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Deathy

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Deathy's Comments

Lucentbark

You aren’t smart cause I said “All lifesteal minions also” – you didn’t read everything mate get back in line.

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Lucentbark

As a Druid Main, i’m going find a way to abuse this, but a few facts i need throw out

We can Force draw this with Juicy Pschmelon
We have kinda a Awkward Ramping that Ramps the opponent That’s better then the normal Ramp
As some People Mention You could “Clone” this/Copy it But Remember if you fill your board with this minion you get screw over by now heals.

List of Card that can heal Druid Beside the new spell.
Healing Touch – heals 8
Ancient of Lore – draw/5 heal
Voodoo Doctor – heal 2 (missing 3)
Earthen Ring Farseer= restore 3 health (missing 2)
Regeneratin’ Thug – it heals itself and behind taunt this can be pretty useful
Rotten Applebaum – heals 4 health (missing 1)
Priestess of Elune – Battle Cry Heal your hero for 4
Deranged Doctor – deathrattle heals your hero for 8

So with all the card above that deck is 16 as of right now with no new cards added that can just heal Druid.

Now let’s look into support cards for this
Crystallizer – deal 5 damage to yourself get 5 armor
Baleful Banker – Send card back into deck to draw/heal more (I think this might become combo with Ancient of Lore)
Augmented Elekk – Suffle dupes into the deck
Faceless Manipulator – become a other copy of a minion
Flobbidinous floop – copy of last card you play
Gloop Sprayer -battlecry Clone 2 minions next to it
Splintergraft – make a 10/10 copy and add it to your hand
All lifesteal minions also

So it might be possible with all the support and current card we DO have, but also remember there a few card that are also ready to counter this

Shieldbreaker – silence a Taunt minion
Ironbark Owl – silence a Minion
Spellbreaker – silence a minion
The Black Knight – Destroy a Taunt
(not including Class card that Silence/kill things)

So While everything look good on paper, in play it might be nearly useless unless you have the perfect hand and enough damage to yourself to heal back up…
I’m actually wondering what my Druid Battlecry going be , cause clearly there a new Adept in the pool :rofl:

also that no1 talking about – It says Restore 5 health , it doesn’t say just YOU, so does that mean if the opponent heals could it come back alive on their turn?

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Even Hir'eek, The Bat

mostthe discard are odd, and ontop of that, your drawing allot early game, so discarding random cards would hurt more then help

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Original Astral Tiger Taunt Druid updated (Rumble)

not really a ideal when it actually is viable with how deck work.

I do like to future proof my Decks around things I see in meta shifts easily, to the point it remain some sort dont need update always

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Dollmaster of Tigers

Ok so this isn’t taunt druid and you don’t want to pull out card that often

cobalt monkturn your face into anti swipes , and also anti fireballs and etc, good for early game bodies and burn spells that need target face, your making them invest a spell into those monk most the time.

Guild recruiter Generally will pull out a tiger or a 3/6 kobold or the ironwood golem all are solid pulls.

Craine is a Solid body that returns from death so a investment has to be made to kill both of it , even if you trade with Craine you keep something generally on the board.

Starfall is good to help remove a single target big body, or bunch of little guys that might flood the board,

No Lich King cause the body is to big and the ideal of the deck isn’t to return cards like Lich King, infact the attack stay below 5 attack for Priest removals and there no place for a big body with attack.

No 2nd cube cause lack of control ,again the deck star is the Tigers with how pesty they’ll keep coming out. Also the Faceless can act like a Cube if you have control just to make a 2nd cube with tigers.

The Dragons are more of a meh i’ll play something cause why not, when you don’t need tons of minions on the board vsin’ like Spreading plague you’d be surprise how much better it is just to have a Dragon there, I had other verson where I had the 8mana 4/4 that clones cards next to it, but it was hardly use and was less rewarding on mana useage.

Actually while you say there is Negative with DK Mal, you be surprise how wrong you are generally. You hold on to DK mal till you need bodies or already burn witching out on the Grizzled- infact you generally have more likely hood of having the Grizzles pull mroe then anything. Witching hour isn’t for Hadronox at all, NEVER ever rely onthat stupid combo , again this deck focus on the Tigers, I even stated this in the general Bio, this deck star are the tigers with how they keep popin’ out.

I didn’t put 4 things I didn’t want with the Grizzle being the real witching hour target, not Hadronox, this Deck isn’t taunt druid it a meta breaking Druid cause it Doesn’t want rely on a single Card for it plans. Hadronox is a Last resort not the main topic.

As for why I feld off Forest Guide, till now, cause Forest guide is for you to draw and mill cards, If your vsin’ a Control or big hand player burning their cards is the key role where people generally will invest way more stuff to kill the guides leaving the other generally alone, but if you setup control and hold control you shutdown allot of deck that do combos or think trades hurt you.

– I got to legend with this Deck , while you say it “Shit verson of x deck” You con’t say your a “good player” cause you didn’t read how this deck key card is the tigers.

“This Deck is mainly Around the Astral tigers and how flex you can play into most match ups” – Deahty / Learn to read the General information where I clearly stated it.

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