Death Knight. Hope you’re ready to play around it.