Hearthstone
Top Decks

  • Articles
    • Cheap Hearthstone Packs w/Amazon Coins
      HSTD Guides Hub
      Hearthstone Beginner's Guide

      HSTD Best-of Lists

      • Best Hearthstone Standard Decks
      • Best Hearthstone Wild Decks
      • Best Duels Starter Decks For All Classes
      • Hearthstone's Best Arena Hero Class Tier List

      Information

      • Whizbang the Wonderful Deck Recipes List
      • Safe to Disenchant Legendaries
      • Legendary Crafting Guide
      • Epic Crafting Guide
      • Find My Legendary a Deck
      • Hearthstone Term Glossary
      • Hearthstone Gold Guide

      Media

      • Hearthstone Card Back Gallery
      • Hearthstone Secret Cheat Sheets
      • Hearthstone Wallpapers
  • Cards
    • All Cards Classic Cards Death Knight Cards Demon Hunter Cards Druid Cards Hunter Cards Mage Cards Neutral Cards Paladin Cards Priest Cards Rogue Cards Shaman Cards Warlock Cards Warrior Cards

      Mechanics

      • Adapt
      • Add to Deck
      • Add to Hand
      • Aura
      • Battlecry
      • Bomb
      • Buff C'Thun
      • Buff Hero
      • Buff Minion
      • Buff Weapon
      • Can't Attack
      • Casts When Drawn
      • Change Cost
      • Change Minion Attack
      • Change Minion Health
      • Charge
      • Choose One
      • Choose Twice
      • Cleave
      • Colossal
      • Combo
      • Copy Card
      • Copy Location
      • Copy Minion
      • Copy Spell
      • Corpse
      • Corrupt
      • Counter
      • Damage
      • Damage All
      • Damage All Minions
      • Damage Enemy Minions
      • Damage Hero
      • Damage Minion
      • Dark Gift
      • Deathrattle
      • Destroy Card
      • Destroy Hero
      • Destroy Location
      • Destroy Minion
      • Destroy Secret
      • Destroy Weapon
      • Discard
      • Discover
      • Divine Shield
      • Dormant
      • Draw Cards
      • Dredge
      • Echo
      • Elusive
      • Enrage
      • Equip Weapon
      • Excavate
      • Fabled
      • Finale
      • Forge
      • Freeze
      • Frenzy
      • From Another Class
      • Gain Armor
      • Gain Control
      • Gigantify
      • Give Charge
      • Give Divine Shield
      • Give Lifesteal
      • Give Reborn
      • Give Stealth
      • Give Taunt
      • Handbuff
      • Highlander
      • Holding Dragon
      • Honorable Kill
      • Imbue
      • Immune
      • In Your Hand
      • Infuse
      • Inspire
      • Invoke
      • Jade Golem
      • Joust
      • Kindred
      • Lifesteal
      • Magnetic
      • Mana Crystal
      • Manathirst
      • Miniaturize
      • Open Location
      • Outcast
      • Overheal
      • Overkill
      • Overload
      • Passive
      • Poisonous
      • Quest
      • Questline
      • Quickdraw
      • Ranked Spell
      • Reborn
      • Recruit
      • Restore Health
      • Return to Hand
      • Rewind
      • Rush
      • Scheme
      • Secret
      • Shrine
      • Sidequest
      • Silence
      • Soul Fragment
      • Spell Damage
      • Spellburst
      • Spend All Mana
      • Starship
      • Start of Game
      • Stealth
      • Summon
      • Taunt
      • Temporary
      • Titan
      • Tourist
      • Tradeable
      • Transform
      • Twinspell
      • Unidentified
      • Windfury

      Rarity

      • Common
      • Epic
      • Free
      • Legendary
      • Rare

      Set

      • Adventure Mode
        • Blackrock Mountain
        • Curse of Naxxramas
        • Galakrond's Awakening
        • One Night in Karazhan
        • The League of Explorers
      • Arena Exclusives
      • Basic
      • Demon Hunter Initiate
      • Duels
      • Expansions
        • Across the Timeways
        • Ashes of Outland
        • Audiopocalypse
        • Caverns of Time
        • Core Set 2025
        • Darkmoon Races
        • Day of Rebirth
        • Deadmines
        • Delve into Deepholm
        • Descent of Dragons
        • Dr. Boom's Incredible Inventions
        • Event
        • Fall of Ulduar
        • Festival of Legends
        • Forged in the Barrens
        • Fractured in Alterac Valley
        • Goblins vs. Gnomes
        • Heroes of Starcraft
        • Into the Emerald Dream
        • Journey to Un'Goro
        • Knights of the Frozen Throne
        • Kobolds and Catacombs
        • Madness at the Darkmoon Faire
        • March of the Lich King
        • Mean Streets of Gadgetzan
        • Murder at Castle Nathria
        • Onyxia's Lair
        • Perils in Paradise
        • Rastakhan's Rumble
        • Return to Naxxramas
        • Rise of Shadows
        • Saviors of Uldum
        • Scholomance Academy
        • Showdown in the Badlands
        • The Boomsday Project
        • The Embers of the World Tree
        • The Grand Tournament
        • The Great Dark Beyond
        • The Lost City of Un'Goro
        • The Maw and Disorder
        • The Traveling Travel Agency
        • The Witchwood
        • Throne of Tides
        • TITANS
        • United in Stormwind
        • Voyage to the Sunken City
        • Wailing Caverns
        • Whispers of the Old Gods
        • Whizbang's Workshop
      • Hall of Fame
      • Legacy
      • Missions
      • Path of Arthas
      • Reward
      • Tavern Brawl

      Race

      • Amalgam
      • Beast
      • Demon
      • Draenei
      • Dragon
      • Elemental
      • Mech
      • Murloc
      • Naga
      • Pirate
      • Quilboar
      • Totem
      • Undead
  • Decks
    • Hearthstone Deck Archetypes
      Budget Hearthstone Decks
      Best Standard Meta Decks
      Death Knight Decks Demon Hunter Decks Druid Decks Hunter Decks Mage Decks Paladin Decks Priest Decks Rogue Decks Shaman Decks Warlock Decks Warrior Decks
  • Timeways
    • Across the Timeways Expansion Guide
    • Across the Timeways Card List
    • Across the Timeways Cinematic
    • ATT Signature Cards
    • Card Reveal Schedule
    • 33.6 Patch Notes
  • Battlegrounds
    • Battlegrounds Card List
    • Hearthstone Battlegrounds Guide
    • Battlegrounds Heroes Tier List
    • Battlegrounds Minions Guide
  • Deck Builders
    • Standard/Wild Deck Builder
    • Duels Deck Builder
    • Classic Deck Builder
  • Login

Hearthstone
Top Decks

  • Articles/Guides
    • HSTD Guides Hub
    • Hearthstone Beginner's Guide
    • Hearthstone Budget Decks
    • Hearthstone Legendary Crafting Guide
    • Epic Crafting Guide
    • Hearthstone Gold Guide
    • Hearthstone's Best Hero Class Tier List
    • Hearthstone's Best Arena Hero Class Tier List
  • Cards
    • All Cards
    • Classic Cards
    • Demon Hunter Cards
    • Druid Cards
    • Hunter Cards
    • Mage Cards
    • Neutral Cards
    • Paladin Cards
    • Priest Cards
    • Rogue Cards
    • Shaman Cards
    • Warlock Cards
    • Warrior Cards
  • Decks
    • All Decks
    • Budget Hearthstone Decks
    • Best Hearthstone Standard Decks
    • Best Hearthstone Wild Decks
    • Hearthstone Deck Archetypes
    • Demon Hunter Decks
    • Druid Decks
    • Hunter Decks
    • Mage Decks
    • Paladin Decks
    • Priest Decks
    • Rogue Decks
    • Shaman Decks
    • Warlock Decks
    • Warrior Decks
  • Timeways
    • Across the Timeways Expansion Guide
    • Across the Timeways Card List
    • Across the Timeways Cinematic
    • ATT Signature Cards
    • Card Reveal Schedule
    • 33.6 Patch Notes
  • Battlegrounds
    • Battlegrounds Card List
    • Hearthstone Battlegrounds Guide
    • Battlegrounds Heroes Tier List
    • Battlegrounds Minions Guide
  • Deck Builders
    • Standard/Wild Deck Builder
    • Duels Deck Builder
    • Classic Deck Builder
  • Register
  • Login

Defner

DecksFavoritesPlayersComments

Defner's Comments

Old Guardian's Highlander Galakrond Rogue (theorycraft)

How do you justify having only 3 invoke cards in deck. Do you think that upgrading Galakrond only once is good plan? Sure this is highlander and having 4 just don’t quarantee anything. Just being curious.

Jump to Comment

Transmogrifier

Hmm. Best I could think getting from this would be making Hakkar to spill it’s blood and then making sure that you draw it when you have this on board. Not fully sure that effects happen in favorite order.

Nope, not in my deck. Fun idea, but that’s all. 3*

Jump to Comment

Transmogrifier

I like the idea of this card. But do not consider this to be very strong card.

If this is valid for rogue’s Bazaar Burglary, then rogue might be happy for this with other burgle cards.

For other decks if they’re not so good they might get some benefits from this card getting better ones instead. But for top meta or combo decks you do not want to exchange you well chosen or combo pieces with any random ones that just not fit in.

Best case would be to actually combo this one with some tutor to exchange some specific ones to legendaries. But that would lead to getting this before that tutor and then you need a tutor to this one also…

Jump to Comment

Tavern Brawl - Six-Shooter

This is not a particularly good deck (Rogue), but I could’t resist trying:

Shadow Step
Conceal
Mogu Cultist
Coldlight Oracle
Zola the Gorgon
Faceless Manipulator

Tried some other versions that did’t give me a win, but this one left me with 2 Highkeeper Ra’s on board and 2 in hand on opponent concede.

Jump to Comment

Tombs of Terror Coming September 17! Dual Classes, Signature Treasures, 16 Packs Rewards, Pre-Order For $19.99 For Extra Card Back + Random Legendary

I think that even that the loss seems inevitable, there will be (rng) runs that will kill it on first try. And if not then there can be a race who gets most of it’s hp down on first run. And probably we will see some videos of those in future..

Jump to Comment

Saviors of Uldum Post-Nerf Decks - Hearthstone Pro & Streamer Deck Lists For All Classes

Druid: 6
Hunter: 6
Mage: 4
Paladin: 4
Priest: 7
Rogue: 1
Shaman: 7
Warlock: 4
Warrior: 7

Not sure if to be happy or unhappy for rogue.

Jump to Comment

Zephrys is Getting Smarter (Again) With the Upcoming Balance Patch - Interview with Celestalon

Yes, I know it’s not that simple one and you need to know how to use it. Still as long as you play highlander or know how else benefit from it, it makes deck building many ways easier and not so dependent current meta. Do I need weapon removal, no I have Zephrys. What I should use for finisher, Zephrys does the trick. Sure it’s one timer, but still gots your out of many situations that good players does not get in. And in even games winner might be the one who has it and losers need to craft it.

Jump to Comment

Zephrys is Getting Smarter (Again) With the Upcoming Balance Patch - Interview with Celestalon

In general I like that a card does what it says. Still at some level I dislike the whole card. It is so powerfull that many players will need to have it and more or less I need to think crafting it also.

Also even that I use Myra to get final death blow from my deck (and probably annoy them as much I annoy getting killed by Zephrys) getting that without need for luck and self chosen cards it just seems a bit unskilled way of play.

Jump to Comment

More Information About Balance Patch This Week? Saviors of Uldum Nerf Candidates!

My worst decision on my HS career was to dust The Caverns Below after first (or second) nerf. I’m still weeping for it even that I know it’s not same anymore. Maybe I should craft it golden for the sake of my very own self.

Jump to Comment

More Information About Balance Patch This Week? Saviors of Uldum Nerf Candidates!

Depending how they actually programmed Zephrys It can work dynamically with any classic cards and if any are moved out or in “it just works”.

Jump to Comment

More Information About Balance Patch This Week? Saviors of Uldum Nerf Candidates!

Hah! I started this month in wild with Kingsbane rogue without any new cards from latest expansion. Got from 20 to 6 so far. Had some games in standard going from 20 to 15 but not really found any decks that I’m willing to test nor pay them with needed dust.

As mage got some new secrets I have thought to test those (in wild) at some point.

In general I’m not too happy for latest expansion. Sure it got some interesting highlander cards and decks, but mostly I think blizzard enjoys them as they are more expensive decks than others in average (my opinion).

I’m still on waiting state where spent my 9k dust. Some minor adjustment to Kingsbane and that awesome (in fun/off meta factor) Hand Paladin seems to be most interesting choices while waiting single player content and maybe even next expansion.

Jump to Comment

More Information About Balance Patch This Week? Saviors of Uldum Nerf Candidates!

One could be that played minions keep their played cost. (It might have some very unwanted side effects!) That way conjuring 1 drops (what ever 8/8 stats they have) would give 2 one drops and players should really think what they are doing.

Jump to Comment

Too much weapons Quest Warrior

Wish I had all those weapons and quest. So much like to test this out. 😀

Jump to Comment

Wild Kingsbane Rogue

I play this with Myra and without Patches. Mostly Myra can help you as last effort or in late game when you have finalized Kingsbane enchanting. Most games goes without using it and even when I use it and Chef I still lose most of those games where I “need” to use it.

I think Valeera might be best replacement, but only if you have it already (thought in some cases it might be better choice anyway). Same goes for Zilliax as it Legendary also. Doomerang could be one. It’s Epic, but a lot cheaper one still.

Jump to Comment

Saviors of Uldum Card Reviews #1 - Plague of Death, Puzzle Box, Corrupt the Waters, BEEEES!!!, Armagedillo And More!

Technically it should. But only once if lucky:

Mass Hysteria works in the following way:
All minions on the board are selected to attack another random minion in random order.
When a minion that is next in queue to attack has 0 or less Health, its attack gets skipped.

So if it gets to be attacker before it dies (and not die for it?) it should get one time +2/+2.

Jump to Comment

Bazaar Burglary

At a time Odd Rogue was good with only 2/2 weapon. Sure it had the weapon at start (and that was very good) and could not use even cards. This needs to have enough cards to actually get this weapon, but for each of those cards played you will get some (hopefully) good cards. What I like most is that immunity. It does not matter whether your target has 0 or 10 attack, you can do it as long as health is low enough. Good for killing any reborned minion.

What comes to actually getting that quest fulfilled there is many direct and indirect cards and ways to do so. Time will tell if those are fast and good enough to actually make this a thing.

4/5

Jump to Comment

Keeper Stalladris

How is it actually? All generated spells are currently shown as 0 mana spells.

Jump to Comment

Wild Kingsbane Rogue

What replacement choices for Patches? I might think crafting Greenskin (and some lower dust cards), but not sure about Patches. Also I can see Kingsbane saving partially from fatique damage, but “you draw your buffed up weapon every turn”, how does that happens?

Jump to Comment
  • Page 1 of 2
  • « First
  • «
  • 1
  • 2
  • »
  • Last »
Wowhead Fanbyte Everquest
Need Help? Privacy Policy Terms of Service