Vanndar Stormpike is a 4 Mana Cost Legendary Neutral Minion card from the Fractured in Alterac Valley set!
Battlecry: If this costs less than every minion in your deck, reduce their Cost by (3).
Flavor TextHis favorite modes of transportation? Van, car, board, bike.
- Mana Cost: 4
- Attack: 4
- Health: 4
- Crafting Cost: 1600 / 3200 (Golden)
- Arcane Dust Gained: 400 / 1600 (Golden)
- Rarity: Legendary
- Class: Neutral
- Card Type: Minion
- Set: Fractured in Alterac Valley
- Mechanics: Battlecry, Change Cost
Vanndar Stormpike Additional Information
Vanndar Stormpike is given out for free as a part of the Horde vs Alliance Honor Points event. Read more about it in our official expansion guide.
i can’t understand dev logic in tihs expansion, they bring back cards they banned.
prince kelseth was a very bad design choice, too much win rate difference between games if you play it or not (especialy in early game) and they release this????
new rogue hero is a better vanish , you know the first card banned in the game because of class identity and limited design space, balance etc….
at least hal the cards in this expansion are useless because of meta combo, it’s like they release a set for limited (like mtg) with some card for standard.
This cards another Failed Prince Keleseth that cost 2 more useless and you can play good minions that cost 4 less. What was Blizzard think. The card is very slow that it makes Prince Keleseth look 1 million times better
even warlock replace all tech minion below 4 cost to same cost spells, slide this card in and enjoy a turn 6 or 7 that’s a secured win!
BEEG BOIS UINITE!
but really tho this card seems very inconsistent, though i REALLY wish it would be good.
what do you mean?
this is a Handlock Naga style card, play this Flesh Giant is 7 and im sure they are printing more giants this expansion
Wow this card is sloooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooow. You would have to survive until turn 4 AND by some miracle draw this. Yeah okay cool. This would only see play in big decks, but I think it would still not be very good. Big priest doesn’t care about cost reduction of their monsters and also doesn’t want a 4/4 in their res pool, in big warrior you’ll most likely pull this from your deck, big rogue doesn’t even want this card because of kobold illusionist and then there’s big demon hunter that just sucks because there isn’t enough support for it. Great card
I don’t think it sees play in big warrior or big DH because you’re not looking to play your big stuff from hand anyway and you don’t want to pull this off a recruit card. I think the best place for it is in some kind of Ramp Druid (either Clown or Guardian). There isn’t enough support for Res Priest right now.
Good point. Though cutting Park Panther will somewhat hurt your survivability in the early game.
This seems like it would work well in a Big minion deck. Provided you draw and can play him early. But in a deck that tutors big cards early through spells/minions, you will lose the battlecry, so he has no place there.