Tavern Brawl - Top 2 - Deck Ideas!
By Stonekeep -

This week's Tavern Brawl is "Top 2"!
Discuss this Tavern Brawl on our Discord!
Official Description for Top 2
The Innkeeper is wondering which two cards work best together. Show him - choose 2 cards and we'll fill your deck with them!
Top 2 Chalkboard

General Information
- You get one card pack from the latest expansion for winning your first game this week.
- It's the sixth time we see this Brawl (including Standard version). Last time we've seen it on April 24, 2024 (May 16, 2018 for Standard).
- It's a PvP Brawl.
- The Brawl's format is Wild.
- It's a Constructed Brawl. You pick a class and build your own (albeit small) deck.
- This Brawl has inspired the (ultimately more common) Top 3 and Battle of the Bans Brawls.
- Gameplay itself has no extra rules - the only rule comes from deck building. You pick only two cards and you get 15 copies of each one of them in your deck. Which means that you can build the ultimate synergistic decks very easily.
Top 2 Decks & Card Chocies
Here are some of the ideas for "decks" you can build. Please share yours in the comment!
Update: Patches the Pirate and Hamuul Runetotem got banned from the Brawl.
Any Class-Patches the Pirate+Ship's CannonorSouthsea CaptainDruid-Embiggen+Patches the Pirate- Druid - Naturalize + Coldlight Oracle
- Druid - Pounce + Spread the Word
Druid-Hamuul Runetotem+Innervate- Hunter - Galvanizer + Metaltooth Leaper
- Mage - Ice Block + Ice Lance
- Rogue - Pogo-Hopper + Shadowstep or Card Draw (e.g. Gear Shift)
- Rogue - Deadly Poison + Cutting Class
- Shaman - Desert Hare + Revolve
- Warlock - The Soularium + Soul Barrage
175 Comments
Marcelo
Embrance darkness and flash heal
DonMega
Warrior - Blood to Ichor + Frothing Berserker
my6AM3RTA6
Nice on the Warlock deck. I've been running Tenticles and power.
DonMega
Mage - Arcane Missiles + Mana Wyrm
legendary
Shaman: Mana Tide Totem + Thing from Below
Leciel
annoy-O-tron + goblin blast mage
Simon Caskey
if you don't actually care about winning, Thaurissan + Lock n' Load was fun.
Santiago
Ice block + Fireball = Never die
sloan
I knew somebody else must have thought of this. It was the first pair I thought of and I'm at 14-0 lol
dimoc
i've just rekt this deck with velen + mind blast. casual heal for 128 each turn )
Patrick Chung
shieldbearer + Bolster
Andus
Druid - naturalize + cold light oracle... Only lost to Warlock - Possesed Villager + PO so far out of 10 games
Evident
Yep, this combo is crazy.
Mystik
This is what I was running, I got murdered by a Mage with magic missile and flamewalker. I think that combo was even better. I also got killed by an innervate Loatheb combo which can'd be defeated with this deck.
c4bl3fl4m3
Won first try with that deck. They were playing Hunter: Animal Companion & Kill Command. It was closer than I would have liked for most of the game, but the fatigue via forced pulls got them in the end. I've never played a fatigue deck before... that was fun!
Naviiso
this has upper hand against pretty much all decks except the ones that are running 2 minions, notably mechwarper + gorillabot. Lost one game to that and one to block+fireball, the mage game was winnable tho and I might have won it if I played early turns differently. Mage was left at 4hp, but turn 4 I naturalized my own coldlight straight away, missing some face damage from it. Not sure how the mana would have worked out tho, last turn 7 was coldlight + 4x naturalize
ibigd9012
Living roots and savage roar
ibigd9012
Shaman - tunnel trog and lighting bolt
ibigd9012
warrior - warbot and blood to ichor
Charley
I just lost to a nasty combination, Shaman: Flametongue Totem and Thing From Below
El3ctric
8 wins in a row with this!
Julion
Southsea Deckhand + Cold Blood
Jonathan Klein
so easy:
Mage: mana wyrm + arcane missles
shaman: goldshire footman + evolve.
so a guy using yog sarron with ramp it was insane - after the first he conceded...
karmaprey
Ice Block + Forgotten Torch was the roughest.
bentable
hunter - webspinner and scavenging hyena
Robin Lionheart
I suggest Timber Wolf + Scavenging Hyena instead. When you get a couple on the board buffing each other, their attack power rises quickly.
Sasuke1197
Against minion decks other than mechwarper/metaltooth leaper unleash the hounds and timber wolf is better
Adman
Innervate + Coldlight Oracle = instantly flooding board with 2/2.
4 turn win. Insane.
BlueGideon
Fandral Staghelm + Raven Idol
Mostafa
Warlock: Lepper nome and soul fire
Cubx
Warrior Axe flinger+ inner rage
Bling
Intervate and Shredder is a nasty combo
Ethan
Anyone got anything for paladin?
MATA
Forbidden Heal + Palagnaros
Scott
Selfless Hero and Loot Hoarder
stickgeneral
mechwarper+gorillabot
JuicyJ
Rogue: Preparation + Beneath The Grounds
Brandon
Shifter Zerus + Frostbolt
Fiery War Axe + Dread Corsair
Innervate + Forbidden Ancient
Renounce Darkness
Mind Vision
Brandon
Totemoc Might + Totem Infusion
Zkool47
Bilefin Tidehunter + Evolve = GG
Japopones
Quick Shot + Animal Companion, always drawing with quick shots
Eruantien
Druid
Innervate & Y'shaarj Rage Unbouned
caenel
For Druid I am using Innervate + Yshaarj
Had the turn 1 double 10/10 already. Pretty powerfull and fast.
Evident
Yeah, someone beat me with this combo!
federico
astral comunion+ragnaros is good
MaSQue
Mechwarper, Iron Sensei is an auto conceed if you sit and wait till turn 3 then dump your entire hand, 90% of the time they auto quit on the spot.
Matteo25
Hunter: Mechwarper + Metaltooth Leaper, turn 2 with coin or turn 3 without coin you drop 3 Mechwarper and as many leapers as you have.
Delta
Eerie statue + Wailing soul worked pretty nice for me! I chose hunter, but I dont think it matters that much.
Mostlymad
Hunter: Mechwarper + Metaltooth Leaper
Zuludug
Warrior - Upgrade + Dread Corsair
Forrestdump
Warrior!
Target Dummy
+
Bolster
Check it out its the best one out there!
Target dummy costs 0 and you can cast it for free. Bolster costs only 2 mana.. Won all so far
Scott
I beat it twice with mage (missles/mana wyrm).
Heise
Druid - Innervate and Shade of Naxxramas
Hallazeal Jenkins
Mage --- Ice block Fireball eZ Win always face
Clockwork
Even relative to the insanity of this brawl Target Dummy/Bolster feels like cheating.
Evident
I tried Annoy-o-tron and Bolster, but this is probably better!
Forrestdump
You should try mage iceblock+fireball deck.. Thats almost a win 100% cause you cant ever kill it.. EVER! (almost)
Mad
Ice Block + Molten worked better for me!
Ojflex
murloc tinyfin + murloc warleader
because murlocs
Razor
Druid- Ravens Idol and Darnassus Aspirant is pretty fun. Only lost once
Forrestdump
I have 2 other suggestions besides warrior:
-Mage: it will counter almost everything. It almost makes you immortal.
Fireball (deals 6 dmg)
Ice Block
Tactic: Just continue casting ice block whenever you can and follow it up with Fire Ball. After that relax and enjoy your win against most of the known decks.
-Hunter:
Use Webspinner together with Scavenging Hyena.. When the first one dies the other one gets buffed. Even if the first 1 dies you still get a random beast into your hand. It will counter lots of the current brawl-decks
Sco0oby
Priest
Mind Blast and Shadowbomber
wjelk
Warrior Upgrade + Heroic Strike
Paladin Argent Squire + Blood Knight
RacerX
if you ever feel like you are running into too many mage fireball/ice block decks, try making fatigue of some kind.
Innervate/Coldlight is very fast
Shadowstep/Coldlight is good against minionless decks, as you don't get capped at 7 oracles.
Coolslide23
Try Druid: Innervate + Loatheb
Joe budd
Warlock renounce the darkness with whatever. Your deck ends up having more versatility than theirs
alsozatch
Darkshire Librarian + Fist of Jaraxxus!!
tony
Try with stonetusk and blessing of might!
Epinephrine
Priest: Flash Heal and Embrace the Shadow. Mulligan for Flash Heals, kill him with a couple of rounds of 15-20 damage
Pornosito
Wild Pyromancer and powerd word: shield
Necronlord111
thumbs up
Scentaur
Needed Pally quest so used this:
Tinyfin + Hungry Crab
Destroy your Tinyfin to buff crabs.
BrokenBlake
Tinyfin + Everyfin
Arrr
Loot Hoarder + Abusive Sergeant
8 - 0 fast and easy
esmonan
I got beaten by nasty combo of Priest´s Mechwarper and Shadowboxer
Turn 3 (or 2 with coin): 2 mechwarpers + 4 shadoboxers = rumble in the jungle :)
Nightwing
Mana Wyrm + Forbidden Flame
Nightwing
Soulfire + Fist of Jaraxxus
Nightwing
Flash Heal + Mind Blast
Wolter
Haven't lost a game with Ice Block + Fireball yet
Skods
Scarlet Purifier + Nerubian Egg
benmeister
Bilefin Tidehunter + Evolve
CD001
I did it with Mana Wyrm + Unstable Portal; best moment was getting Bolf Ramshield from a portal against a Priest using Mind Blast + Holy Smite :)
Phil
Innervate+Coldight
10-0 Really Fast
Really OP. Try to get at least 2 innervate and one Coldight w/o coin or 2 Coldight 2 innervate with coin. Try to get at least 5-6 on to the board turn 1.
Most will concede at that point, but if they don't. Do it again turn 2
bwachter70
Shaman- Flametongue Totem and Primal Fusion has been fun.
Can you change classes during the brawl? I was wanting to try some different things out.
Evident
Yes, you just delete your current deck.
tortuga
Shaman
Tunnel Trog + Ancestral knowledge
Hand always full, lots of big minions
Lieu7enan7_Dan
I haven't lost with Tunnel Trogg + Lightning Storm (helps clear out the mech decks).
CHUFIS
Magma Giant + Ice block.
You cannot beat this shit no mather what.
Dallas
Mill beats this without even trying
smoofis
frost nova mana addict
can kill giants, or just freeze them until they go away
leave opponent at 20 health until they burn their own ice blocks, they wont be able to burn themselves down before they run out of ice block, the second ice block isnt played, otk them with 4 to 5 mana wraiths and a few frost novas. won against immortal giant deck 100% of the time. also beats mechunter by frost nova and face damage. loses to board clear like equality pyro paladin.
remember only one ice block can be played. a mill deck would shit on moltenblock
Tim
Warlock--mech warper and fel cannon. Fill the board at turn 3.
Falkenar
i have to try that! fel reaver ?
Sheeeeeit
Stonetusk Boar+Evolve OP AF
Marquino
Paladin: secret keeper and competitive spirit
Blackhawk23x
Innervate + Loatheb counters any of the decks using spells.
blackhawk23x
Young Pyromancer and Equality counters any creature decks and can beat down with the 3/2's Auto lose to ice block fireball or mill though xD
iBlackHammer
I went with Mage using Mana Wyrm + Frost bolt. Insane synergie and frostbolt is a great removal/freeze
"Burn them down priest: Mind Blast, Leper Gnome" had no Chance
Tuukka
Mana wyrm and frostbolt seems to be working for me 10-0 now.
Ken Blaze
This isn't a good combo but it's fun to shut down battle cries with nerubian weblord plus mana wraith
HellBoy
Inervate with Deathwing, Dragonlord :>
Martialblack
Priest: Light of the Naruu and Power Word Glory
Spectre
Mech hunter seem so strong turn 3 4 mininons have +6 atack then opponent concede :D
Dan
warror bolster + target dummy works the best
Haaken40
Innervate + Yogg-saron is a lot of fun, even though I've lost a few games through playing Yogg.
Buton
Holy Smite and Mind Blast
Inglord
Ice Block Molten is super broken.... I have not lost yet
Mag
LOL Yep!
Lulz
Innervate Yogg is fun.
Turn 1 yogg with coin and 4 Innervates ;)
Falkenar
played that a lot, is funny, not reliable but i won against an ice block every turn deck whit eye for an eye :D.
Morgan Chisholm
Ive done very well with Druid using Enervate and Raven Idol. Not only is it effective. It makes it fun...kinda
Corqo
Druid
Innervate + Deathwing 2.0
Innervate + Yogg (shits n' giggles)
Paladin
A Light in the Darkness + Aldor Peacekeeper
Muster for Battle + Quatermaster
Vilefin Inquisitor + Murloc Warleader
Vilefin Inquisitor/Tinyfin + Old Murk-Eye
Shaman
Unbound Elemental + Lightning Bolt
Totem Golem + Master of Evolution
Dust Devil + Ancestral Spirit
Mage
Ice block + Fireball
Cult Sorcerer + Arcane Blast
Hunter
Brave Archer + On the Hunt/Annoy-o-Tron
Priest
Power word: Glory + Mindblast
Rogue
Eviscerate + Deadly Poison
Warloc
Possessed Villager + Darkshire Councilman
Curse of Rafaam + Doomsayer/Darkbomb
Hobgoblin + Possessed Villager
Any
Disciple of C'Tun +Twin Emperor Vek'lor
Bluegill Warrior + Murloc Warleader
Echoing Ooze + Seal of Champions
Mechwarper + Demolisher
Alarm-o-Bot + Endless Possibilities
I tried to include mostly decks that i hadn't heard yet and i think these few are very fun and interesting to play but can still win you the game most of the time. will probably have more later :p
stickgeneral
the most sng deck ever is shadowstep+novice engineer
just try it.
stickgeneral
also innervate+auctioneer.
Paloflimdul
I had some success with Mistress of Pain and Power Overwhelming.
Dreeze
Shaman: Farsight and questing adventurer was a lot of fun.. Basically you need 3 mana to start and then you draw free cards
Rogue: Sap & lorewalker cho
Give them their minions back/fill their hands with sap :) + if they have spells use them against them (though they can use your sap against u too)
This isn't that good, but's it's a lot of fun and confusing for your opponent :)
Sonicdmunkey
Nobody else has my deck! OK ready for this? Go mage ice block molten giant ! Wait till you have 5-7 giants then bam! Throw them all down at no cost!
caniac11
Evident, I had tremendous success using Druid with cards Innervate and Dr. Boom. The Good Dr. Returns....
Evident
Yeah, someone beat me with this combo. It's pretty solid.
virtualpride
Wanted to snag top post cause this is just silly and I couldnt find anyone thats done it yet.
ANY class - Mechwarper + Enhance-o-Mechano
pretty funny stuff. I made an account just to share this.
Falkenar
I played innervate whit any big minion i had, the best for resuts is dottor boom, the funniest yogg saron!!
Anyway this was the first remarcable brawl in a long time!!
sezarakoss
knife juggler + stand against darkness i think it's a good one
bobi
Any class: Grimscale Oracle + Murloc Tidecaller.
Quite consistent to win on round 3.
Durgulach
I was doing similar with tidecaller + murloc warleader
Stride
Priest:
Power Word: Glory
+
Holy fire.
This stops almost all minionsdecks and survives Mill/ice Block!
legendary
Started using Faerie Dragon + Elemental Destruction
Does incredibly well against druid mill and mechwarper combos, which is most of what I play against
Gives you a fair chance to win against most other decks in this meta...which is crazy to say for a tavern brawl
Definitely one of the most fun in a long time
chocubu
Found a way to beat Ice Block + Fireball/Molten Giant... And any other non-OTK combos (seen none so far)! Even Yoggs and 10-mana minion decks!
**FORBIDDEN HEALING + EQUALITY**
Start by spamming Silver Hand Recruits and go for face. Just burn equality for Fireball mages (or other non-minion combos) as you won't need those. Keep healing when necessary (don't go lower than 14 health), and win by fatigue (ice block does not work for those who don't know, because secrets don't activate on your own turn). For giants or other big minions, use Equality and let them fill their boards with 1-attack minions (so you'll get 7 damage max from minions per turn). Thereafter, keep drawing until they're fatigued. You'll be able to easily heal 20 health/round with Forbidden Healing :D
Works like magic, but can be tedious and boring. Just pray that your opponent realizes early enough that they'll lose and concede. Easily >90% win-rate otherwise! =)
Paloflimdul
Innervate with Gorillabot A-3 or Elise Starseeker consistently beat mill decks but performed horribly vs Warrior Taunt decks.
Fiery Bat and Webspinner did well but couldn't get over the hump vs the Mage Iceblock deck.
Root
Don't know why nobody has mentioned this yet. Holy Wrath + Molten Giant, you only need to get lucky once. Even if your health is low it counts as 25 damage before the Molten Giant's mana is changed.
iVanishFTW
Mechwarper + Evolve
Chi.Spurger
Warlock
Soularium + Fist of Jaraxus
FooBars
Used Pogo Hopper and SI:7 Extortion for 1 mana draw and removal in one card
Easy win :)
JoyDivision
Embiggen + Patches is the epitome of degeneracy. o.0
Fistouille
Poggo + shadowstep = easy win
Retnavysailor
After trying different combos with the Demon Hunter, this one gave me the biggest win record of 31-6, which isn't too bad considering no one ever mentioned this combo before. Now, I do know for a fact there are better combo's out there, but you do have to admit this one will surely irritate countless players.
### Brawl Deck
# Class: Demon Hunter
# Format: Wild
#
# 1x (0) Sigil of Silence
# 1x (2) Micro Machine
#
AAEBAea5AwKXEOvvAwAA
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
aequalsb
### Brawl Deck
# Class: Priest
# Format: Wild
#
# 1x (1) Shard of the Naaru
# 1x (2) Encumbered Pack Mule
#
AAEBAZ/HAgKI9AOH9wMAAA==
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
Poggo + shadowstep = 100% auto-lose to this deck
Embiggen + Patches is the epitome of degeneracy. o.0 = easily shutdown by this deck
aequalsb
7:0 so far... vs 2 Embiggen Druids, 4 Poggo Rogues, 1 Libram Paladin
aequalsb
12:0 vs Embiggen Druid
5:0 vs Poggo Rogue
1:0 vs Libram Paladin
2:0 vs random Priests
0:1 vs Solarium Wralock
0:2 vs Astralor Priest
Josharp
Very good combination, feels great to watch all those Pogo and Patches decks concede after you play the Shard :)
I tried replacing Mule with Gear Grubber and it's been working quite well so far, because most turns I was floating mana anyway, and you don't lose its effect if it ends up in your opening hand after the mulligan.
MilesTegF
Hi, two things: 1. The description part is wrong in the post. it says ''Magical creatures are escaping from Tol Barad! Play a minion and get a random spell of the same cost, but for free!'' when it should say ''The innkeeper is wondering which two cards work best together. Show Him - choose 2 cards and we'll fill your deck with them!´´ . 2. The other thing, is that discard warlock is also great with this. ''The soularium'' + ''Soul Barrage´´.
inhiszton
You get it totally wrong. Warlock with ”The soularium” + ”Soul Barrage´´ is not just great, it is practically unstoppable :D
aequalsb
agree
cactusduck21
soulfire and soul barrage for even more damage.
MJT3ll3r
You might want an opponent who needs spells but if you want to play dk:
Irondeep trogg + grave strength works ok
tailsfromvienna
I like Mechwarper + Mecha-Shark, but you need 5 Sharks at once for 30 damage, and 2-3 Mechwarpers to discount them, so it's a turn 5 combo at best (and you run out of space if you want to do it below 8 mana, because you need 3 Mechwarper and 5 Sharks)
still managed to beat some decks, but helpless against pogo and patches
Soulfire + Hand of Guldan looked impressive
Murloc Holmes + Innervate was surprising ... Murloc solves the case every time on turn one!
Flurgl + Toxfin keeps pogo and patches in check nicely (obviousy)
Cutting Class does not really cut the class - you have to attack turns 4 and 5 with 15 attack (without the coin), or you coin out the dagger on T1, follow up with Poison-Poison-draw on T2, allowing you to attack for 11 on T3, and live the dream of attacking for 19 on T4 for the win - provided you have not been killed by that time (usually you die on their turn 4), there is no taunt in the way and you drew the right mix of draw and poison in the early turns
Piranha Swarmer also looked like a nice card to have multiples of
Aldor Attendant + Libram of Wisdom is worth a try, but rather mediocre in its results
Ice Block + Frost Lance is powerful but super slow. make sure you mulligan away as many ice blocks as possible, you will start ot curse them later as they clog up your hand. Once you have 10 cards in your hand you fire your first salvo of Frost Lances, usually cutting your opponent's life total in half. From then on your turns consist mostly of Ice Block-ping-go and you pray for enough Frost Lances to end the game quickly. If you are up against Warrior, you are out of luck, because the theoretical maximum of damage in one turn is 36, and once he is at 37 you cannot kill him any more, because you only draw one card per turn. Smart opponents also refuse to trigger your Ice Blocks and your hand becomes even more clogged.
quakins
Horn of winter + frozen over has been shockingly effective for me. You basically beat anything that draws cards; even pounce + spread the word if you go first. Also, you deterministically win on turn 5 (going first at least) if they don't do anything (which is shockingly common because flik skyshiv + counterfeit coin is a thing people are doing). You can potentially fizzle but the odds are very low as long as you remember to mulligan. At least I haven't fizzled in 10 or so games of playing the deck.
tailsfromvienna
i am deeply impressed how far out of the box hearthstone can be taken.
the only twist about the deck is that you need 2 real mana crystals (not just 1 crystal and the coin), so going second maybe means that you die to T1 Embiggen-Embiggen-Patches from your opponent. ... but on the other hand that is true for almost every deck
quakins
yeah it is a shame. I was so embarrassed my first time playing the deck when I tried to coin out a frozen over to combo off and kill a pounce druid that wasnt able to kill me turn 1... whoops. But honestly it's probably the best deck in the format (and embiggen is up there as well) so I'm not super upset that the matchup is *only* 50/50. Other than that it has a tough time beating decks that play to the board (but don't draw a ton) actually because you won't have as much health to work with when you do go off. Like the deck you suggested in your other recent comment would probably also be a good matchup just as a virtue of dealing like 10+ damage to me before I can try to win. Still, a fun thing to do that's not one of the handful of decks everyone is playing just to get their one win in lol. Cheers
tailsfromvienna
Shard of the Naaru counters many decks like Pogo and Patches.
Astral Automaton is a good fit for the second slot, as it snowballs nicely.
and as Quakins already mentioned below: flik skyshiv + counterfeit coin is a thing people are doing
Covalerahien
I'd go so far as to suggest Shard is your MVP here.
It shuts down all swarm decks, and is card draw when you're the swarm player.
Covalerahien
Watch out for Soularium + Soul Barrage
Covalerahien
My opponent (Mage) managed to get Thunderbringer down on turn 1.
I only saw it and the coin played. What did I miss?
tailsfromvienna
you missed multiple elemental invocations being played, each discounting thunderbringer by 2.
actually a good strategy, because the thunderbringers have taunt and spawn more thunderbringers when they die
Covalerahien
I thought Hamuul was the most broken card ever made last week in Yellow-Brick Brawl.
Pair him with any Nature card here.
It doesn't matter which, because that first hero power tap is for a 15/15!
Covalerahien
My previous favorite was Soularium & Soul Barrage.
This is great against swarm decks.
Not so much against my opponent playing Hamuul & Innervate, which was what I played earlier.
Covalerahien
Also, a weird way to find out Soularium is currently a Core card.
Aderikk
Hamuul banned.
Covalerahien
I was saddened to see this just now, but it was fun while it lasted.
RKD14
Warlock- The Soularium/Soul Barrage destroyed my Rogue- Pogo/Shadowstep deck.
BIackBear
Replace shadow step with evasion?
Covalerahien
This.
Covalerahien
...is not the card I was thinking of.
No. I get the reasoning. But it's too slow. The idea with any Pogo deck is to spam Pogo.
BIackBear
Evasion each turn shuts down solarium warlocks entire gameplan as you can only take 1 damage at a time, while also spamming larger and larger men it should be very easy to win with against solarium/soul barrage warlock
Covalerahien
The upgrade for Shadow Step is Breakdance.
It technically slows your spam down, but the trade-off is that you're replacing each Pogo you bounce with a minion of equal size and Rush.
So you're gaining board advantage faster.
Feigenbaum
Warlock = beat most but druid
Druid = counter warlock but easily countered
Covalerahien
If by Druid you mean the Hamuul deck, and by Warlock you're referring to mentioned below, this was correct as of yesterday.
But, good news! Hamuul got emergency banned today. So, spam those Soul Barrages!
Feigenbaum
I meant Pounce Druid. Mega strong. Kill on turn 1 or 2.
tailsfromvienna
pounce druid has two weaknesses.
the first is that you never have the time to win T1, because time always runs out.
the second allows me to win every time agianst pounce druid if i am warrior, priest or druid
Feigenbaum
iirc, in 1 of my ~10 matches, someone pulled off a turn 1 kill.
JoyDivision
It looses to Warlock but Priest
Astral Automaton
Animate Dead
is pretty good.
tailsfromvienna
also works well with embalming ritual and raise dead
Covalerahien
I get Hamuul, but why did Patches get banned?
The Ship's Cannon and Southsea Captain combos wait for turn 3 before doing anything, by which time the match is over.
tailsfromvienna
the real patches deck was druid - embiggen + patches.
that was really broken
but while i get the patches ban, i do not get that soularium and pogo hopper (and automaton to a lesser extent) can roam around unharmed.
if you want to try a strategy that is slightly off, then you have to auto-concede whenever the first card your opponent plays is a soularium or a pogo (or an automaton), which at times seemed to be 90 % of all games
tailsfromvienna
thanks for the update!
coldlight oracle should be replaced by prize vendor in the naturalize deck, now that it has been buffed.
prize vendor is cheaper, bigger, and gives the same amount of cards to both players.
it is hard to find a deck for hunter in this format, but metaltooth leaper is even outmatched by the neutral security automaton, now that mechwarper is nerfed and galvanizer has to take its spot.
--> the best galvanizer deck in this format is currently mecha-shark imho, but that is only available to mage.
--> the best hunter deck is probably stonetusk boar + birdwatching
in other news:
given how popular it is, astral automaton (+animate dead / embalming ritual / raise dead) should definitely be on the list of example decks, which lacks a priest deck anyway.
given how popular it is, aegis of light + dragonscale armament should definitely be on the list of example decks, which lacks a paladin deck anyway.
warrior - anima extractor + risky skipper has game against anything outside of soularium / pogo hopper / automaton and is a blast to play - should definitely be on the list of example decks, which lacks a priest deck anyway.
mage – elemental evocation + thunderbringer
multiple elemental invocations being played, each discounting thunderbringer by 2. actually a good strategy, because the thunderbringers have taunt and spawn more thunderbringers when they die
theoretically possible T1 on the draw (coin + 3 invocations + thunderbringer) - should definitely be on the list of example decks, which lacks a mage deck anyway.
rogue - tendrils of chaos + shadowstep looked like fun
as stated in the forum, "counterfeit coin + flik skyshiv is a thing that people do" (but not very often)
honestly i cannot believe they did not ban soularium.
if you combo it with soul barrage you win most games on T2, and on T3 your win is almost inevitable, there is no real way to stop it. I have tried irondeep trogg, eternium rover, armorsmith and oh my yogg with no success, and those cards fail miserably against every minion-based deck.
with fist of jaraxxus instead of soul barrage it is less severe because you can deflect much the damage to small minions and win with some luck, but it still makes for very un-interactive games.
the perfect foil against soularium is death knight - horn of winter + frozen over, but all the other decks that are currently played do not draw extra cards and therefore win against that strategy
tailsfromvienna
p.s.: wildfire replaced ice lance in the ice block deck
tailsfromvienna
maybe he has superior equipment so his animations run faster?
i think that turns with many cards played / many attacks declared should get some extra seconds of time, and turns with no action should lose some seconds to spare waiting time for the opponent, but the game is as it is
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