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Yellorambo

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yellorambo's Articles

Is Hearthstone’s Mercenaries Mode Pay-To-Win (P2W)?

It’s safe to say Mercenaries mode hasn’t launched in a pristine state and it’s still rather barebones in terms of content in many ways, but we’ve still seen enough of it since its release to be able to evaluate its foundations. What are your odds as a free-to-play player, and is there a healthy value […]

From Dungeons to Duels (and Beyond): Revisiting The Dalaran Heist

The Dalaran Heist remains the biggest and boldest solo content piece in Hearthstone’s history, but how does it hold up after a couple of years of feature creep? Does Rafaam still steal the show (and the city)? Check out previous part, in which we revisit Rumble Run here! New Year’s Resolution After […]

Avenging Angels: What Else Could the New Bgs Keyword Be Used For And Could It Work in Constructed?

Note: This article was written before yesterday’s patch, so some of the things discussed might have already changed (mostly for the better). The massive Battlegrounds revamp brought along many new gameplay elements: multiple bugs just as massive as rework itself, but also various new heroes, many reimagined units and shifts to tribal […]

Zero Dark Cheesy: Why Cost Reduction Should Be Capped in Hearthstone

Changing cards’ costs can be an interesting and unique gameplay mechanic but any semblance of balance falls apart once you hit zero. Remember that 1 is an infinitely bigger number than 0 and it shows very well in Hearthstone. After all, one of the biggest limiters in the game is mana – until you get […]

Shadow Priest Returns: What’s the History of the Archetype and What to Expect From It in United in Stormwind?

Priests’ dual identity of shadow and light is a cornerstone of their class identity in WoW but it hasn’t really come into play the same way throughout Hearthstone’s history. Here’s what it’s been like in the past, how it was reformed when the Core set came to be, and what it may bring to the […]

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