I will post some right now. But to give some quick answers and tips, I personally think the draw from Harrison can be clutch at moments, but I can see how the ooze can help since its only a 3 cost and gives some armor to sustain. I’ve yet to experiment on that.
As far as odd pally, you want to mulligan for cards like volcano, tar creeper, and lightning storm to prevent build up of recruits before turn 5 (or 4 if they have coin) so they don’t Level Up! Hopefully by that time, you will at least have combos like Thalnos and lightning storm, Primo Drake, or Hagatha to further clear the board and lay waste to their resources. Healing Rain should also help you survive a turn should you be in trouble.
With Mind Blast priest, I tend to hold on to Healing Rain until they drop Alestraza to recover all that health. As the combo that I see is usually Alestraza to drop you to 15, then next turn 3 Mind Blasts for the lethal.
I will work on more in depth strategies tonight. Thanks for looking!
I will post some right now. But to give some quick answers and tips, I personally think the draw from Harrison can be clutch at moments, but I can see how the ooze can help since its only a 3 cost and gives some armor to sustain. I’ve yet to experiment on that.
As far as odd pally, you want to mulligan for cards like volcano, tar creeper, and lightning storm to prevent build up of recruits before turn 5 (or 4 if they have coin) so they don’t Level Up! Hopefully by that time, you will at least have combos like Thalnos and lightning storm, Primo Drake, or Hagatha to further clear the board and lay waste to their resources. Healing Rain should also help you survive a turn should you be in trouble.
With Mind Blast priest, I tend to hold on to Healing Rain until they drop Alestraza to recover all that health. As the combo that I see is usually Alestraza to drop you to 15, then next turn 3 Mind Blasts for the lethal.
I will work on more in depth strategies tonight. Thanks for looking!