Tavern Brawl – Three Wishes

This week’s Tavern Brawl is “Three Wishes”!

Official Description for Three Wishes

Zephrys has blessed you with a random deck and 3 Wishes! And no wishing for more wishes!

Three Wishes Chalkboard

General Information

  • You get one Classic card pack for winning your first game in this week’s Brawl.
  • Additionally, players get a Legendary Quest which awards two Saviors of Uldum card packs. 
  • It’s the first time we see this Brawl.
  • The Brawl is a part of the “Onward… To Uldum” event, which leads to the release of Saviors of Uldum solo adventure – Tombs of Terror.
  • Brawl’s format is Wild.
  • It’s a random decks Brawl – just pick a class and play!
  • Player start with a 0 mana “First Wish”, which works exactly like Zephrys the Great‘s Battlecry. After you play the first, you shuffle a second one, then the third (and last) one.

Stonekeep

A Hearthstone player and writer from Poland, Stonekeep has been in a love-hate relationship with Hearthstone since Closed Beta. Over that time, he has achieved many high Legend climbs and infinite Arena runs. He's the current admin of Hearthstone Top Decks.

Check out Stonekeep on Twitter!

Leave a Reply

11 Comments

  1. DeadlyFeet
    September 11, 2019 at 9:16 pm

    I didn’t win a Legendary Quest.

    • Stonekeep - Site Admin
      September 12, 2019 at 3:56 am

      What do you mean exactly? You didn’t get it? Or you can’t complete it?

      • MilesTegF
        September 12, 2019 at 6:16 am

        I might be wrong, but I think maybe he missunderstood this phrase: “Additionally, players get a Legendary Quest which awards two Saviors of Uldum card packs.” and thought that by playing this he was going to be rewarded with a legendary quest CARD (such as corrupt the waters)

        • Stonekeep - Site Admin
          September 12, 2019 at 7:25 am

          Oooh, right, that might be the case. But I don’t know how else I can phrase it since they’re “Legendary Quest” is the official name :p

  2. Alglyphic
    September 11, 2019 at 5:49 pm

    > No wishing for more wishes

    Well, save for Augmented Elekk topdecks.

    • Stonekeep - Site Admin
      September 12, 2019 at 3:56 am

      And Electra Stormsurge. And Zul’jin. And probably a few more cards 🙂

      • Alglyphic
        September 15, 2019 at 5:47 pm

        There’s been several in my farming the brawl to clear dailies. As you mentioned, each class seems to have a semi-random pool of synergistic cards for this Brawl, for which Rogue has a few cards that would duplicate wishes. Mimic Pod and Thistle Tea, for a couple, plus the hero power of DK Valeera. Which didn’t matter in my opinion, since there’s only so many points where dropping a wish would make sense – it’s usually Flame Imp, Houndmaster, Backstab or Twilight Drake in the early game, I’ve found. Twisting Nether for a field wipe. Pyroblast for lethal.

        Lorewalker Cho is also a thing but far less spicy than I’d hoped since all he did was stop the on-tempo Hobgoblin Paladin from playing his wish…

  3. The0utsider
    September 11, 2019 at 3:43 pm

    Ok i have to say this tavern brawl is Actually Bullshit. If we each started with similar decks and the wishes modified said deck it would be fine but no. me as a druid fought another druid and i got a deck Full of high cast cards and want to know what they got? a fucking murloc deck……they put me as a deck where my only fucking taunts cost 7+ against a fucking murloc deck…..

    • Stonekeep - Site Admin
      September 11, 2019 at 4:05 pm

      That’s how random decks Brawls work. Some of them are better and some are worse, it’s impossible for them to be random and perfectly balanced against each other. Your decks could have possibly work better against something else, and that Murloc build might lose to some random anti-Aggro build. And if they would be premade, it would be like playing Constructed.

      • Sbud78
        September 11, 2019 at 4:14 pm

        At least the decks make an attempt to synergize now. It’s not just 30 random cards as it was in every “Encounter at the Crossroads” brawl in the past, but a relatively cohesive murloc or dragon or elemental or whatever deck. It seems they are using either the dungeon run buckets or some other synergy mechanic to build the decks.

        • Stonekeep - Site Admin
          September 12, 2019 at 3:55 am

          They’re using the same algorithm they used to create random decks for The Burndown brawl. Remember, the one with infamous OP Pirate Warrior that everyone was playing after a while 🙂 But since you aren’t taking your opponent’s deck now, the chances that you will end up playing against one of those really broken decks are slim.

          But I’m happy that the decks are at least somewhat well built and synergistic. On my first try, I was playing a Thief Rogue with lots of wacky card choices, but the cards were working quite well with each other and I had a nice curve, so it played more like an Arena match than “a bunch of completely random cards” match. And that’s nice.