One of the first original decks to come out of the Whispers of the Old Gods expansion is N’Zoth Deathrattle Control Paladin. It uses defensive Deathrattle minions like Corrupted Healbot, Sylvanas Windrunner, and Tirion Fordring to stall out the board, and then completely swings the game around with a N'Zoth, The Corruptor to mass a board full of powerful minions. The deck also includes powerful healing spells like Forbidden Healing that can bring you back to full health late in the game. Forbidden Healing acts as a pseudo Reno Jackson, but allows you to maintain duplicate cards in the deck keeping the consistency.
The deck has been refined a bit more at this point, so some cards have entered and exited the deck.
+1 Humility, +1 Acidic Swamp Ooze, +1 Stampeding Kodo, +1 Cairne Bloodhoof, +1 Eadric the Pure, +1 Ragnaros the Firelord, -1 Keeper of Uldaman, -1 Solemn Vigil, -2 Twilight Summoner, -1 Corrupted Healbot
N’Zoth Paladin (Standard) Mulligan Guide and Strategy
Doomsayer and Acolyte of Pain are your general keeps. If you know you’re against an aggressive deck you can keep Wild Pyromancer and Equality for a strong clear when the board gets too hectic. Aldor Peacekeeper is a worthwhile keep especially against Shaman which are generally running Flamewreathed Faceless.
N’Zoth Paladin (Standard) Play Strategy
This deck is looking to reach the late game, so you’ll want to try and hold off your opponent’s aggression as best as possible. Doomsayer is great for forcing your opponent to waste damage into it or lose their board. You have one of the ultimate board clears in Wild Pyromancer and Equality so use it wisely. As you head towards the later game, you can rely on Truesilver Champion, Aldor Peacekeeper, and Keeper of Uldaman to keep the board in check. This is also when your Deathrattle minions like Sylvanas Windrunner starts coming into play. While you kind of want them to die for your N’Zoth, it doesn’t mean you should just be slamming them on the board. This is especially the case with Sylvanas Windrunner, which can put your opponent in a terrible position, and should generally be saved for when your opponent has a board.
The late game is where this deck really shines. You can heal yourself back up to near full health with Forbidden Healing, or put down a big threat with strong healing attached to it with Ragnaros, Lightlord. This should also lead to you being able to drop Tirion Fordring which is a tough minion to stop, especially when they might have to stop a second one after N’Zoth hits the board.
N’Zoth Paladin (Standard) Card Substitutions
This deck is still taking shape, so many cards are coming and going as the deck is refined.
- Twilight Summoner: I’m not positive this card will make the final list, but it does seem pretty decent. If you’re running one Corrupted Healbot you can add a second in place of one of these. There are also lists that run Infested Tauren which can be added, or if you have Cairne Bloodhoof that’s also a good addition.
- Lay on Hands: You can maybe get away with not playing this and going with another Deathrattle like Cairne Bloodhoof or another Corrupted Healbot.
- Solemn Vigil: Loot Hoarder is a possibility, but the strength of Solemn Vigil is using it right after you clear a board and getting to cast it for free. Loot Hoarder might also potentially clutter up your N’Zoth turn.
- Eadric the Pure: This is a relatively new addition, and if you’re tight on dust I wouldn’t craft it unless you REALLY love this deck. You can go second Keeper of Uldaman or Solemn Vigil in its place.
- Ragnaros the Firelord: This is a card you should consider crafting, it can fit in a few decks right now. Same as Eadric for replacements, Keeper of Uldaman or Solemn Vigil.
N’Zoth Paladin (Standard) Combos and Synergies
- Wild Pyromancer and Equality are a great combo for clearing the board. Wild Pyromancer also pairs nicely with some of your other spells like Consecration for board clears.
- Humility and Aldor Peacekeeper can drop a minion to 1-attack which allows your Stampeding Kodo to finish the job.
- Keeper of Uldaman and Truesilver Champion is a nice way to take down a potentially problematic minion.