C'Thun, the Shattered

C'Thun, the Shattered

C'Thun, the Shattered is a 10 Mana Cost Legendary Neutral Minion card from the Madness at the Darkmoon Faire set!

Card Text

Start of Game: Break into
pieces. Battlecry: Deal 30
damage randomly split
among all enemies.

Flavor Text

My grandfather's deck has no useless cards!

Type
Minion
Rarity
Legendary
Set
Madness at the Darkmoon Faire
Class
Neutral
Cost
10
Attack
6
Health
6
Minion Type
Mechanics
Battlecry, Damage, Start of Game
Artist
Alex Horley Orlandelli
Collectible
Yes
Rating
4.3/5 (419 votes)

Card Review & Interactions

When you add C'thun to your deck, those four pieces get shuffled at the start of the game. After you play all of them, C'Thun, The Shattered gets shuffled into your deck.

Body of C'Thun
Eye of C'Thun
Heart of C'Thun
Maw of C'Thun

Related Cards

Body of C'ThunEye of C'ThunHeart of C'ThunMaw of C'Thun

35 Comments

  1. legendhunter01

    How does it "break into pieces"?

    1. Scarecrow72

      It's a way of saying that it shuffles those 4 cards into your deck, and when you play all of them, C'Thun generates in your hand I guess

      1. h0lysatan

        shuffles 4 cards at the start, and if you play all 4 of that cards, shuffles Yogg again with Battlecry : Deal 30 damage bla bla bla.

        1. h0lysatan

          One can hope to get C'Thun from card generation, so to skip all the unnecessary shuffles and play it immediately when your mana is enough. Like from discover legendary Rogue card.

          1. h0lysatan

            sorry, scratch that rogue card, since Dragon's Hoard can't discover Legendary Neutral

          2. Enemy

            Im pretty sure they would not include this in the random minion pool. Just imagine getting this from Bandersmosh

          3. legendhunter01

            If there was a card like that, that would probably be hotfixed in three seconds.

  2. Reeveff7

    Custom made card for Control Warrior. Because this is the deck that can tank 30 dmg and use this card as a main win con at the same time. Because Alex + this will kill most decks

  3. Scarecrow72

    Love the design, love OTK and Combo decks, I hope he is good, atleast in Wild

  4. pindead

    I don't wanna play a 34 cards deck. Even if the reward is crazy I don't think it's worth it. Maybe he could see play in a slow meta when you can use it to absolutely demolish control mirror, but I don't see any other way.

    Cool idea , mediocre design.

    1. kroen

      The reward isn't even a guaranteed win.

  5. tokzik

    Have this in a rouge deck with Stowaway and instantly draw 2 pieces

  6. Electronick

    Love this. Feel like c’thun Mage could be a thing and obviously Warrior.

  7. kanonieer

    It’s going to fit perfectly into Control Shaman. It’s actually feels like that last jigsaw piece, the win condition that Control Shaman lacked for soo long. The 4 5-mana spells will work great with Groundkeeper, and might up number of big spells to make use Lady Vashj and even King Phaoris. Include Lorekeeper Polkelt for consistent C’thun draw.

  8. kanonieer

    It’s going to fit perfectly into Control Shaman. It’s actually feels like that last jigsaw piece, the win condition that Control Shaman lacked for soo long. The 4 5-mana spells will work great with Groundkeeper, and might up number of big spells to make use of Vashj Prime and even King Phaoris. Include Lorekeeper Polkelt for consistent C’thun draw

  9. TheDarksider

    Seems easier to make this work than regular C'Thun.

  10. ChiefApe

    Quest warlock?

  11. Orasha

    Obviously this would only go into extremely grindy control decks that can afford to have 5 extra cards for the rest of the match. Obviously Warrior, but maybe has a home in Priest or Shaman as well. And for Wild, we'll have to see whether C'thun triggers before or after Baku, as this could be an option to experiment with for Odd Warrior.

  12. Puuuul

    Stowaway would like to know your location

  13. Jed

    Might as well have a highlander auto include on it. A few extra tools in the box plus a possible win condition? Sounds like a blast.

    1. doomee

      I don't think I agree. Highlander's biggest issue is that you sacrifice powerful 2-ofs for 2 1-ofs, so you have to play worse cards and see your good cards less often. C'Thun shuffles 4 bad cards into your deck, so you're now even less likely to see your important 1-ofs.

  14. Asperkraken

    This and Lorekeeper Polkelt. Just saying. Might make for a mean control deck.

    1. Asperkraken

      Ah nevermind, you’d have to run more expensive cards. But it certainly belongs in a control deck. I like it better than classic C’thun honestly.

  15. leijonkungen02

    The big question here is:
    Will example Beckoner of Evil buff this new C'thun or will it just buff the old one?

  16. trollguy119

    I can see this in a combo demon hunter. The deck is basically C'thun, Pokelt, 2 skull of guldans and every other card is 4 or less mana. After playing Pokelt, you draw C'thun then draw a skull of guldan into three 2 mana shattered pieces. Seems pretty easy to pull off the combo from there.
    You could maybe even include C'thun in an aggro demon hunter for an extra win condition.

    1. gil.galad

      If you play C'thun then the pieces reshuffle your deck so the draws from Skull are not guaranteed. Still DH has quite enough draw to pull the combo.

      1. gil.galad

        Sorry misread the entire card there... :D :P

    2. TallJake26

      You'd also need to draw C'thun itself after you've played all the pieces of C'thun and C'thun is shuffled into your deck. So I'd go for a Gadgetzan Auctioneer build, to cycle through all the cheap spells in your deck to get to C'thun.

      Since it's a miracle build though, maybe you could include other end-game finishers too like Chef Nomi.

  17. kroen

    Unlike other "draw your deck and win" cards, this one makes your deck 34 cards and then doesn't even guarantee a win. Remains to be seen how good this is.

  18. EksSkellybur

    So, whenever Kronx retires to the WIld Format, now we have our next best thing, expect not ecatly.
    It's a mix between Kronx and that one Control Demon Card that discards your enemy's entire deck, if you pay all the Feldemons.

    The Maw is just Assassinate,
    The Body is kinda a Reanimated Dragon, expect not really, becuase you need to spend 5 Mana for it.
    But a 5 Mana 6/6, escpially for Pre-TUrn 10 ain't so bad, but at Turn 10+ It's just a fine card. Some might even say that the Body is considered Filler, becuase it's just a body that you throw out, and it protects you.

    The Heart is good for Removal, escpially against token or anti-aggro at times
    ANd lastly, the Eye, Which it probably the weakest in my opinion, But, I think if you give it some Spell power then it's not so bad. I would prefer if you could play the Eye for Pressure, more then you would to remove minions,

    10/10 would minigun again.

    Overall:

    Eye is 3 Stars
    Heart is 4 Stars
    Body is 4 Stars
    and Maw is 3 Stars

    However C'Thun himself with his Battlecry is pretty much a Hero execution (Not always, but Basically), which is automatically 5 Stars.

    You can also try to use this to deal with those pesky rez priests that we all love to hate, as long as you play the waiting game along with him.

  19. JadeBuddha

    Galakrond Rogue with Secret Passage and Stowaway (plenty of draw to get to the pieces), or Quest Warlock with Willow to pull demons out of the way, are the two decks that seem like they could add this right now without much tinkering. Will be interesting to see if the Darkmoon set has any good support cards for these concepts.

  20. Axiom11154

    I think this is actually perfect for spell mage (aka No-Minion mage)

    it splits into 4 spells at the start of game, so it doesn't screw up your no-minion cards like Apexis Blast
    and you can then use Incanter's Flow to reduce the C'thun spells to 4 or even 3 mana.

  21. doomee

    Not only do you have to randomly draw into all four of these pieces AND play them, you have to then draw into c'thun itself. All of these cards are below average along with diluting your draws for actually good cards. If you can afford to drop 20 mana worth of not very good cards after drawing them, you have already won the game.

    C'thun itself is obviously really strong, but it's so unbelievably slow and "win-more".

    Overall, 1/5. Just play chef nomi if you're expecting to draw a lot of cards and you want a big finisher.

  22. letsiki

    I doesn't seem like a super strong card, but who cares, it's gonna be a fun card and that's what most of us need the most.

  23. DanzTheDeadly

    The main thing about this card is that it gives strong control cards to classes which lack them by design (e.g. Rogue)

Comments are closed.