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Pablopiola

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Pablopiola's Comments

Hearthstone Beginner's Guide: Tips for New Hearthstone Players 2017

I think that, if you’re a Free-to-play player, spending your gold in the first wing of the adventures that you don’t have, and that will rotate out of standard, is a better choice. League of Explorers and Blackrock Mountain have cards that will be always usable in the Wild Environment, like Reno and Thaurissan, a very good loot of cards, a lot of other stuff that you can craft, and… a funny single player experience too.

In a long term plan, Wild is a better environment for F2P players, I think, because you don’t need to farm a lot of new cards, you only need to pick the right ones to have your decks evergreen. Of course that it’s hard to get into it for newest players, but… when you’re in, you get into a better position in the competitive environment.

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Ben Brode Discusses the Basic/Starter Decks

That’s it.

They’ll never talk about how unfair is the crafting system, and how it hurts the income of new players. All that speech about “the new players experience” is only a way of evade the real problem of hearthstone: Blizzard’s greed.

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Ben Brode Comments on the Standard Rotation - More Classic Cards Could Rotate Out of Standard!

Yes, I know that there will be a full dust refund, BUT… What happens to all of us that use to play in the Wild format too?

Full dust refund doesn’t fix the problem of banning Classic-cards from standard. It’s not fair in a game that pushes you to spend a LOT of time on it, or a lot of real money if you can’t play everyday, all for get overvalued cards that get useless after a new expansion breaks in. That’s why a lot of new players just quit, and that’s why a lot of players take “breaks” from the game. There’s not enough respect to the “collection” concept of the game.

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Ben Brode Comments on the Standard Rotation - More Classic Cards Could Rotate Out of Standard!

Seems like a good idea, but… In the end, they don’t care about us as a game community, they just do it to push our wallets.

Card games are expensive, but when you play a card game like Magic, you pay for a collection item that can be sold when you get bored of it or when you need the money. Instead, when we pay for hearthstone, we pay for data. Data that can be deleted in the future, data that you can’t trade, sell, or… nothing, with a sick crafting system that forces you to destroy 4 cards to get 1. That’s not fair. The only safe place for our collection into the game was the Classic set, and now they want to destroy it.

If they really wanted to work for a safe environment with a more variable meta-game, and for a more inclusive game for new players, well… let’s try with other strategies. Of course that they can do all the changes they want. They can transfer all the Classic set into wild too, BUT please don’t come with that kind of hipocrisy to tell us that these changes are for the community health. Until they doesn’t stop their greed, all those ideas are nothing but lies.

With a cheaper game, or a better crafting system, or with the possibility of trade cards with your friends, all of us could try with different kinds of decks, anytime, all of us could try with new strategies, our own experimental strategies, or try with underused cards with big potential (Like Beardo or Lorewalker Cho, as an example), instead of just netdecking because we need to do efficent use of our small collections, and quit the game when new expansions comes, because our decks get obsolete (Paladin and Hunter, you’re welcome), without the possibility of real change until new expansions comes, unless we pay-to-win.

Hearthstone’s sickness is Blizzard’s greed. Nothing else.

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Tower607's Reno N'Zoth Grimestreet Murloc Paladin

Running a similar experimental list without Reno, just for more Hand-Buff and double Bluegill warrior and Murloc Warleader:
http://www.hearthstonetopdecks.com/decks/tempo-grimestreet-hooligans-paladin-season-33/

I’ll try these changes

– Forbidden Healing -> Ragnaros Lightlord (for HandBuff Synergy)
– Grimestreet Protector -> Chillmaw (for N’Zoth Synergy) or The Curator… or both, if you find somethin else to replace.
– Cairne -> Infested Tauren (four 6 drops is too much I think, and you need more taunt against aggro, and more Taunt after N’Zoth helps a lot)
– Solemn Vigil -> Finja the Ninja
– Coldlight Oracle -> another Bluegill Warrior (repeating a low-cost card in a Reno deck is not that bad. You can find it in your starting hand for removing early threats, get it with Finja with an instant impact on the board, can be Handbuffed, and has a better return after Anyfin can Happen)

Not sure about Thalnos, Wild Pyromancer, Barnes and Defender of Argus.

I would consider try with Ironfur Grizzly (for early taunt against aggro) or Stampeding Kodo if you’re playing with The Curator (Ironbreak Owl is an experimental choice to consider too), Mistress of Mixtures for early presence, Second Rate Bruiser as a 3 cost Taunt against aggro, and… I’ll try with Lorewalker Cho only if I had it. With only 4 spells in your deck, it can be very useful against control, the lovely Shaman wolves and early spells, or Rogue tricks.

Tell us more about your experience on this anti-Paladin meta. Good luck!!

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ReN'Zoth Kazakus Mage (Season 33)

He was the excuse for this experimental deck, but… I think that a big dragon like Ysera or Alexstraza can add value to Chillmaw and your late game.

Or just try with Cairne or another Deathrattle minion, or another spell that you miss from the other Reno mage decklists.

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