Mulligans
General Mulligans
These cards are strong with this deck in the early game and can possibly be quite decent in the late game with the elemental triggers.
Aggro Mulligans
These cards protect your hero, contest the board and can be used for efficient removal.
Control Mulligans
Against a control deck, you want to have something good to play on each turn and to be able to use your hero power as much as you can, these cards are good to play on curve and you can fit your hero power in once or twice.
An easy way to climb ladder, trying to play an elemental each turn using Igneous Elemental and Fire Fly s flame elementals
to trigger most of the elemental effects.
Good deck for someone who likes board control and non-repetitive games.
this lets you have a better finisher or removal.