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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Alarmed Securitybot
Deathrattle: Draw another minion. Set its Attack, Health and Cost to 5.
Paladin Rare Minion 4 4 3
Amitus, the Peacekeeper
Titan Taunt. Your minions can't take more than 2 damage at a time.
Paladin Legendary Minion 7 1 8
Annoy-o-Troupe
Taunt, Divine Shield Deathrattle: Summon three 1/2 Mechs with Taunt and Divine Shield.
Paladin Epic Minion 9 3 6
Argent Protector
Battlecry: Give a friendly minion Divine Shield.
Paladin Common Minion 2 3 2
Astral Serpent
At the end of your turn, if this didn't Attack, draw 2 cards.
Paladin Common Minion 4 3 3
Boogie Down
Summon two 1-Cost minions from your deck. Finale: Summon another.
Paladin Common Spell 4
Bronze Explorer
Lifesteal Battlecry: Discover a Dragon.
Paladin Common Minion 3 3 3
Cardboard Golem
Battlecry: Increase the duration of Auras in your hand, deck, and battlefield by 1.
Paladin Epic Minion 4 4 4
Cold Feet
Enemy minions cost (5) more next turn.
Death Knight, Paladin Rare Spell 2
Consecration
Deal 2 damage to all enemies.
Paladin Common Spell 3
Cool Ghoul
Divine Shield Reborn
Death Knight, Paladin Common Minion 4 3 1
Crafter's Aura
At the end of your turn, summon a random 6-Cost minion. Lasts 3 turns.
Paladin Rare Spell 7
Crusader Aura
Whenever a friendly minion attacks, give it +2/+1. Lasts 3 turns.
Paladin Epic Spell 4
Dance Floor
Give your minions Rush.
Paladin Common Location 2
Deputization Aura
Your left-most minion has +1 Attack and Lifesteal. Lasts 3 turns.
Paladin Rare Spell 3
Disciple of Amitus
At the end of your turn, summon a 2/2 Earthen that gains +2/+2 for each other Earthen you've summoned this game.
Paladin Epic Minion 5 4 5
Disco Maul
Deathrattle: Give a random friendly minion +3/+3. (Play minions while equipped to improve!)
Paladin Common Weapon 3 3 2
Equality
Change the Health of ALL minions to 1.
Paladin Rare Spell 2
Fancy Packaging
Give a minion with Divine Shield +2/+3.
Paladin Common Spell 1
Flash of Light
Restore 4 Health. Draw a card.
Paladin Common Spell 2
Flash Sale
Summon a 1/2 Mech with Divine Shield and Taunt. Give your minions +1/+2.
Paladin Epic Spell 4
Flickering Lightbot
Gigantify Costs (1) less for each Holy spell you've cast this game.
Paladin Rare Minion 3 3 3
Fossilized Kaleidosaur
Battlecry: Gain two random bonus effects. Excavate a treasure.
Paladin Rare Minion 4 3 4
Funkfin
Divine Shield Your minions with Divine Shield have +2 Attack.
Paladin Common Minion 3 2 2
Grimestreet Outfitter
Battlecry: Give all minions in your hand +1/+1.
Paladin Common Minion 2 2 2
Hammer of the Naaru
Battlecry: Summon a 6/6 Holy Elemental with Taunt.
Paladin Epic Weapon 6 3 3
Hammer of Wrath
Deal 3 damage. Draw a card.
Paladin Common Spell 3
Hand of A'dal
Give a minion +2/+1. Draw a card.
Paladin Common Spell 2
Harmonic Disco
Discover a 5-Cost minion. Summon it with +1/+1. (Swaps each turn.)
Paladin Rare Spell 5
Hi Ho Silverwing
Divine Shield Deathrattle: Draw a Holy spell.
Paladin Rare Minion 2 2 1
Holy Cowboy
Battlecry: Your next Holy spell costs (2) less.
Paladin Common Minion 3 4 3
Holy Glowsticks
Lifesteal Deal 4 damage. Costs (1) if you've cast a Holy spell this turn.
Paladin Common Spell 4
Horn of the Windlord
Windfury Whenever your hero attacks a minion, set its stats to 3/3.
Paladin, Shaman Rare Weapon 6 3 4
Inventor's Aura
Your Mechs cost (1) less. Lasts 2 turns.
Paladin Common Spell 2
Jitterbug
Divine Shield After a friendly character loses Divine Shield, draw a card.
Paladin Rare Minion 4 4 3
Judge Unworthy
Set an enemy's minion Health to 1, then deal 1 damage to all enemies.
Paladin Epic Spell 4
Jukebox Totem
At the end of your turn, summon a 1/1 Silver Hand Recruit.
Paladin, Shaman Common Minion 2 0 4
Kangor, Dancing King
Lifesteal Deathrattle: Swap this with a minion from your hand and give it Lifesteal.
Paladin Legendary Minion 5 3 3
Keeper's Strength
Give a friendly minion +2/+2. Deal its Attack damage to all other minions.
Paladin Rare Spell 5
Lady Liadrin
Battlecry: Add a copy of each spell you cast on friendly characters this game to your hand.
Paladin Legendary Minion 7 4 6
Lawful Longarm
Rush, Lifesteal Battlecry: Gain +1 Attack for each card in your hand.
Paladin Common Minion 5 1 5
Lay Down the Law
Tradeable Set a minion's Attack and Health to 1. Quickdraw: Then deal 1 damage to it.
Paladin Rare Spell 2
Lead Dancer
Deathrattle: Summon a minion from your deck with less Attack than this minion.
Paladin Rare Minion 6 4 2
Living Horizon
Taunt, Divine Shield Costs (1) less for each other card in your hand.
Paladin Epic Minion 10 4 6
Mining Casualties
Summon two 1/1 Silver Hand Recruits with "Deathrattle: Summon a 1/1 Frail Ghoul".
Death Knight, Paladin Common Spell 2
Muscle-o-Tron
Battlecry: Give all minions in your hand +1/+1. Forge: +2/+2 instead.
Paladin Common Minion 3 2 4
Muster for Battle
Summon three 1/1 Silver Hand Recruits. Equip a 1/4 Weapon.
Paladin Rare Spell 3
Noble Minibot
Magnetic After this attacks, give a random minion in your hand +1/+1.
Paladin Common Minion 2 2 3