JasonVought's Comments
Vyranoth
OK, let’s do the math. 94 divided among at most 29 minions, or 91 among 39 minions if you’re playing Renathal. That’s an average of about 3. So you can ease into an aggro deck with mostly 1, 2, and 3-cost minions, a few big ones. Or you select fewer minions, focus on control, and make the fewer remaining HUGE once this is played. Toss in Amalgam, return this to hand, and Shudderwock becomes even more annoying than it already has been in Wild…
Cursed Chains
Warlock’s getting some interesting control pieces. Yes, we need Renolock back in Wild, not Demon Seeds or Boars…
Deathwing, Worldbreaker
Possibly the first Dragon in this game that has truly given me pause. As Hamlet would say, this is the respect that makes calamity–I mean cataclysm–of so long life.
Archmage Kalec
OK, Blizzard. Looks like a certain Quest mage will see even more play in Wild…
Endtime Murozond
In Wild… well, if I’m reading the cards right, Paladin has Time Out! and Mage has Solid Alibi. You skip your next turn, so during their second turn, you haven’t played your next turn yet, so the effect should still run.
Even if it doesn’t – if your board was empty, the total attack should still be at least 10-15. Likely above 20 or 30 in cases. Unless you’re facing an OTK deck – which in Wild after 10 Diamond there’s a lot, sure – this forces your opponent to try to win in their next two turns. If they can’t (and some dragons can have taunt or dangerous effects), then this is just a much stronger version of Temporus, or rather the reverse. Because to fill your board with dragons as an additional measure is essentially a turn’s worth of mana in and of itself.
If used well, 5/5.
Alter Time
If your Azure King and Queen have died, then play Azure Oathstone for 8 mana, with 10 mana you can then play Alter Time, and discover 2 Arcane spells from the past that cost now 4 less, and Alter Time casts twice, so you get 4 Arcane spells that cost 4 less, so a good chance of being able to cast one of them on the same turn. Amazing.
Azure Queen Sindragosa
With the new Toki in town this can create for some mind-bending synergies. True casino Mage players, rejoice!
Timelooper Toki
HOLY TIME! ONE OF THE COOLEST MAGE CARDS EVER PRINTED. Spells are harder to tech out of hand and with other cards that reduce costs of cards that didn’t start in your deck this is AMAZING
Faceless Enigma
Now, this is the kind of mind battles that Hearthstone needs more of. More thinking. Less mindless aggro and OTK.
Anomalize
I would assume that 0 is not allowed, minimum 1 health.
4 stars for chaos RNG fun.
Timethief Rafaam
Agreed. Unlike a certain Uther, this one’s condition to destroy the enemy hero isn’t easy to pull off. Any of the 10 Rafaams can be prevented from play, but you still get solid minions in your deck. And 30 other minions to choose.
Garona Halforcen
3 or 4 stars depending on whether she glows in your hand to tell you they’re holding Llane.
Alternate Reality
If your hand and deck is large enough, you might get Jade Idol. Not bad for Yogg!
Highborne Mentor
As these come from the Druid pool, this is quite good. Pupils can easily be played again, for more learning.
Wormhole
If the random enemy is a minion with a deathrattle that summons a random minion, Rewind works ESPECIALLY well here if it summons something particularly bad for you.
OK, Highlander Dragon Mage is coming.