Mulligans
General Mulligans
We want to draw cards, that's why these cards are in general good to keep in hand.
Aggro Mulligans
Our goal is to survive and don't let the board snowball out of control, after turn 4 we should be able to have a clear board and enough HP left to start building a board for ourselves.
Midrange Mulligans
Only keep Shadow Word Horror if pint-size potion is in hand.
Control Mulligans
A good chance our Cleric will survive, so try to get the card draw going as fast as possible.
Whitstand the aggro, and draw cards, and than some more. Try to avoid playing Elise if you have no shadow visions in hand. It’s fun to play, so try it out.






























