Wailing Caverns Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
|
Against All Odds Destroy ALL odd-Attack minions. |
Priest | Epic | Spell | 5 | |||
|
Archdruid Naralex Dormant for 2 turns. While Dormant, add a Dream card to your hand at the end of your turn. |
Neutral | Legendary | Minion | 3 | 3 | 3 | |
|
Cleric of An'she Battlecry: If you've restored Health this turn, Discover a spell from your deck. |
Priest | Common | Minion | 1 | 1 | 2 | |
|
Deviate Dreadfang After you cast a Nature spell, summon a 4/2 Viper with Rush. |
Druid | Rare | Minion | 8 | 4 | 9 | |
|
Devouring Ectoplasm Deathrattle: Summon a 2/2 Adventurer with a random bonus effect. |
Neutral | Common | Minion | 3 | 3 | 2 | |
|
Devout Dungeoneer Battlecry: Draw a spell. If it's a Holy spell, reduce its Cost by (2). |
Priest | Rare | Minion | 3 | 2 | 3 | |
|
Fangbound Druid Taunt Deathrattle: Reduce the Cost of a Beast in your hand by (2). |
Druid | Common | Minion | 3 | 4 | 3 | |
|
Final Gasp Deal 1 damage to a minion. If it dies, summon a 2/2 Adventurer with a random bonus effect. |
Warlock | Common | Spell | 1 | |||
|
Floecaster Costs (2) less for each Frozen enemy. |
Mage | Common | Minion | 6 | 5 | 5 | |
|
Frostweave Dungeoneer Battlecry: Draw a spell. If it's a Frost spell, also summon two 1/1 Elementals that Freeze. |
Mage | Rare | Minion | 3 | 2 | 3 | |
|
Judgment of Justice Secret: When enemy minion attacks, set its Attack and Health to 1. |
Paladin | Common | Spell | 1 | |||
|
Kresh, Lord of Turtling Frenzy: Gain 8 Armor. Deathrattle: Equip a 2/5 Turtle Spike. |
Warrior | Legendary | Minion | 6 | 3 | 9 | |
|
Lady Anacondra Your Nature spells cost (2) less. |
Druid | Legendary | Minion | 6 | 3 | 7 | |
|
Man-at-Arms Battlecry: If you have a weapon equipped, gain +1/+1. |
Warrior | Common | Minion | 2 | 2 | 3 | |
|
Meeting Stone At the end of your turn, add a 2/2 Adventurer with a random bonus effect to your hand. |
Neutral | Common | Minion | 1 | 0 | 2 | |
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Mutanus the Devourer Battlecry: Eat a minion in your opponent's hand. Gain its stats. |
Neutral | Legendary | Minion | 7 | 4 | 4 | |
|
Party Up! Summon five 2/2 Adventurers with random bonus effects. |
Paladin | Rare | Spell | 7 | |||
|
Perpetual Flame Deal 3 damage to a random enemy minion. If it dies, recast this. Overload: (1) |
Shaman | Rare | Spell | 2 | |||
|
Primal Dungeoneer Battlecry: Draw a spell. If it's Nature spell, also draw an Elemental. |
Shaman | Rare | Minion | 3 | 2 | 3 | |
|
Savory Deviate Delight Transform a minion in both players' hand into a Pirate or Stealth minion. |
Rogue | Rare | Spell | 1 | |||
|
Seedcloud Buckler Deathrattle: Give your minions Divine Shield. |
Paladin | Common | Weapon | 3 | 2 | 3 | |
|
Selfless Sidekick Battlecry: Equip a random weapon from your deck. |
Neutral | Common | Minion | 7 | 6 | 6 | |
|
Serpentbloom Give a friendly Beast Poisonous. |
Hunter | Common | Spell | 0 | |||
|
Shattering Blast Destroy all Frozen minions. |
Mage | Rare | Spell | 3 | |||
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Shroud of Concealment Draw 2 minions. Any played this turn gain Stealth for 1 turn. |
Rogue | Rare | Spell | 3 | |||
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Sigil of Summoning At the start of your next turn, summon two 2/2 Demons with Taunt. |
Demon Hunter | Rare | Spell | 2 | |||
|
Sin'dorei Scentfinder Frenzy: Summon four 1/1 Hyenas with Rush. |
Hunter | Common | Minion | 4 | 1 | 6 | |
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Stealer of Souls After you draw a card, change its Cost to Health instead of Mana. |
Warlock | Rare | Minion | 4 | 2 | 6 | |
|
Taintheart Tormenter Taunt Your opponent's spells cost (2) more. |
Demon Hunter | Rare | Minion | 8 | 8 | 8 | |
|
Unstable Shadow Blast Deal 6 damage to a minion. Excess damage hits your hero. |
Warlock | Common | Spell | 2 | |||
|
Venomstrike Bow Poisonous |
Hunter | Rare | Weapon | 4 | 1 | 2 | |
|
Water Moccasin Stealth Has Poisonous while you have no other minions. |
Rogue | Common | Minion | 3 | 2 | 5 | |
|
Whetstone Hatchet After your hero attacks, give a minion in your hand +1 Attack. |
Warrior | Rare | Weapon | 1 | 1 | 4 |