Hearthstone Progression System Guide – How to Earn XP, Rewards Track Leveling Up, Is Tavern Pass Worth It? (Patch 19.2 Update)

Update: Patch 19.2 contained a bunch of important changes to the progression system, so this guide got updated accordingly!

New Hearthstone’s progression system was released in November 2020, and players no longer gain Gold directly. Instead, they earn XP through various activities, which then lets them level up on the rewards track. Rewards track still mostly focuses on Gold, but it also contains other rewards, such as Card Packs from different expansions, random Legendary/Epic cards or cosmetics.

On top of the free rewards track, players can also pay $19.99 for Tavern Pass. While it doesn’t give any rewards affecting gameplay directly (Gold, packs etc.) and focuses on cosmetics, it also gives players XP boosts, which then let them level up higher and ultimately get more rewards.

Each expansion will come with its own rewards track with different rewards. It’s hard to say whether Blizzard will try to keep the total number of rewards similar or try to experiment with them, but we’ll keep this guide updated when future expansions arrive.

Below, we take a closer look at the entire new progression system. How can you earn XP, how much you need to level up and how the new rewards look like and where (roughly) will you land on the rewards track at the end of expansion. We also try to answer whether Tavern Pass is worth it. Let’s start!

How To Earn XP & How Much You Get

In the new system, there are a few ways to earn experience points:

First one is finishing Quests – Daily and Weekly. Daily Quests give players 900 XP, 1000 XP or 1500 XP (900 & 1000 are most common, 1500 are rare), while the three Weekly Quests always give a fixed 2500 XP + 2x 1750 XP. Finishing all Weeklies will always give you 6000 XP, while Dailies will vary. For the sake of simplicity, we can say that 1000 XP / Quest is the average (if you diligently re-roll 900 XP Quests the average might be a bit higher, but there are too many variables to give you an exact number), that gives us 7000 XP from Dailies, or 13000 XP per week in total. You can learn more about the Quests in this guide.

Another way is to simply play the game. Each of the game modes has a certain XP / hour gain attached to it. Ranked Standard / Wild is the best one, as it gives players 400 XP / hour. Casual and other games modes (Battlegrounds, Arena, Duels, Tavern Brawl) give 300 XP / hour. PvE content also gives XP, but at an even lower rate (around 150 XP / hour). So, for example, for your average 10 minutes Standard Ranked game, both players will earn roughly 67 XP, while for a 30 minutes Battlegrounds game you will get 150 XP. Rewards are no longer attached to winning, which means that even if you play a deck with very low win rate, you will still be able to progress. Similarly, the old system benefited fast decks (because the more games you played, the more games you won and the more gold you got), while the new one is roughly equal no matter what kind of deck you’re using.

Last method to get some extra XP is through achievements. Right now, only achievements tied to the Darkmoon Faire expansion and Duels give you any extra rewards – but as new expansions and game modes are released, those should also give players XP. The total amount of XP you can get from achievements right now is 14,800 from Darkmoon and 12,500 from Duels. But realistically players will earn only a portion of that. Achievements are tied to different classes that people might not play, some of them require certain Legendaries to progress, others are also very difficult (like a 12-0 run in Duels). All in all, I think that an average player will earn somewhere around 10-15k extra XP from achievements.

According to the developers, for casual players, majority of their XP will come from the Quests. After all, even finishing a single 900 XP Quest equals 3 hours of play time in a non-Ranked format, which is way more than most of casual players play the game for daily. However, more hardcore players, who play the game a lot, will find that a big portion of their XP comes from gameplay itself.

Progression Track Leveling Up & Rewards

While you can go through the early levels very, very quickly, it gets more difficult later down to road. Luckily, Patch 19.2 has flattened the XP requirement curve, which now peaks at 5000 XP – which is still a lot, but not as much as previous 9300. There are a total of 50 normal levels with custom, increasing rewards. But it doesn’t stop there. For every level earned after 50, players will still get 50 Gold – all the way until Level 350.

This table will only cover the first 80 levels – all 270 levels after that are flat 50 Gold per 1500 XP, so they’re easy to calculate (and the table displaying all of them would be unreasonably long).

Level XP Required XP Total Normal Rewards Tavern Pass
1 100 100 Random Legendary Card 10% XP Boost, Golden Silas Darkmoon
2 150 250 Darkmoon Faire Card Pack
3 200 450 Darkmoon Faire Card Pack
4 300 750 Darkmoon Faire Card Pack
5 450 1200 Random Epic Card Apprentice Jaina Skin
6 600 1800 100 Gold
7 750 2550 100 Gold
8 900 3450 Scholomance Academy Card Pack
9 1050 4500 100 Gold
10 1250 5750 Sideshow Glow Card Back 15% XP Boost
11 1500 7250 100 Gold
12 1750 9000 Ashes of Outland Card Pack
13 2000 11,000 100 Gold
14 2200 13,200 100 Gold
15 2400 15,600 Tavern Ticket Thrall, Son of Durotan Skin
16 2500 18,100 100 Gold
17 2600 20,700 Year of the Dragon Card Pack
18 2700 23,400 100 Gold
19 2800 26,200 100 Gold
20 2900 29,100 Darkmoon Faire Card Pack Archmage Jaina Skin
21 3000 32,100 100 Gold
22 3100 35,200 100 Gold
23 3200 38,400 Scholomance Academy Card Pack
24 3300 41,700 100 Gold
25 3400 45,100 Random Legendary Card Annhylde Skin & Card Back
26 3500 48,600 150 Gold
27 3600 52,200 Outland Pack + 50 Gold
28 3700 55,900 150 Gold
29 3800 59,700 150 Gold
30 3900 63,600 Darkmoon Pack + 50 Gold Alterac Thrall Skin
31 4000 67,600 150 Gold
32 4100 71,700 150 Gold
33 4250 75,950 150 Gold
34 4500 80,450 150 Gold
35 4750 85,200 Tavern Ticket 20% XP Boost
36 5000 90,200 200 Gold
37 5000 95,200 200 Gold
38 5000 100,200 200 Gold
39 5000 105,200 200 Gold
40 5000 110,200 200 Gold Kul Tiran Jaina Skin
41 5000 115,200 200 Gold
42 5000 120,200 200 Gold
43 5000 125,200 200 Gold
44 5000 130,200 200 Gold
45 5000 135,200 300 Gold Wolfrider Thrall Skin
46 5000 140,200 300 Gold
47 5000 145,200 300 Gold
48 5000 150,200 300 Gold
49 5000 155,200 300 Gold
50 1350 156,525 Hero Skin Choice Darkmoon Coin
51 1325 157,850 50 Gold
52 1325 159,175 50 Gold
53 1350 160,525 50 Gold
54 1350 161,875 50 Gold
55 1350 163,225 50 Gold
56 1350 164,575 50 Gold
57 1350 165,925 50 Gold
58 1350 167,275 50 Gold
59 1375 168,650 50 Gold
60 1375 170,025 50 Gold
61 1375 171,400 50 Gold
62 1400 172,800 50 Gold
63 1400 174,200 50 Gold
64 1400 175,600 50 Gold
65 1400 177,000 50 Gold
66 1400 178,400 50 Gold
67 1400 179,800 50 Gold
68 1425 181,225 50 Gold
69 1425 182,650 50 Gold
70 1425 184,075 50 Gold
71 1450 185,525 50 Gold
72 1450 186,975 50 Gold
73 1450 188,425 50 Gold
74 1450 189,875 50 Gold
75 1450 191,325 50 Gold
76 1450 192,775 50 Gold
77 1475 194,250 50 Gold
78 1475 195,725 50 Gold
79 1475 197,200 50 Gold
80 1500 198,700 50 Gold

And here’s the total number of rewards you get for leveling up all the way to 50 on the progress track:

  • 5650 Gold
  • 10x Card Pack (5x Darkmoon, 2x Scholomance, 2x Outland, 1x Year of the Dragon)
  • 2x Tavern Ticket
  • 2x Random Legendary Card
  • 1x Random Epic Card
  • Cosmetics (Card Back, Hero Skin Choice)

On top of that, you get 50 Gold for every Level up all the way until Level 350. Which, in theory, would mean that the maximum number of Gold you can get is capped at 20,650 (5650 + 15,000). But, of course, it’s nigh impossible to get that much, as it would require you to spend half of the time between expansions in-game.

How Far Will I Get On Rewards Track?

From this table and the XP numbers I’ve listed in the last section, you should roughly be able to calculate how far can you get into the rewards track each expansion. While I will provide some examples below, you need to adjust the calculations to your own play style. I can’t tell how much you play, whether you re-roll all the Quests and try to find better ones, if you will finish all of your Daily & Weekly Quests and so on.

Let’s assume that you’re a player who does all their Dailies (and now Weeklies too – they should be relatively easy to finish together). Quests alone should give you roughly 13k XP per week (or ~1850 XP per day), that’s give or take 220k XP between expansions. That’s enough to level up all the way to 94.

Now, achievements. Again, here your numbers will vary heavily. If you play 1-2 classes and aren’t interested in Duels – you will earn a few thousands XP at best. But if you play all classes and will be good at Duels, you can earn 15-20k or maybe even more. I assume that an average player will get around 10k from achievements. That would bump you up to ~230k XP, which is enough for Level 101.

And finally, the more you play – the more XP you get. Assuming you play Ranked Standard or Wild (which is 400 XP per hour) for around an hour per day and then Battlegrounds for half an hour (which is 300 XP per hour), that’s 550 XP extra per day, ~66k XP between expansions, or a total of ~296k XP per expansion after adding everything up. Which would be enough to get up to Level 145 on rewards track. For Level 145, you would earn a total of 10,400 Gold (5650 from Level 50, then 50 per level * 95 levels = 4750 extra).

But like I’ve said, you need to do the calculations yourself and adjust them for your own play style. You don’t finish all the Quests or don’t consistently re-roll your 900 XP ones? Remove some XP from that part. You play the game less / more on average? Change that part of calculations. But I think that an average player, who’s neither casual, nor hardcore, will land somewhere between level 130 (9650 Gold) and 160 (11,150 Gold) + all the other non-Gold rewards. You don’t play the game every day and miss some Quests? You’re looking at more like 7000 Gold. You are a more hardcore player, plan to finish most of the achievements and play for a few hours every day? You might end up with let’s say 14k Gold instead. Keep in mind that those are only estimates. The truth is that you will need to play through an entire expansion yourself to get your precise, individual number.

As for how this system compares to the old one – it’s better now. The initial version of rewards track was pretty bad. While some players had numbers comparable to the old system, many would get less Gold than they previously did. However, after two major changes (first one was switching 6x card pack for 1350 Gold and the second one was reducing the number of XP necessary to get to Level 50 by almost 40k), the new system is clearly better than the old one in terms of rewards. I’m not saying that there aren’t any outliers (it would take days to calculate everything for different kinds of players under both systems), but an average player should get roughly 2-3k more gold with the rewards track (plus some extras like 10x pack). There’s also the “issue” of mini-sets, which will increase the cost of the game, but without more information about things like rarity distribution, it’s really hard to estimate how much they will really cost (we’ll have an article about that as soon as we learn more).

Tavern Pass – Is It Worth It?

Of course, on top of the regular progression system also comes a paid one. You can buy a Tavern Pass for $19.99, which will unlock a separate progress bar.

Technically, this progress bar doesn’t offer any Gold, Card Packs etc. It contains multiple Cosmetics, but also an XP boosts. You start with 10% extra XP, then upgrade it to 15% at Rank 10 and 20% at Rank 35. So while it doesn’t give you rewards directly, getting more XP means getting more in-game rewards in the long run.

Let’s take the the ~300k XP per expansion example I’ve counted above. I think that should be a good average for someone who might consider getting the Tavern Pass. You will earn 10% extra XP until Level 10 (which is super easy to get at 5750 XP total required) and then 15% extra XP until level 35 (which is more difficult, at 85k XP in total). If my math is right, all the XP boosts would bump you by a roughly 55k XP in total, up to ~355k XP. That would land you around Level 184, which is roughly 2k gold more than someone without Tavern Pass (give or take a couple hundred). But of course, how much you get heavily scales with how much you play. The more you play, the more you will get from the XP boost.

Then, there are cosmetics. Tavern Pass has a sort of “upgradable” Hero skins for Mage & Shaman – the skin gets “better” as you level up, with 3 stages (so 6 hero skins in total). Then there’s Annhylde Hero skin for Warrior & related card back. You also get a golden version of Silas Darkmoon Legendary, but whether you can show it off really depends on what decks you play. And finally, you also get a new version of Coin, which is actually a really cool cosmetic reward and the first time we can adjust the artwork on our cards (hopefully more similar things will come in the future).

Is it worth it? If you only care about Gold and ignore all the cosmetics – then it really depends on how much you’re playing and how much you would be willing to pay for Gold. If you’re a more casual player, you won’t earn that much from it – maybe 1k-1.5k Gold, which definitely isn’t worth the price. And if you’re a hardcore player who runs Hearthstone for hours every day, the total Gold gain will be massive – 3k, maybe more. Is that enough? That’s up to you. But, if we also take cosmetics into account, things start to get much more interesting. Let’s compare Tavern Pass to the usual Hearthstone bundle with a Hero skin.

In bundles with Hero skins, packs are usually valued at $1 per pack (for example, a $25 bundle will usually contain 25 packs + Hero skin). 100 Gold is theoretically an equivalent of a card pack, but it’s actually better, because you can choose what to spend it on or you can just save it. Tavern Pass costs $19.99 and it gives you roughly 2000 Gold in the example I’ve counted above (but like I’ve said, you need to adjust the number depending on how much you play the game). That would put it at 100 Gold per $1 – similar to those bundles with Hero skins (but again, better because it’s Gold and not packs). However, instead of a single Hero skin + card back, you’re getting seven Hero skins (four of which are worse lookin “progression” versions, but some players might actually like th em more) + card back + new version of Coin + Golden Silas Darkmoon. The only major downside is that instead of getting it all immediately, it will be spread over an entire expansion. And in extreme scenarios, if for some reason you won’t be able to play the game during expansion, you won’t get the rewards at all (or at least not all of them).

To sum everything up. If you’re someone interested in cosmetics, someone who commonly purchases those bundles, and you don’t mind the downsides I’ve listed, then yes – Tavern Pass should absolutely be worth it for you. You’ll pay about as much as for a regular bundle, but get way more for your money. And if you aren’t interested in cosmetics, it heavily depends on a) whether you play the game a lot and b) if you value Gold high enough to spend $19.99 on it.

P.S. Keep in mind that calculations were done for Tavern Pass bought at launch. The longer you wait to buy it, the total value of XP boosts get reduced. At the time I’m updating this guide, we’re already a month into the expansion, making the XP boost worth only around 3/4 of what it originally was (but frankly Tavern Pass is still a solid deal if you mostly care about the cosmetics).


A Hearthstone player and writer from Poland, Stonekeep has been in a love-hate relationship with Hearthstone since Closed Beta. Over that time, he has achieved many high Legend climbs and infinite Arena runs. He's the current admin of Hearthstone Top Decks.

Check out Stonekeep on Twitter!

Leave a Reply


  1. Vociferous
    December 21, 2020 at 8:27 am

    Is the Level 50 hero skin a permanent add to your collection, or does it go away at the next expansion?

  2. Ridanculous
    December 20, 2020 at 6:53 am

    Assuming you want to get to Level 50 by end of expansion, here are some XP “checkpoints” along the way:
    25% – Level 23
    50% – Level 34
    75% – Level 41

    So assuming 4 months between expansions, you want to get to level 23 by the end of first month, and so on, if you want to get to at least level 50 at a somewhat constant rate.

  3. Kobayashi
    December 19, 2020 at 12:42 pm

    I got the tavern pass, so my XP/gold is boosted. Currently, I’m at level 55 and 4,915 gold. I spent ~1,000 gold in the first few days trying to hit the pity timer on one more legendary before I started crafting. So I would have had ~5,915 gold if I started saving when I normally do.

    I went after a bunch of achievements already, so I don’t expect much more XP from those until the next expansion. I estimate that the XP from achievements I’ve earned so far account for 800-900 of the gold I have (600-700 gold, plus the XP boost). So it’s a little over 5,000 gold from quests and playing time.

    We’re about 1/3 of the way between expansions. So if I play the same amount, it looks like I’ll have around 15,000 gold by next expansion (not counting what I might need to spend when the mini-set comes out). Without the tavern pass, it would be ~12,000-13,000 gold. Either way, it’s significantly more than the ~8,000 gold I used to get between expansions in the old system.

    Not to mention the new system’s given me 10+ packs, 2 legendaries, 1 epic, and 2 tavern tickets, which I personally value at around 5,000 gold. Add that into the calculation and it looks to me like I’m getting at least 2x the gold/rewards value than previously, even without the tavern pass (which I may end up skipping in the future). So all the complaints seem pretty ridiculous to me.

    I think part of the reason why people think it’s bad is because there are a lot of non-gold rewards going up to level 30. The first month or two (depending on how much you play) you’re going to see gold accumulate more slowly than you did previously. The further you get, the faster you’ll see your gold accumulate. I believe I had 2,000-2,500 gold or so a week ago, and it’s doubled in the past week.

    I think it was a mistake by Blizzard to have so many non-gold rewards at the beginning of the track. The new system is hard to wrap your head around, and in the early days of the expansion it feels bad to not see your gold go up at the previous rate. When I decided to get the tavern pass, it was partly because I wasn’t sure if I would reach level 50 by the end of the expansion otherwise. It turns out my initial guess was way, way off.

    I also think the different amount of XP and different amount of gold between levels is messy and confusing. (Thanks Stonekeep and others for grinding the numbers for us.) They could just make every level the same as what’s past level 80 now, 1500 XP and 50 gold. Replace the packs from earlier expansions with DMF packs, I think almost everyone would prefer that. Make the extra packs and cards as bonuses on top of the gold in the early levels (not replacing the gold as the reward), or do bonus gold or dust instead of the packs and cards. For cleaner numbers on the levels, I wouldn’t mind seeing an even 1000 XP and 35 gold for each level.

    • Harador
      December 20, 2020 at 2:58 pm

      You are aiming to go to lvl 197.

      How many hours a day are you planning spend on this game?

      Cheers and good luck mate

      • Kobayashi
        December 21, 2020 at 1:56 pm

        I’m definitely spending more time playing than I should. I’d guess I’m averaging somewhere between 3-4 hours/day since the rewards track came out. Once the vaccines roll out more and restrictions get lifted, I expect to play less. Probably back to my estimated 2 hours/day before, which was getting me around 8,000 gold between expansions.

        I tend to play a lot more when an expansion first comes out, and then mostly just keep up with the quests and play battlegrounds when I get tired of the meta (which is starting to happen to me now). I’m sure the mini-set will boost my time playing again. But I doubt I’ll keep up the same amount of time played each day until the next expansion, so I should clarify, I may be on track to reach 15,000 gold but I doubt that will happen. Realistically, I’m guessing it should be at least 12,000 gold. I’ll be pretty happy with that, considering I made it just past 10,000 gold once before.

        I feel like the race to level 50 was making me addicted to playing more than usual. Now that I’ve reached it fairly early this expansion, I know it’s not going to feel as urgent the next time. Also, I’m sure the novelty of the new system and collecting achievements influenced me to play more than usual. Plus I’ve been playing more due to the fact that I bought the tavern pass, which gives you more value the more you play. I’m not sure if I’ll get it again, unless they make improvements. I think it’s going to give me decent value plus some cosmetics that I’m using but don’t care too much about (I’ve never bought any of the standalone cosmetics). But I don’t think it’s going to be immense value. I’ll have to do a proper calculation towards the end, but I figure it’s going to give me somewhere between 2,000-3,000 gold extra.

        I’m the type of person who will play more when there’s a specific goal, like reaching level 50 or reaching legend. If/when I hit that goal, I lose a lot of interest and end up playing less. People who just want to get as much gold as possible are probably used to playing at a more consistent rate. I think the new system is more addicting to people like me, who pay more attention to the leveling up, than people pay more attention to their gold count, which starts off going up way more slowly than before and feels discouraging.

  4. Harador
    December 19, 2020 at 1:45 am

    With the old system I usually get about 10.000 gold between expansions, plus-minus a couple of 100 gold.
    With the new system it’s virtually impossible to achieve that, you end up to 6-7k gold.
    If they kept the 150 gold ladder after lvl 50, 10.000 gold could be achievable.
    This is what happens when too much greediness affecting a otherwise great game.
    Well done Blizzard, we shall see how many players you got left in a year or so.


    • Gibilan
      December 19, 2020 at 10:02 am


    • Stonekeep - Site Admin
      December 21, 2020 at 2:35 am

      What do you mean? If you played enough to get 10k Gold in the old system, you should have even more than that this time around. I usually got to around 8k and I should have around 10k this time around (plus all the non-Gold rewards).

      You still earn Gold after level 50. It’s 50 not 150, but you level up 3 times as often, which means that you end up with the same as it was before.

      • Harador
        December 21, 2020 at 7:07 am

        I doubt that I will reach lvl 137. But only time will tell.


  5. A person who reacts to this
    November 17, 2020 at 9:03 am

    Considering how it is going now, I estimate that I will reach somewhere around level 110-120.
    So I will get a bit over 9000 in only bonus gold. Which is way better for me who only got slightly above 6000 gold before.

  6. Gibilan
    November 17, 2020 at 4:38 am

    The good, the bad & the ugly. Blizz lied. After you pass lvl20 you`ll get what i mean

    https://www.youtube.com/watch?v=kB2_16ZxV_0 Solem
    https://www.youtube.com/watch?v=XyqWTqlAuyQ Zeddy

    • Gibilan
      November 17, 2020 at 4:40 am

      P.s i don`t advertise for those content creators. I just think they have a valid opinion on the new system 🙂

  7. LuckyLeek
    November 15, 2020 at 2:22 am

    Right now looks really bad
    I’m quite disappointed

  8. Nerose
    November 14, 2020 at 3:40 pm

    Will this restart again when dark moon comes out?

  9. Phantom1302
    November 14, 2020 at 3:23 am

    Hi, as an arena player im wondering if we get XP / hour as well? or just the other game modes?

    • Zombie69
      November 15, 2020 at 11:28 pm

      You get XP in Arena as well, which is a clear improvement over the old system where you didn’t get 10 gold per 3 wins there.

  10. Joris
    November 14, 2020 at 2:21 am

    The golden Silas Darkmoon can be disenchanted, so if you don’t care about the golden version, this is equivalent to a legendary card of choice ?

    • A person who reacts to this
      November 14, 2020 at 4:41 am

      Ah that’s nice 😀

    • Fyrfytr998
      November 15, 2020 at 10:05 am

      You sure about that. I got the pass and it’s showing my Silas as not being able to be dusted.

      • Joris
        November 16, 2020 at 12:05 am

        I wasn’t sure, hence the question mark at the end of my comment.

        Sucks that they put a resitriction on it. For me. it would have tipped the scales for buying it.

  11. BingBingBing
    November 14, 2020 at 1:29 am

    Thanks for centralizing all this stuff so fast. You know what I’m wondering? There are no login rewards announced on the release date. Given the fact we get 1 Legendary in the first node and 3 packs the next ones, are they cutting out those 3 packs and legendary on login? Except if Silas Darkmoon is it, like we all got Vargoth and others instead of a random one for some expansions. Also no Legendary quest chain announced either for 3 more packs.

  12. Damir40
    November 13, 2020 at 5:02 pm

    I understan correct or just 20 percent xp at level 35 track??
    Not more i mean 55 percent together?

  13. A person who reacts to this
    November 13, 2020 at 2:42 pm

    So what level have you all reached so far?
    I’m halfway to unlocking 14, am I doing horribly bad or decent? Just fun to compare.

    • Stonekeep - Site Admin
      November 13, 2020 at 6:19 pm

      I’m only at 10, but I didn’t have time to play much yet because of all the coverage 😀 I usually have more time to play in peace like two weeks after expansion’s launch.

  14. Foom
    November 13, 2020 at 1:21 pm

    This sentence didn’t make sense, perhaps a typo?

    > On top of that, you get 150 Gold for every Level up all the way until 150 Gold.

    • Sotospeak
      November 13, 2020 at 3:23 pm

      I wonder the same. Probably he meant players will get 150 gold per level until they reach level 150.

    • Stonekeep - Site Admin
      November 13, 2020 at 6:20 pm

      Oh yeah, I obviously meant until Level 150, sorry about that. Fixed it already.

  15. Sartheu
    November 13, 2020 at 12:11 pm

    Great work Stonekeep, as always!

  16. Alcesto
    November 13, 2020 at 11:59 am

    Is there some reason that the daily challenges are not yet recording progress? Also, I have three daily requests that show that I have progress beyond the requirements (Like that I have played 25/15 required minions), but I can’t recover the rewards or make additional progress. Is anyone else having these problems? iOS.

    • Meles
      November 14, 2020 at 1:07 am

      I think there was a hotfix to fix this bug:

      —> Fixed a bug where some players would have incompletable Quests with odd progress numbers on log in.

  17. BigE
    November 13, 2020 at 11:59 am

    Thanks for the breakdown. If the quest system ever works (still broken for me) I’ll be in roughly the 6400 gold range for the next expansion. About what I’ve saved for this shortened expansion.

  18. Leucifer
    November 13, 2020 at 11:42 am

    What are the tavern tickets for? Special tavern brawls?

    • Jed
      November 13, 2020 at 12:24 pm

      Arena or Heroic Duels

      • Leucifer
        November 13, 2020 at 3:37 pm

        Ok so if I have some leftover arena tickets from last expansion bundle, they are now called tavern tickets? I’ll go check it out when I have time.

        • Stonekeep - Site Admin
          November 13, 2020 at 6:21 pm

          Yep, that’s right. All Arena Tickets have turned into Tavern Tickets. They can still be used in Arena, but also in Heroic Duels.

  19. Electronick
    November 13, 2020 at 11:41 am

    Excellent and useful article. Thank you.

    I have to be honest and say that I really like the new system. It’s much more interesting and rewarding.

    I’m really pleased that they’ve designed something that doesn’t make agro decks ‘better’ for gaining rewards quickly. I’ve fantasised about them being able to do the same for ranked play.

  20. Enemy
    November 13, 2020 at 11:22 am

    I have a question: what is the point of the achievement points? (not the exp, the orange shards)

    • Stonekeep - Site Admin
      November 13, 2020 at 11:27 am

      Right now – there isn’t one. They just help you track how many achievements you’ve completed, and you can compare them to other people’s.

      I hope that in the future there will be some extra rewards tied to them. E.g. for getting to 10k / 20k etc. achievement points you get some cosmetic rewards.

  21. Peacekeeper
    November 13, 2020 at 10:39 am

    Excellent guide. One question, if I buy the pass now, will it be valid after the expansion releases soon?

    • A person who reacts to this
      November 13, 2020 at 11:16 am

      Yes the paid track pass is for the coming expansion, that is getting released now this month. So it will hold a fee months untill the next expansions is revealed and released.

    • Stonekeep - Site Admin
      November 13, 2020 at 11:29 am

      Tavern Pass – yes, it will be valid all the way throughout Darkmoon Faire expansion! So if you want to buy it, it’s better to do it as soon as possible so you don’t miss on the extra XP.

      But don’t buy Battlegrounds Perks by mistake (they were called Tavern Pass previously) – they will need to be re-bought after expansion launch.

  22. Fogoo1
    November 13, 2020 at 9:59 am

    Great job! One question, can I check somewhere how much exp is needed for each level?

    • A person who reacts to this
      November 13, 2020 at 11:17 am

      There is a “show table” under “Progression Track Leveling Up & Rewards”
      Click on it and you will see what you are looking for.

      • Stonekeep - Site Admin
        November 13, 2020 at 11:30 am

        Exactly – I’ve hidden it, because scrolling through it is a nightmare, especially on mobile.

  23. MJT3ll3r
    November 13, 2020 at 9:33 am

    Great! Thanks, this was exactly what I wanted to know!
    Kudos on the thoughtful content.

    • Stonekeep - Site Admin
      November 13, 2020 at 11:29 am

      Glad that you liked it! 🙂

      • Damir40
        November 13, 2020 at 5:04 pm

        Hello just 20 percent xp after 35 level track??that is not so much at all hmmm.