Sjow's Witchwood Legend Moonkin Malygos Druid (May 2018)
Posted by: EvidentPublished: May 2, 2018Updated: October 16, 2026Dust:
9,840Rating: 0.8/5 (24 votes)
Class: DruidFormat: StandardType: ComboStyle: LadderSeason: Season 50Archetype: Malygos DruidPlayer: Sjow
Druid Cards (19)
20
21
52
33
24
65
26
87+
5 Comments
Monkey King
can you otk your opponent with this deck? or it s just anti aggro?
balguna
Looks like you can get +10 spell damage with everything set up, so double swipe is 28, and double moonfire 22 damage, plus a hero power for 3 more damage as a max of 53 (in the case that all of your spell damage has some how magically stuck). One turn max I think would be maly (9)+ coin + blood (2) + moon fires for 14 damage, so OTK not possible. Seems like this favors a control based strategy, with real swingy burst damage once you have control. Lich seems like the only value generator, but could be another source of burst damage. Overall, deck depends on a big swing turn once you have established control, a source of burst from branching paths and a wide board, but if those get cleared or control cannot be established, things get messy quickly.
Monkey King
thanks
SunnyOsRego
After playing around 10 games, there definitely are burst turn wins, but you'd be surprised at how well this deck chips down at people's health. Obvious cases, are rogues hitting your taunts with their daggers, warlocks tapping, paladins and druids hitting your creatures. Then your swing turn is less about doing 28 damage, and rather just burst for like 8 out of nowhere, or double branching paths on one moonkin for lethal. It's just important to play that way, because you don't want to hold your moonfire/swipes for high burst, if it means that you're going to die lol.
Reinan
Balguna explained this perfectly :)
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