Heavy combo deck, my friend calls this a “troll deck” since you can quite often get a surprise 32+ attack/health minion in one turn. General strategy, get the Taunters out as quickly as possible, and boost their health up fast. Then have the Lightwardens and Holy Champions out to grow with the heals done on your Taunter. If you’re lucky, you’ll get the Inner Fire on a high health taunter to finish the game quickly.
Perfect play is something like:
– Go second so have coin
– Turn 2, use coin to play Deathlord
– Turn 3, Divine Spirit to double the Deathlord’s health.
– Turn 4, second Divine Spirit with Inner Fire to make the Deathlord a 32/32 and win the game.
Granted, all the stars need to align perfectly, but you’d be surprised how many times it happens.
Is suffers from any “combo killers”, silencer or instant-killers. To counter that, don’t put all your ducks in one minion, spread your combos around effectively.
-shnar















