Draw Cards Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
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Agency Espionage Shuffle a card from each other class into your deck. They cost (1). Draw one. |
Mage, Paladin, Rogue | Rare | Spell | 4 | |||
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Alarmed Securitybot Deathrattle: Draw another minion. Set its Attack, Health and Cost to 5. |
Paladin | Rare | Minion | 4 | 4 | 3 | |
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Alliance Bannerman Battlecry: Draw a minion. Give minions in your hand +1/+1. |
Paladin | Common | Minion | 3 | 2 | 2 | |
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Amitus, the Peacekeeper Titan Taunt. Your minions can't take more than 2 damage at a time. |
Paladin | Legendary | Minion | 7 | 1 | 8 | |
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Astral Serpent At the end of your turn, if this didn't Attack, draw 2 cards. |
Paladin | Common | Minion | 4 | 3 | 3 | |
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Blessing of Wisdom Choose a minion. Whenever it attacks, draw a card. |
Paladin | Common | Spell | 1 | |||
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Call to Adventure Draw the lowest Cost minion from your deck. Give it +2/+2. |
Paladin | Rare | Spell | 3 | |||
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Crystology Draw two 1-Attack minions from your deck. |
Paladin | Rare | Spell | 1 | |||
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Divine Favor Draw cards until you have as many in hand as your opponent. |
Paladin | Rare | Spell | 3 | |||
|
Dragonscale Armaments Draw a spell that started in your deck and one that didn't. |
Paladin | Rare | Spell | 1 | |||
|
Dreamwarden Taunt. Battlecry: If there is a card in your deck that didn't start there, draw it and gain +2/+2. |
Paladin | Epic | Minion | 4 | 3 | 4 | |
|
Flash of Light Restore 4 Health. Draw a card. |
Paladin | Common | Spell | 2 | |||
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Grillmaster Battlecry: Draw your lower Cost card. Deathrattle: Draw your highest Cost card. |
Mage, Paladin | Common | Minion | 4 | 3 | 4 | |
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Hammer of Wrath Deal 3 damage. Draw a card. |
Paladin | Common | Spell | 3 | |||
|
Hand of A'dal Give a minion +2/+1. Draw a card. |
Paladin | Common | Spell | 2 | |||
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Hi Ho Silverwing Divine Shield Deathrattle: Draw a Holy spell. |
Paladin | Rare | Minion | 2 | 2 | 1 | |
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Hidden Wisdom Secret: After your opponent plays three cards in a turn, draw 2 cards. |
Paladin | Epic | Spell | 1 | |||
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Holy Wrath Draw a card and deal damage equal to its cost to a minion. |
Paladin | Rare | Spell | 3 | |||
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Howling Commander Battlecry: Draw a Divine Shield minion from your deck. |
Paladin | Rare | Minion | 3 | 2 | 2 | |
|
Interstellar Researcher Battlecry and Spellburst: Draw a Libram. |
Paladin | Common | Minion | 2 | 2 | 2 | |
|
Jitterbug Divine Shield After a friendly character loses Divine Shield, draw a card. |
Paladin | Rare | Minion | 4 | 4 | 3 | |
|
Knickknack Shack Draw a card. If you play it this turn, reopen this. |
Mage, Paladin, Rogue | Rare | Location | 3 | |||
|
Knight of Anointment Battlecry: Draw a Holy spell. |
Paladin | Common | Minion | 1 | 1 | 1 | |
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Lay on Hands Restore 8 Health. Draw 3 cards. |
Paladin | Epic | Spell | 6 | |||
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Libram of Clarity Draw 2 minions. If this costs (0), give them +2/+1. |
Paladin | Common | Spell | 3 | |||
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Lift Off Draw 2 Terran cards. Summon a 2/1 Starship Piece with an effect when launched. |
Paladin, Shaman, Warrior | Common | Spell | 4 | |||
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Myrmidon After you cast a spell on this minion, draw a card. |
Paladin | Common | Minion | 3 | 3 | 4 | |
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Northwatch Commander Battlecry: If you control a Secret, draw a minion. |
Paladin | Rare | Minion | 3 | 3 | 4 | |
|
Order in the Court Reorder your deck from highest Cost to lowest Cost. Draw a card. |
Paladin | Rare | Spell | 4 | |||
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Potion of Heroism Give a minion Divine Shield. Draw a card. |
Paladin | Common | Spell | 2 | |||
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Radar Detector Scan the bottom 5 cards of your deck. Draw any Mechs found this way, then shuffle your deck. |
Paladin | Epic | Spell | 2 | |||
|
Redscale Dragontamer Deathrattle: Draw a Dragon. |
Paladin | Common | Minion | 2 | 2 | 3 | |
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Robocaller Battlecry: Draw an 8, 8, and 8-Cost card. (Numbers dialed randomly each turn!) |
Mage, Paladin, Rogue | Rare | Minion | 3 | 3 | 2 | |
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Salhet's Pride Deathrattle: Draw two 1-Health minions from your deck. |
Paladin | Rare | Minion | 3 | 3 | 1 | |
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Searing Reflection Draw a minion. Summon an 8/8 copy of it with Divine Shield. |
Paladin | Common | Spell | 7 | |||
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Service Bell Discover a Class card from your deck and draw all copies of it. |
Paladin | Rare | Spell | 3 | |||
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Small-Time Recruits Draw three 1-Cost minions from your deck. |
Paladin | Epic | Spell | 3 | |||
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Solemn Vigil Draw 2 cards. Costs (1) less for each minion that died this turn. |
Paladin | Common | Spell | 5 | |||
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Stonehearth Vindicator Battlecry: Draw a spell that costs (3) or less. It costs (0) this turn. |
Paladin | Epic | Minion | 3 | 3 | 1 | |
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The Purator Taunt Battlecry: If your deck has no Neutral cards, draw a minion of each minion type. |
Paladin | Legendary | Minion | 5 | 4 | 6 | |
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Trinket Artist Battlecry: Draw a Divine Shield minion and an Aura. |
Paladin | Rare | Minion | 3 | 2 | 3 | |
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Ursine Maul After your hero attacks, draw your highest Cost card. |
Paladin | Rare | Weapon | 4 | 4 | 2 | |
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Vacation Planning Restore 4 Health. Summon 3 Silver Hand Recruits. Draw 2 cards. |
Mage, Paladin | Common | Spell | 4 | |||
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Vitality Surge Draw a minion. Restore Health to your hero equal to its Cost. |
Paladin | Common | Spell | 2 |