(Live Now!) Hearthstone 34.2.2 Patch Notes – Standard and Battlegrounds Balance Changes, Bug Fixes

Update: The patch is now live on both PC and mobile! Enjoy!

Blizzard just posted patch notes for the 34.2.2 update launching today. It’s a big balance update with changes for Standard and Battlegrounds formats, as well as some bug fixes. The patch was already teased yesterday, but we now have a full list of changes.

In Standard, we’re getting 11 changes, all of them buffs:

Standard – Buffs

  • Cardboard Golem is now a 3 mana 3/3 (previously 4 mana 4/4).
  • Divine Augur is now a 4 mana 4/5 (previously 5 mana 5/5).
  • Power Word: Barrier now costs 1 mana (previously 2 mana).
  • The Eternal Hold now Discovers any Demon that costs 5+ mana (previously it generated a random one).
  • Solitude now costs 3 mana and discovers 2 minions (previously 2 mana and discovered 1 minion).
  • Highborne Mentor now costs 7 mana (previously 8 mana).
  • Kaldorei Cultivator is now a 2 mana 2/3 (previously 3 mana 3/4).
  • Timelooper Toki is now a 3 mana 3/3 and gives 3 spells (previously 4 mana 4/4 and gave 4 spells).
  • Tiny Rafaam now draws another Rafaam on both Battlecry and Deathrattle (previously only Deathrattle).
  • Green Rafaam now buffs all Rafaams in hand and on battlefield (previously only in hand). Note: The text should say “buff OTHER Rafaams”, Green Rafaam won’t buff himself. The text will be fixed in the future.
  • Warchief Rafaam now gives 5 extra Armor if you’re holding another Rafaam (previously if you control another Rafaam).

The patch also comes with a lot of Battlegrounds changes. It’s the first major balance update after the release of Season 12 (which added Timewarped Tavern). It’s a huge patch that adjusts many minion types. In short, Mechs, Murlocs and Elementals were nerfed (sometimes with small buffs for other cards to compensate), while Dragons, Undead, Quilboar and Pirates were buffed. Additionally, many underperforming Timewarped Cards got removed from the pool or redesigned. This should give players more options on Turns 6 and 9. I won’t list all of the changes here because it would be too much, but you can find them below.

And finally, the patch comes with some bug fixes, mostly for the Battlegrounds game mode. In Constructed, it fixes some card generation issues with Toki which sometimes generated cards that shouldn’t be generated (same issue happened with Final Frontier for example).

Check out the full patch notes below:

Patch 34.2.2, launching today, brings balance updates to Hearthstone and Battlegrounds along with some bug fixes.

Hearthstone Updates

Dev Comment: Well met! We’ve enjoyed seeing how you’ve been experimenting with new cards and archetypes since the last nerf patch shook up the meta. The Standard metagame feels like it’s in a good, stable spot right now, which is exactly where we want to be heading into the World Championships and winter break. Rather than toppling the top decks, we’re using this opportunity to give a few archetypes you’ve shown have potential some buffs.

Take Aura Paladin for example. It’s on the rise, so we’re giving Cardboard Golem a boost to help it shine. You’ve shown a lot of creativity with Timelooper Toki, and we think there’s more to explore, so we’re making it easier to use… and reuse… and reuse.

We’ve seen your discussions about a couple of strong decks making waves, namely Discover Hunter and Hagatha Shaman. While they’re popular at certain ranks, our metrics show their power and patterns aren’t at a level that calls for changes at this time. We’ll keep a close eye on the meta and watch how things evolve leading up to our next balance patch in the new year.

Thanks for playing, and we’ll see you in the Tavern!

Cardboard Golem

  • Old: [4 mana] 4/4.
  • New: [3 mana] 3/3.
PALADIN_TOY_809_enUS_CardboardGolem-103630_NORMAL.png

Divine Augur

  • Old: [5 mana] 5/5.
  • New: [4 mana] 4/5.
PRIEST_TIME_429_enUS_DivineAugur-120471_NORMAL.png

Power Word: Barrier

  • Old: [2 mana]
  • New: [1 mana]
PRIEST_TIME_447_enUS_PowerWordBarrier-121005_NORMAL.png

The Eternal Hold

  • Old: Get a Demon that costs (5) or more.
  • New: Discover any Demon that costs (5) or more.
DEMONHUNTER_TIME_446_enUS_TheEternalHold-120999_NORMAL.png

Solitude

  • Old: [2 mana] Discover a minion.
  • New: [3 mana] Discover 2 minions.
DEMONHUNTER_TIME_448_enUS_Solitude-121023_NORMAL.png

Highborne Mentor

  • Old: [8 mana]
  • New: [7 mana]
DRUID_TIME_704_enUS_HighborneMentor-120761_NORMAL.png

Kaldorei Cultivator

  • Old: [3 mana] 3/4.
  • New: [2 mana] 2/3.
DRUID_TIME_730_enUS_KaldoreiCultivator-121460_NORMAL.png

Timelooper Toki

  • Old: [4 mana] 4/4. Get 4 random spells from the past.
  • New: [3 mana] 3/3. Get 3 random spells from the past.
MAGE_TIME_861_enUS_TimelooperToki-119741_NORMAL.png

Tiny Rafaam (from Timethief Rafaam)

  • Old: Deathrattle: Draw a Rafaam.
  • New: Battlecry and Deathrattle: Draw a Rafaam.
WARLOCK_TIME_005t1_enUS_TinyRafaam-119433_NORMAL.png

Green Rafaam (from Timethief Rafaam)

  • Old: Give Rafaams in your hand +2/+2.
  • New: Give Rafaams in your hand and battlefield +2/+2.
  • Known Issue: Green Rafaam’s text should say “Give other Rafaams in your hand and battlefield +2/+2,” as he does not target himself. This is a text issue only and the wording will be updated to match the functionality in a future patch.
WARLOCK_TIME_005t2_enUS_GreenRafaam-119434_NORMAL.png

Warchief Rafaam (from Timethief Rafaam)

  • Old: Gain 5 armor. If you control another Rafaam, gain 5 more.
  • New: Gain 5 armor. If you’re holding another Rafaam, gain 5 more.
WARLOCK_TIME_005t4_enUS_WarchiefRafaam-119443_NORMAL.png
HS_Divider_Generic_760x171_EK01.png

Battlegrounds Updates

Dev Comment: Greetings! We hope you’re having a good time with the new Timewarped Tavern! This balance patch takes a broad approach with many adjustments, but we wanted to highlight a few key changes:

  • Mechs: Apexis Guardian was significantly overtuned, so we nerfed it earlier this week. After reviewing the data, we saw other Mechs were struggling, so we buffed several (like Junk Jouster and Metal Dispenser) while applying a small additional nerf to Apexis Guardian and Red and Blue Volumizers. These changes should help Mechs land in a healthier spot overall.
  • Murlocs: Dramaloc and Costume Enthusiast were too strong, but the rest of the minion types looked healthy. We also swapped Operatic Belcher for Bile Spitter to reduce the maximum Venomous potential when combined with cards like Bassgill and Titus Rivendare.
  • Elementals: They’re currently balanced, but we worried they might become dominant after Mech and Murloc adjustments. To prevent that, we preemptively nerfed Acid Rainfall.
  • Dragons, Undead, Quilboar, and Pirates: These minion types were underperforming, so we gave them a variety of buffs to bring them closer to the others.
  • Timewarped Cards: We improved underperforming cards and removed or redesigned some of the least-picked options. These changes should make visits to the Timewarped Tavern more exciting.

We don’t expect more balance changes until the new year, but we’ll keep listening and adjust as needed.

Have fun in the Tavern, and happy holidays! We’ll see you in the new year.

Minion and Spell Updates

Minion and Spell Pool Changes

The following cards have been returned to the pool:

  • Bile Spitter
  • Carapace Raiser
  • Malchezaar, Prince of Dance
  • Fauna Whisperer
  • Dastardly Drust
  • Haunted Carapace

The following cards have been removed from the pool:

  • Impulsive Trickster
  • Yorik Smite
  • Spellbound Soul
  • Operatic Belcher

Pool Minion Changes

Tardy Traveler

  • Old: [Tier 4] 3/6.
  • New: [Tier 3] 3/4.
WARLOCK_BG31_875_enUS_TardyTraveler-116833_NORMAL.png
WARLOCK_BG31_875_G_enUS_TardyTraveler-116834_GOLDEN.png

Whelp Watcher

  • Old: 1/3.
  • New: 1/4.
WARRIOR_BG34_631_enUS_WhelpWatcher-126743_NORMAL.png
WARRIOR_BG34_631_G_enUS_WhelpWatcher-126744_GOLDEN.png

Stuntdrake

  • Old: [Tier 6]
  • New: [Tier 5]
WARRIOR_BG34_732_enUS_Stuntdrake-127238_NORMAL.png
WARRIOR_BG34_732_G_enUS_Stuntdrake-127239_GOLDEN.png

Fire-forged Evoker

  • Old: 9/6. Start of Combat: Give your Dragons +1/+1. After you cast a Tavern spell, improve this.
  • New: 8/5. Start of Combat: Give your Dragons +2/+1. After you cast a Tavern spell, improve this.
WARRIOR_BG32_822_enUS_Fire-forgedEvoker-120301_NORMAL.png
WARRIOR_BG32_822_G_enUS_Fire-forgedEvoker-120302_GOLDEN.png

En-Djinn Blazer

  • Old: 5/5. Battlecry: After the Tavern is Refreshed this game, give its right-most minion +6/+6.
  • New: 4/4. Battlecry: After the Tavern is Refreshed this game, give its right-most minion +7/+7.
MAGE_BG34_865_enUS_En-DjinnBlazer-126175_NORMAL.png
MAGE_BG34_865_G_enUS_En-DjinnBlazer-126176_GOLDEN.png

Acid Rainfall

  • Old: 4/4. After you Refresh 3 times, gain the stats of the right-most minion in the Tavern. (3 left!)
  • New: 6/6. After you Refresh 4 times, gain the stats of the right-most minion in the Tavern. (4 left!)
MAGE_BG34_857_enUS_AcidRainfall-126171_NORMAL.png
MAGE_BG34_857_G_enUS_AcidRainfall-126172_GOLDEN.png

Ultraviolet Ascendant

  • Old: 5/2. Start of Combat: Give your other Elementals +2/+2. (Improves after you play an Elemental!)
  • New: 6/3. Start of Combat: Give your other Elementals +3/+2. (Improves after you play an Elemental!)
MAGE_BG31_810_enUS_UltravioletAscendant-115581_NORMAL.png
MAGE_BG31_810_G_enUS_UltravioletAscendant-115582_GOLDEN.png

Red Volumizer

  • Old: 3/1. Magnetic. The first time this is played or Magnetized, your Volumizers have +3 Attack this game (wherever they are).
  • New: 4/1. Magnetic. The first time this is played or Magnetized, your Volumizers have +2 Attack this game (wherever they are).
PALADIN_BG34_170t_enUS_RedVolumizer-126822_NORMAL.png
PALADIN_BG34_170t_G_enUS_RedVolumizer-126823_GOLDEN.png

Blue Volumizer

  • Old: 1/3. Magnetic. The first time this is played or Magnetized, your Volumizers have +3 Health this game (wherever they are).
  • New: 1/4. Magnetic. The first time this is played or Magnetized, your Volumizers have +2 Health this game (wherever they are).
PALADIN_BG34_170t2_enUS_BlueVolumizer-126824_NORMAL.png
PALADIN_BG34_170t2_G_enUS_BlueVolumizer-126825_GOLDEN.png

Prehistoric Tinkerer

  • Old: 3/2. Divine Shield. After the Tavern is Refreshed, give its right-most minion Divine Shield.
  • New: 4/2. Divine Shield. After the Tavern is Refreshed, give its right-most minion +2/+2 and Divine Shield.
PALADIN_BG34_641_enUS_PrehistoricTinkerer-126460_NORMAL.png
PALADIN_BG34_641_G_enUS_PrehistoricTinkerer-126461_GOLDEN.png

Metal Dispenser

  • Old: 1/8. Avenge (3): Get a random Magnetic Volumizer.
  • New: 2/7. Divine Shield. Avenge (3): Get a random Magnetic Volumizer.
PALADIN_BG34_176_enUS_MetalDispenser-126832_NORMAL.png
PALADIN_BG34_176_G_enUS_MetalDispenser-126833_GOLDEN.png

Charging Czarina

  • Old: 5/3. Divine Shield. Whenever you cast a Tavern spell, give your minions with Divine Shield +3 Attack.
  • New: 4/2. Divine Shield. Whenever you cast a Tavern spell, give your minions with Divine Shield +4 Attack.
PALADIN_BG28_741_enUS_ChargingCzarina-110321_NORMAL.png
PALADIN_BG28_741_G_enUS_ChargingCzarina-110322_GOLDEN.png

Junk Jouster

  • Old: 6/6. Whenever a minion is Magnetized to this, give your minions +3/+1.
  • New: 6/5. Whenever a minion is Magnetized to this, give your minions +3/+2.
PALADIN_BG34_175_enUS_JunkJouster-126830_NORMAL.png
PALADIN_BG34_175_G_enUS_JunkJouster-126831_GOLDEN.png

Whirling Lass-o-Matic

  • Old: 7/4. Windfury. Rally: Get a random Tavern spell.
  • New: 6/3. Divine Shield, Windfury. Rally: Get a random Tavern spell.
PALADIN_BG28_635_enUS_WhirlingLass-o-Matic-110668_NORMAL.png
PALADIN_BG28_635_G_enUS_WhirlingLass-o-Matic-110669_GOLDEN.png

Utility Drone

  • Old: 6/8. At the end of your turn, give your minions +2/+2 for each Magnetization they have.
  • New: 5/7. At the end of your turn, give your minions +3/+3 for each Magnetization they have.
PALADIN_BG26_152_enUS_UtilityDrone-98588_NORMAL.png
PALADIN_BG26_152_G_enUS_UtilityDrone-98591_GOLDEN.png

Apexis Guardian

  • Old: 7/4. Deathrattle: Magnetize a 2/2 Green Volumizer to 2 other friendly Mechs.
  • New: 6/4. Deathrattle: Magnetize a random Volumizer to 2 other friendly Mechs.
PALADIN_BG34_173_enUS_ApexisGuardian-126820_NORMAL.png
PALADIN_BG34_173_G_enUS_ApexisGuardian-126821_GOLDEN.png

Costume Enthusiast

  • Old: [Tier 4] 3/5. Start of Combat: Gain the stats of the highest-Attack minion in your hand.
  • New: [Tier 5] 4/5. Start of Combat: Gain the Attack of the highest-Attack minion in your hand.
SHAMAN_BG34_142_enUS_CostumeEnthusiast-126641_NORMAL.png
SHAMAN_BG34_142_G_enUS_CostumeEnthusiast-126642_GOLDEN.png

Dramaloc

  • Old: 9/2. Deathrattle: Give two other friendly Murlocs the stats of the highest-Attack minion in your hand.
  • New: 10/2. Deathrattle: Give 2 other friendly Murlocs the Attack of the highest-Attack minion in your hand.
SHAMAN_BG34_143_enUS_Dramaloc-126643_NORMAL.png
SHAMAN_BG34_143_G_enUS_Dramaloc-126644_GOLDEN.png

Underhanded Dealer

  • Old: 1/1.
  • New: 4/4.
ROGUE_BG26_815_enUS_UnderhandedDealer-99014_NORMAL.png
ROGUE_BG26_815_G_enUS_UnderhandedDealer-99015_GOLDEN.png

Cannon Corsair

  • Old: [Tier 6] 3/8. After you gain gold, give your Pirates +1/+2.
  • New: [Tier 5] 3/7. After you gain gold, give your other Pirates +1/+1.
ROGUE_BG34_236_enUS_CannonCorsair-126812_NORMAL.png
ROGUE_BG34_236_G_enUS_CannonCorsair-126813_GOLDEN.png

Briarback Drummer

  • Old: [Tier 4]
  • New: [Tier 3]
DRUID_BG34_683_enUS_BriarbackDrummer-126669_NORMAL.png
DRUID_BG34_683_G_enUS_BriarbackDrummer-126670_GOLDEN.png

Razorfen Flapper

  • Old: [Tier 5]
  • New: [Tier 4]
DRUID_BG34_682_enUS_RazorfenFlapper-126667_NORMAL.png
DRUID_BG34_682_G_enUS_RazorfenFlapper-126668_GOLDEN.png

Embalming Expert

  • Old: 4/2. After the Tavern is Refreshed, give its right-most minion Reborn.
  • New: 3/2. After the Tavern is Refreshed, give its right-most minion +2 Attack and Reborn.
DEATHKNIGHT_BG34_691_enUS_EmbalmingExpert-126462_NORMAL.png
DEATHKNIGHT_BG34_691_G_enUS_EmbalmingExpert-126463_GOLDEN.png

Soulsplitter

  • Old: 5/2. Reborn. Start of Combat: Give a friendly Deathrattle minion Reborn.
  • New: 4/2. Reborn. Start of Combat: Give a friendly Undead Reborn.
DEATHKNIGHT_BG25_023_enUS_Soulsplitter-95282_NORMAL.png
DEATHKNIGHT_BG25_023_G_enUS_Soulsplitter-95283_GOLDEN.png

Champion of the Primus

  • Old: 3/13. Avenge (3): Your Undead have +1 Attack this game (wherever they are).
  • New: 2/10. Avenge (2): Your Undead have +1 Attack this game (wherever they are).
DEATHKNIGHT_BG27_029_enUS_ChampionofthePrimus-103724_NORMAL.png
DEATHKNIGHT_BG27_029_G_enUS_ChampionofthePrimus-103725_GOLDEN.png

Plankwalker

  • Old: 6/4. Whenever you cast a Tavern spell, give three random friendly minions +2/+1.
  • New: 5/4. Whenever you cast a Tavern spell, give three random friendly minions +2/+2.
DEATHKNIGHT_ROGUE_BG34_521_enUS_Plankwalker-128086_NORMAL.png
DEATHKNIGHT_ROGUE_BG34_521_G_enUS_Plankwalker-128087_GOLDEN.png

Ghoul of the Feast

  • Old: 2/8. Avenge (1): Give a friendly minion of each type +2/+1 permanently.
  • New: 2/7. Avenge (1): Give a friendly minion of each type +2/+2 permanently.
DEATHKNIGHT_BG25_002_enUS_GhouloftheFeast-95249_NORMAL.png
DEATHKNIGHT_BG25_002_G_enUS_GhouloftheFeast-95250_GOLDEN.png

Sepulchral Sergeant

  • Old: Deathrattle: Give your minions +2 Health. (Improves permanently after this gains Attack!)
  • New: Deathrattle: Give your other minions +2 Health. (Improves permanently after this gains Attack!)
DEATHKNIGHT_BG34_111_enUS_SepulchralSergeant-127490_NORMAL.png
DEATHKNIGHT_BG34_111_G_enUS_SepulchralSergeant-127491_GOLDEN.png

Forsaken Weaver

  • Old: 4/8. After you cast a Tavern spell, your Undead have +1 Attack this game (wherever they are).
  • New: 3/8. After you cast a Tavern spell, your Undead have +2 Attack this game (wherever they are).
DEATHKNIGHT_BG34_692_enUS_ForsakenWeaver-126733_NORMAL.png
DEATHKNIGHT_BG34_692_G_enUS_ForsakenWeaver-126734_GOLDEN.png

Budding Greenthumb

  • Old: 1/4. Avenge (3): Give adjacent minions +2/+1 permanently.
  • New: 1/5. Avenge (3): Give adjacent minions +2/+2 permanently.
NEUTRAL_BG21_030_enUS_BuddingGreenthumb-74929_NORMAL.png
NEUTRAL_BG21_030_G_enUS_BuddingGreenthumb-74932_GOLDEN.png

Nalaa the Redeemer

  • Old: 5/8. Whenever you cast a Tavern spell, give a friendly minion of each type +2/+2.
  • New: 5/7. Whenever you cast a Tavern spell, give a friendly minion of each type +3/+2.
NEUTRAL_BG28_551_enUS_NalaatheRedeemer-104468_NORMAL.png
NEUTRAL_BG28_551_G_enUS_NalaatheRedeemer-104471_GOLDEN.png

Tavern Spell Changes

Perfect Vision

  • Dev Comment: This card can no longer be randomly generated or cast by random spell effects.

Tier 7 Minion Changes

The Last One Standing

  • Old: 7/7. Rally: Give a friendly minion of each type +7/+7 permanently.
  • New: 9/9. Rally: Give a friendly minion of each type +9/+9 permanently.
NEUTRAL_BG34_320_enUS_TheLastOneStanding-127109_NORMAL.png
NEUTRAL_BG34_320_G_enUS_TheLastOneStanding-127110_GOLDEN.png

Highkeeper Ra

  • Old: 7/7. Deathrattle and Rally: Get a random Tier 6 minion.
  • New: 6/6. Battlecry, Deathrattle and Rally: Get a random Tier 6 minion.
NEUTRAL_BG34_319_enUS_HighkeeperRa-127107_NORMAL.png
NEUTRAL_BG34_319_G_enUS_HighkeeperRa-127108_GOLDEN.png

Stalwart Kodo

  • Old: 6/12. After you summon a minion in combat, give it this minion’s stats. (3 times per combat.)
  • New: 8/16. After you summon a minion in combat, give it this minion’s maximum stats. (3 times per combat.)
HUNTER_BG34_322_enUS_StalwartKodo-127113_NORMAL.png
HUNTER_BG34_322_G_enUS_StalwartKodo-127114_GOLDEN.png

Stone Age Slab

  • Old: 5/9. Once per turn, double the stats of the next minion you buy.
  • New: 5/10. After you buy a minion, give it +10/+10 and double its stats. (Once per turn.)
MAGE_BG34_950_enUS_StoneAgeSlab-126959_NORMAL.png
MAGE_BG34_950_G_enUS_StoneAgeSlab-126960_GOLDEN.png

Gameplay Updates

  • Turn timers have been extended by 10 seconds on later turns.
  • Iridescent Skyblazer and Hardy Orca have had their VFX turned off during Recruit phase.
  • VFX on Air Revenant and Chef’s Choice have been adjusted to be faster.
  • Timewarped Tony cannot add a card to your hand if your hand is 9 Eyes of the Earth Mother.

Hero Changes

Tess Greymane – Bob’s Burgles

  • Old: [2 Gold]
  • New: [1 Gold]
NEUTRAL_TB_BaconShop_HP_077_enUS_BobsBurgles-63162_NORMAL.png

Scabbs Cutterbutter – I Spy

  • Old: [3 Gold]
  • New: [2 Gold]
NEUTRAL_BG21_HERO_010p_enUS_ISpy-76563_NORMAL.png

Sylvanas Windrunner – Reclaimed Souls

  • Old: [3 Gold]
  • New: [2 Gold]
NEUTRAL_BG23_HERO_306p_enUS_ReclaimedSouls-89294_NORMAL.png

Xyrella has been unbanned in Mech lobbies.

Shudderwock has been unbanned in Beast lobbies.

Deathwing has been unbanned in Naga lobbies.

Hero Armor Changes

The following heroes have had their Armor increased:

  • Captain Hooktusk has 14 Armor, 12 in Duos, and 15 in Quads
  • Dinotamer Brann has 18 Armor and 16 in Duos
  • Doctor Holli’dae has 14 Armor and 12 in Duos
  • Elise Starseeker has 15 Armor and 13 in Duos
  • Farseer Nobundo has 15 Armor and 13 in Duos
  • Forest Lord Cenarius has 16 Armor and 14 in Duos
  • Guff Runetotem has 10 Armor and 8 in Duos
  • Heistbaron Togwaggle has 14 Armor and 12 in Duos
  • King Mukla has 16 Armor and 14 in Duos
  • Kurtrus Ashfallen has 17 Armor and 15 in Duos
  • Loh, the Living Legend has 20 Armor and 18 in Duos
  • Maiev Shadowsong has 17 Armor and 15 in Duos
  • Malygos has 17 Armor and 15 in Duos
  • Murloc Holmes has 14 Armor and 12 in Duos
  • Reno Jackson has 16 Armor and 14 in Duos
  • Rock Master Voone has 12 Armor and 10 in Duos
  • Skycap’n Kragg has 14 Armor and 12 in Duos
  • Tae’thelan Bloodwatcher has 18 Armor and 16 in Duos
  • Tickatus has 17 Armor and 15 in Duos
  • Zerek, Master Cloner has 18 Armor and 16 in Duos

The following heroes have had their Armor decreased:

  • Drek’Thar has 12 Armor and 10 in Duos
  • Lord Jaraxxus has 10 Armor and 8 in Duos
  • Marin the Manager has 14 Armor and 12 in Duos
  • Onyxia has 12 Armor and 10 in Duos
  • Scabbs Cutterbutter has 12 Armor and 10 in Duos
  • The Jailer has 12 Armor and 10 in Duos
  • Vanndar Stormpike has 12 Armor and 10 in Duos
  • Yogg-Saron, Hope’s End has 10 Armor and 7 in Duos

Timewarp Changes

Timewarp Pool Changes

The following cards have been removed from Minor Timewarp:

  • Timewarped Spirit of Air
  • Power of Rakanishu
  • Timewarped Arm

The following cards have been removed from Major Timewarp:

  • Timewarped Viper
  • Timewarped Expeditioner

Timewarp Card Changes

Minor Timewarp

Timewarped Copter

  • Old: Avenge (3): Get a random Mech.
  • New: Divine Shield Avenge (3): Get a random Mech.

Timewarped Elise

  • Old: After you Refresh 5 times, make the highest-Tier minion in the Tavern Golden. (5 left!)
  • New: After you Refresh 4 times, make the highest-Tier minion in the Tavern Golden. (4 left!)

Timewarped Guard

  • Old: Rally: Give a different friendly minion Divine Shield permanently.
  • New: Divine Shield. Rally: Give a different friendly minion Divine Shield permanently.

Timewarped Lubber

  • Old: The Tavern always offers 1 extra Tavern spell.
  • New: The Tavern always offers 1 extra Tavern spell. Your Tavern spells give an extra +1/+1.

Timewarped Ragnaros

  • Old: [1 Chronum] Start of Combat: Deal 8 damage to a random enemy minion.
  • New: [2 Chronum] Start of Combat: Deal this minion’s Attack to the highest-Health enemy minion.

Timewarped Relaxer

  • Old: When you sell this, it plays 1 Blood Gem on all your minions. (Improves each turn!)
  • New: After you sell a Quilboar, this plays 2 Blood Gems on a random friendly minion.

Timewarped Saurolisk

  • Old: After you trigger a Deathrattle, gain +3/+3 permanently.
  • New: After you trigger a Deathrattle, gain +3/+2 permanently.

Timewarped Sellemental

  • Old: At the end of your turn, get a 3/3 Elemental.
  • New: At the end of your turn, get a Sellemental.

Timewarped Sensei

  • Old: 4/4. At the end of your turn, give adjacent Mechs +3/+2.
  • New: 6/6. At the end of your turn, give adjacent Mechs +3/+3.

Timewarped Sporebat

  • Old: Taunt. Deathrattle: Get a random Tavern spell.
  • New: Taunt. Deathrattle: Get a random Tavern spell that costs (2) or more.

Timewarped Tender

  • Old: [1 Chronum, Tier 5]
  • New: [2 Chronum, Tier 3]
  • Moved from Major to Minor Timewarp

Timewarped Greenskeeper

  • Old: [1 Chronum, Tier 5] 7/11.
  • New: [2 Chronum, Tier 3] 5/9.
  • Moved from Major to Minor Timewarp

Timewarped Low-Flier

  • Old: 7/7.
  • New: 10/10.

Timewarped Pashmar

  • Old: 6/7.
  • New: 9/10.

Timewarped New Recruit

  • Old: Give minions in the Tavern +1/+2 this game. The Tavern always has 7 cards this game.
  • New: Give minions in the Tavern +2/+2 this game. The Tavern always has 7 cards this game.
Major Timewarp

Timewarped Caretaker

  • Old: 6/6. Deathrattle: Summon six 1/1 Skeletons. Any that don’t fit give your Undead +1 Attack this game (wherever they are).
  • New: 4/4. Deathrattle: Summon four 1/1 Skeletons. Any that don’t fit give your Undead +1 Attack this game (wherever they are).

Timewarped Centurion

  • Old: After you cast a Tavern spell, get a new copy of it. (2 times per turn.)
  • New: After you cast a Tavern spell, get an extra copies of it. (3 times per turn.)

Timewarped Duskmaw

  • Old: Avenge (1): Give your Dragons +3/+3.
  • New: Avenge (1): Give your Dragons +4/+3.

Timewarped Geist

  • Old: Deathrattle: Your Tavern spells give an extra +1/+1 this game.
  • New: Deathrattle: Your Tavern spells give an extra +2/+1 this game.

Timewarped Goldrinn

  • Old: 4/4. Deathrattle: Your Beasts have +2/+2 this game (wherever they are).
  • New: 6/4. Deathrattle: Your Beasts have +3/+2 this game (wherever they are).

Timewarped Hooktail

  • Old: Whenever you cast a Tavern spell, give your minions +2/+1.
  • New: Whenever you cast a Tavern spell, give your minions +2/+2.

Timewarped Imp-filtrator

  • Old: After you spend 10 Gold, give minions in the Tavern +3/+3 this game. (10 Gold left!)
  • New: After you spend 8 Gold, give minions in the Tavern +3/+3 this game. (8 Gold left!)

Timewarped Interpreter

  • Old: Whenever you play or Magnetize a Mech, give your Mechs +3/+1.
  • New: Whenever you play or Magnetize a Mech, give your Mechs +3/+2.

Timewarped Electron

  • Old: After you cast 2 Tavern spells, Magnetize a 3/3 Satelite to all your other Mechs. (2 left!)
  • New: After you cast 2 Tavern spells, Magnetize a 4/4 Satelite to all your other Mechs. (2 left!)

Timewarped Jungle King

  • Old: After you summon a Beast, give it +2/+1. Improves after you cast a spell.
  • New: Stealth. After you summon a Beast, give it +3/+2. Improves after you cast a spell.

Timewarped Overfiend

  • Old: After you buy a card, give your Demons +2/+2.
  • New: After you buy a card, give your Demons +3/+3.

Timewarped Painter

  • Old: At the end of your turn, give adjacent minions +2/+2. (Improved by cards from Tier 3 or below played this turn!)
  • New: At the end of your turn, give adjacent minions +2/+1. After you play a card from Tier 3 or below improve this.

Timewarped Prismscale

  • Old: Avenge (3): Get a random Tavern spell that gives stats.
  • New: Avenge (3): Get an Azerite Empowerment.

Timewarped Promo-Drake

  • Old: Start of Combat: Give your minions +2/+2. Improves after you spend 8 Gold. (8 left!)
  • New: Start of Combat: Give your minions +2/+2. Improves after you spend 5 Gold. (5 left!)

Timewarped Shivarra

  • Old: Divine Shield. Whenever a minion is consumed, this gains its stats.
  • New: Whenever a minion is consumed, this gains its stats.

Timewarped Siren

  • Old: After you play a Naga, give all your Naga +2/+4.
  • New: After you play a Naga, give all your Naga +3/+5.

Timewarped Steamer

  • Old: At the end of your turn, get 2 random Magnetic Volumizers.
  • New: At the end of your turn, get one of each Magnetic Volumizer.

Timewarped Sylvar

  • Old: At the end of your turn, give adjacent minions +4/+4. Repeat for each friendly Golden minion.
  • New: At the end of your turn, give adjacent minions +8/+8. Repeat for each friendly Golden minion.

Timewarped Tide Razor

  • Old: Deathrattle: Summon and get 3 random Pirates.
  • New: Deathrattle: Summon and get 4 random Pirates.

Timewarped Twirler

  • Old: After 2 Blood Gems are played on this, cast Blood Gem Barrage. (2 left!)
  • New: After you play a Blood Gem on this, cast Blood Gem Barrage.
  • Dev Comment: This effect will not be triggered by Blood Gems played by your minions, such as Charlga. It will only be triggered by Blood Gems played from your hand.

Timewarped Calligrapher

  • Old: 6/7.
  • New: 12/14.

Timewarped Evolution

  • Old: Choose a minion. Discover a Tier 6 minion to transform it into. It keeps its stats.
  • New: Choose a minion. Discover a Tier 6 minion to transform it into. Set its stats to 30/30.

Timewarped B.A.N.A.N.A.S.

  • Old: Fill your hand with Tavern Dish Bananas. Your Tavern spells give an extra +2/+2 this game.
  • New: Fill your hand with Tavern Dish Bananas. Your Tavern spells give an extra +3/+3 this game.

Timewarped On the House

  • Old: Discover 2 minions from your Tier.
  • New: Discover 3 minions from your Tier.

Timewarped Ritual

  • Old: Discover a Tier 7 minion. Get a random Tier 7 spell.
  • New: Discover two Tier 7 minions.

Timewarped Strike Oil

  • Old: Increase your maximum Gold by 3. Gain 3 Gold.
  • New: Increase your maximum Gold by 4. Gain 4 Gold.

Timewarp Cost Changes

The following cards have had their cost reduced from 2 Chronum to 1 Chronum:

Minor Timewarp

  • Timewarped Acolyte
  • Timewarped Rewinder

Major Timewarp

  • Timewarped Anub’arak
  • Timewarped Bandit
  • Timewarped Chef’s Choice
  • Timewarped Lab Rat
  • Timewarped Nine Frogs
  • Timewarped Plunderer
  • Timewarped Summoner

Bug Fixes

  • [Hearthstone] Fixed a bug where Timelooper Toki could give you cards that normally aren’t allowed to be randomly generated.
  • [Battlegrounds] Fixed a bug where Feisty Freshwater’s Deathrattle did not trigger for your teammate in Duos.
  • [Battlegrounds] Fixed a bug where Storm Splitter could copy Timewarped Spells.
  • [Battlegrounds] Fixed a bug where Plunder Pal did not grant an extra Gold.
  • [Battlegrounds] Fixed a bug where the Golden version of Apexis Guardian’s Deathrattle could pick two separate sets of targets.
  • [Battlegrounds] Fixed a bug where Stalwart Kodo’s enchantment could be overwritten by Timewarped Tamuzo.
  • [Battlegrounds] Fixed a bug where Sunken Advocate and Bluesy Siren could cause desync issues.
  • [Battlegrounds] Fixed a bug where the first instance of Blood Gem Barrage did not update based on your current Blood Gem value.
Mana Crystals Page Footer Image

Source

Stonekeep

A Hearthstone player and writer from Poland, Stonekeep has been in a love-hate relationship with Hearthstone since Closed Beta. Over that time, he has achieved many high Legend climbs and infinite Arena runs. He's the current admin of Hearthstone Top Decks.

Check out Stonekeep on Twitter!

Leave a Reply