Hello, just theorycrafting here.
DH’s quest looks weirdly unique.
Win condition is Incindius; opponent does not kill him, eruptions will ramp up. Killed on next turn, eruptions will deal 4 damage x 5 (20 total, assuming quest is done when played).
Could probably be a lot wilder in wild by having access to numerous fel spells that deal 2 damage + Jace Darkweaver.
















