Patch 20.8.2 Is Now Out! Priest & Druid Nerfs, Battlegrounds Bug Fixes

Patch 20.8.2 was just released on PC. Just like always, the mobile release should take a few more hours – usually somewhere between 2 and 4.

The patch comes with three Constructed changes (nerfs to Apotheosis, Renew and Gibberling) as well as a few Battlegrounds bug fixes.

Check out full patch notes below:

The 20.8.2 patch, releasing on July 15, includes changes for three cards in Standard and three bug fixes for Battlegrounds.

Standard Balance Updates

Apotheosis

  • Old: Give a minion +2/+3 and Lifesteal. → New: Give a minion +1/+2 and Lifesteal.

PRIEST_BT_257_enUS_Apotheosis-56623_NORMAL.pngcardchanges_arrow.pngPRIEST_BT_257_enUS_Apotheosis-56623_NORMAL.png

Dev Comment: We’re doing two Priest changes, targeting the burst healing available in the class and their generation capabilities. Let’s start with Apotheosis—we are moving the buff down to +1/+2 to hit the card’s general power and combo capabilities. While healing will always be a strength of Priest, we want to reduce the urgency felt when dealing with Priest’s minions. Currently, it can feel like you must remove every Priest minion because of the threat Apotheosis poses. A slight reduction in the buff here should lessen that urgency and make the minions post-Apotheosis easier to deal with. The other side of this nerf is the Samuro + Apotheosis combo. The punishment for playing minions into this combo is too much at the moment, so while we’d like to keep some of that tension of resource commitment, we don’t want the punishment to be a full heal for the opponent. The reduction in attack here helps get that combo into a healthier push/pull state.

Renew

  • Old: [Costs 1] → New: [Costs 2]

PRIEST_BT_252_enUS_Renew-56595_NORMAL.pngcardchanges_arrow.pngPRIEST_BT_252_enUS_Renew-56595_NORMAL.png

Dev Comment: Renew is going to 2 mana. Heading into this patch, we wanted to knock some of Priest’s generation potential as one of our main goals in Hearthstone is to have the cards you chose to include in your deck matter. We decided to change Renew specifically because we believe this change makes the largest impact towards curbing the chains of generation in Priest. At 2 mana, Renew has to be more thoughtful inclusion during deckbuilding, won’t be generated by Wandmaker, and takes another mana reduction to get to 0. While Priest’s identity looks different in future expansions, we wanted to take this opportunity to reign in their card generation and build a better match experience for both players.

Gibberling

  • Old: [Costs 1] → New: [Costs 2]

DRUID_SCH_242_enUS_Gibberling-59001_NORMAL.pngcardchanges_arrow.pngDRUID_SCH_242_enUS_Gibberling-59001_NORMAL.png

Dev Comment: Gibberling is moving to 2 mana. Currently Gibberling is the cause of many “non-games”, matches that are heavily lopsided in the early game and can have their outcome decided far too early. We want to lower the frequency of this occurrence and Gibberling at 2 mana should result in many more games where opponents can respond to an early board of this little menace.

The cards listed above will be eligible for a full dust refund for 2 weeks after the 20.8.2 patch goes live.

Game Improvements & Bug Fixes

  • Updated the wording of Kurtrus Ashfallen’s fully upgraded Battlegrounds Hero Power to clarify its one-time completion (no functional change).
  • Updated Archdruid Hamuul in Battlegrounds so that when your minion types are tied, he will not refresh Bob’s Tavern with minion types that are not in the pool.
  • Adjusted Darkmoon Prizes to offer better Prizes for players on the bottom half of the leaderboard.

HS_Blog_YearoftheGryphon_Divider_600x100_EK01.png

Mana Crystals Page Footer Image

Source

Stonekeep

A Hearthstone player and writer from Poland, Stonekeep has been in a love-hate relationship with Hearthstone since Closed Beta. Over that time, he has achieved many high Legend climbs and infinite Arena runs. He's the current admin of Hearthstone Top Decks.

Check out Stonekeep on Twitter!

Leave a Reply

2 Comments

  1. Porror
    July 17, 2021 at 4:43 am

    Well. Priest haters got what they wanted. And now we all get face hunter & aggro shaman. The meta became monotonous pretty fast.

    • H0lysatan
      July 18, 2021 at 6:56 pm

      Is it justified though? Now that Priest is sitting at the lowest row.
      Not to mention, Priest doesn’t even have good win condition back then, and now it’s even worse.

      I wonder how long will they get a clear state about Priest class.
      Maybe if we start complaining enough about aggro and fast deck, that they will turn the meta once more.