I wanted to start with some introduction, but the title pretty much sums it up. The number of players in Legend has increased SIGNIFICANTLY between March and April. I found the numbers really interesting and decided to share.
Here’s the total number of Legend players at the end of March (Source):
(The most interesting thing here is that in China, we had twice as many Wild Legends as Standard Legends)
And here’s the same table for April (Source):
The numbers, of course, aren’t 100% correct – there had to be some more players hitting Legend during the last hours, because the data was collected by players some time before the reset, but that’s besides the point. It’s not about the exact number – it’s about how many more players hit Legend in the new system. In Standard, we’ve got 9-10 times as many Legend players as we did last month. China numbers are most impressive – we had close to 120,000 Legend players near the end of the month. Those are really insane numbers compared to what we’ve usually seen.
Some of the increase has to be contributed to the new content. After all, first expansion of the year is always more popular. This time around, we’ve also got a new class, which brought back multiple players. There’s also social distancing, but it was already in effect in March (especially in Asia, which is also included in those stats, but also in most of Europe), so I think that this part can get ignored. Also, if you think that March was a slow month or something – it’s not really the case. Here are February stats that are pretty similar to March ones.
I believe that most of the increase has to be attributed to the new system. It’s mostly two reasons. First is simple – it’s a new system. People wanted to try it out, and it feels more fun to progress through. Once people started playing more, they got closer to hitting Legend and many of them decided to stick with it. And the second reason is – obviously – because it’s easier to hit Legend under the new system. If I remember the calculations, it’s not FASTER – it actually takes a bit longer, but it’s EASIER, as in that you need a lower win rate. As long as you have star bonus, you can progress quite quickly even with a sub-50% win rate. Then, we’ve got a floor every 5 ranks – so every 15 stars, which is much more often than in the old system (which was every 25 stars). And better rewards for hitting Legend (5 packs from the latest expansion are really convincing)… All of that have resulted in so many Legend players at the same time.
I wonder how things will look like in May. I’m pretty sure that the numbers will drop slightly, since it’s not an “expansion month”, but I wonder whether they will be closer to March or April numbers.