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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Fatebreaker
Lifesteal Battlecry: Cast a Shred of Time from your deck to gain +3/+3.
Warlock Rare Minion 4 4 4
Flashback
Summon two random 1-Cost minions from the past. Combo: With +1 Attack.
Rogue Rare Spell 2
Flux Revenant
Taunt Whenever you would damage this with a Nature spell, it gains +2/+1 instead.
Shaman Rare Minion 2 1 4
For Glory!
Draw 2 cards. Costs (1) less for each minion your opponent controls.
Warrior Common Spell 5
Forgotten Millennium
Fill your hand with random Undead. They cost Health instead of Mana this turn.
Death Knight Epic Spell 8
Futuristic Forefather
Taunt. Battlecry: Look at 3 cards. Guess which one is in your opponent's hand to gain +4 Health.
Neutral Epic Minion 4 4 4
Garona Halforcen
Fabled. Battlecry: If your opponent is holding King LLane, destroy him and cut their Health in half.
Rogue Legendary Minion 4 5 4
Gelbin of Tomorrow
Fabled Battlecry: Put one of each Aura from your deck into the battlefield.
Paladin Legendary Minion 8 6 6
Gladitorial Combat
Summon a random minion from your deck. Summon a 5/5 Tiger with Stealth for your opponent.
Warrior Epic Spell 5
Hardlight Protector
Divine Shield Battlecry: Restore 3 Health to your hero and give them Divine Shield.
Paladin Common Minion 2 2 1
Heir of Hereafter
Taunt Battlecry: Gain +2/+2 for each damaged minion.
Warrior Epic Minion 5 2 6
Highborne Mentor
Battlecry: Get a 2/2 Pupil. Discover a spell that costs (7) or more from the past to teach it.
Druid Epic Minion 8 6 6
Hounds of Fury
Summon two 3/3 Demons. If your deck has no minions, they attack the lowest Health enemy.
Demon Hunter Rare Spell 4
Hourglass Attendant
Divine Shield At the end of your turn, give all minions in your hand +1/+1.
Neutral Common Minion 4 2 4
Husk, Eternal Reaper
Battlecry:Give your hero "Deathrattle: Spend up to 20 Corpses to resurrect with that much Health."
Death Knight Legendary Minion 4 5 3
Instant Multiverse
Rewind Summon 12 Mana wort hof random minions. Overload: (3)
Shaman Epic Spell 6
Intertwined Fate
Discover a copy of a card from your deck and one from your opponent's deck.
Priest Rare Spell 3
Kaldorei Cultivator
Battlecry: Discover 2 Beasts. Put them on the bottom of your deck with +5/+5.
Druid Rare Minion 3 3 4
King Maluk
Battlecry: Discard your hand. Get an Infinite Banana.
Hunter Legendary Minion 4 5 6
Krona, Keeper of Eons
Taunt Battlecry: Set the Costs of the bottom 5 cards in your deck to (1).
Druid Legendary Minion 6 4 7
Lady Azshara
Fabled. Choose One - Empower Zin-Azshari; or The Well of Eternity. (The other gets destroyed!)
Druid Legendary Minion 5 5 5
Lasting Legacy
Give your hero +4 Attack. If your deck has no minions, give any in your hand +4 Attack.
Demon Hunter Rare Spell 3
Liferender
Battlecry: If your hero's Health changed this turn, deal 6 damage to an enemy minion.
Death Knight Rare Minion 3 3 4
Lightning Rod
Deal 2 damage to a friendly minion to deal 4 damage to a random enemy minion.
Shaman Common Spell 1
Living Paradox
Elusive Battlecry: Summon two 2/1 Living Paradoxes with Elusive.
Neutral Common Minion 3 2 1
Lo'Gosh, Blood Fighter
Fabled, Rush. Deathrattle: Summon a Blood Fighter from your hand. It gains +5/+5 and attacks a random enemy.
Warrior Legendary Minion 7 7 7
Manifested Timeways
Battlecry: If you control an Aura, deal 3 damage to all enemies.
Paladin Rare Minion 4 3 3
Medivh the Hallowed
Fabled. Costs (0) if you control Karazhan. Battlecry: Silence and destroy all other minions.
Priest Legendary Minion 10 7 7
Memoriam Manifest
Summon the highest Cost friendly Undead that died this game.
Death Knight Rare Spell 4
Mend the Timeline
Rewind Get 2 random Holy spells. Restore Health to your hero equal to their Costs.
Paladin Epic Spell 3
Mirror Dimension
Summon a 0/4 minion with Taunt. If you are holding a Dragon, summon another.
Mage Common Spell 1
Misplaced Pyromancer
Whenever you Shatter a card, deal 2 damage to all enemy minions.
Neutral Common Minion 3 4 3
Mister Clocksworth
Rewind, Rewind, Rewind Battlecry: Summon 2 random Legendary minions.
Neutral Legendary Minion 8 3 3
Muradin, High King
Fabled, Rush. Battlecry: Bring the High King's Hammer to ME! Deathrattle: Add it to your hand.
Shaman Legendary Minion 5 3 2
Murozond, Unbounded
Battlecry: At the start of your turn next turn, set this minion's Attack to INFINITY!
Neutral Legendary Minion 9 8 8
Nascent Bolt
Deal 5 damage to a minion. If it survives, draw 2 cards.
Shaman Rare Spell 3
Neon Innovation
Discover a Paladin Mech from the past. Give it +5/+5.
Paladin Rare Spell 3
Paltry Flutterwing
Deathrattle: Summon a random 2-Cost minion that is Dormant for 2 turns.
Neutral Rare Minion 1 1 1
Past Conflux
Summon a random Dragon that costs (5) or more. Advance to the present!
Priest Epic Location 7
Past Gnomeregan
Give a minion +2/+1. Advance to the present!
Paladin Epic Location 2
Past Silvermoon
Deal 5 damage to a random enemy minion. Advance to the present!
Hunter Epic Location 4
Perennial Serpent
Rush Costs (4) less if a minion is Dormant.
Demon Hunter Rare Minion 8 7 9
PMM Infinitizer
Battlecry: Set a friendly minion's Attack and Health to 8. It can't attack heroes this turn.
Paladin Rare Minion 6 4 4
Portal Vanguard
Rewind Battlecry: Draw a random minion. Give it +2/+2.
Neutral Rare Minion 3 2 2
Power Word: Barrier
Give a character Divine Shield. Give minions in your hand +2 Health.
Priest Rare Spell 2
Precise Shot
Deal 3 damage. If this is EXACTLY in the center of your hand, deal 5 instead.
Hunter Epic Spell 2
Precursory Strike
Deal 3 damage. If you're holding a minion that costs (5) or more, draw a minion.
Warrior Common Spell 2
Primordial Overseer
Battlecry: If you've cast a Nature spell while holding this, gain +1/+1 and draw a card.
Shaman Common Minion 2 2 3