(Live Now) Hearthstone 31.4.2 Patch Notes – Standard, Battlegrounds and Arena Balance Changes, Bug Fixes

Update #2: The patch is now live!

Update: The patch was supposed to launch at 10 AM PT (19:00 CET) but it has been delayed due to technical issues. We don’t have an exact ETA, but it should be out “later today”.

Blizzard just posted patch notes for the 31.4.2 update launching today. The patch was already teased yesterday, but we now have a full list of changes.

For Standard, it’s a small patch with just three changes. Here’s a full list:

Standard – Nerfs

Standard – Buffs

  • Void Ray is now a 3/2 (previously 3/1).

It’s a much bigger patch in both Battlegrounds and Arena. In Battlegrounds, we have over 50 different changes – nerfs and buffs, card reworks, minions entering and leaving the pool. And in Arena, the patch contains a solid round of microadjustments, aiming to adjust the power level between classes (strong cards from the best classes will appear less often and vice versa).

Read the full patch notes below:

Patch 31.4.2, launching today, includes the following updates and bug fixes.

Hearthstone Updates

Dev Comment: The Heroes of StarCraft Mini-Set has brought lots of new and exciting decks across a variety of classes and all three factions. The response to the Mini-Set has been great, so we’re doing a light patch here, only hitting the most extreme play patterns. Nexus-Prince Zerg was a bridge too Shaffar and infinite Snapshots made Fizzle feel overexposed. These changes should help the meta continue developing on its own. Along the same lines, we did not want to use this patch window to make big buffs, but we did find one place where we could safely add a little power across the Protoss classes.

Nexus-Prince Shaffar

  • Old: Spellburst: Give a minion in your hand +3/+3 and this Spellburst.
  • New: Spellburst: Give a minion in your hand +3/+3 and this Spellburst (unless it already has these effects).
  • No longer banned.
NEUTRAL_GDB_143_enUS_Nexus-PrinceShaffar-111915_NORMAL.png

Photographer Fizzle

  • Old: Battlecry: Take a Snapshot of your current hand and shuffle it into your deck.
  • New: Both Photographer Fizzle’s Battlecry and the Snapshot token are now limited to once per game.
  • Dev Comment: You can still play more than one Snapshot per game, but after the first one they won’t do anything. Or, you could say that they “fizzle.”
NEUTRAL_ETC_113_enUS_PhotographerFizzle-92332_NORMAL.png
NEUTRAL_ETC_113t_enUS_FizzlesSnapshot-92333_NORMAL.png

The disenchantable cards above will be eligible for full dust refunds for two weeks following Patch 31.4.2.

Void Ray

  • Old: 3/1
  • New: 3/2
NEUTRAL_SC_783_enUS_VoidRay-113733_NORMAL.png

Battlegrounds Updates

Dev Comment: There are a lot of changes this patch, with the general goal of providing more options for play. We did this by lowering the power of some popular cards and strategies (like ‘Loc Prince, Ultraviolet Ascendant, and Beetles), while buffing some underrepresented archetypes (like Demons, Dragons, and Naga). We also brought back some old favorites to open up more synergies. We have more content on the way and are looking forward to sharing more soon. We’ll see you in the Tavern!

Card Pool Changes

  • Outback Smolderer, Razorgore the Untamed, Arcane Cannoneer, and Murky have been removed from the minion pool.
  • Slitherspear Lord of Gains, Salty Hog, Amber Guardian, Hawkstrider Herald, and Stormbringer have been returned to the minion pool (all with adjustments, see below).

Card Changes

Forest Rover

  • Old: 4/2. Battlecry: Your Beetles have +2/+1 this game. Deathrattle: Summon a 2/2 Beetle.
  • New: 5/2. Battlecry: Your Beetles have +1/+1 this game. Deathrattle: Summon a 2/2 Beetle.
NEUTRAL_BG31_801_enUS_ForestRover-115577_NORMAL.png
NEUTRAL_BG31_801_G_enUS_ForestRover-115578_GOLDEN.png

Runed Progenitor

  • Old: 2/7. Avenge (4): Your Beetles have +2/+2 this game. Deathrattle: Summon a 2/2 Beetle.
  • New: 2/8. Avenge (3): Your Beetles have +2/+2 this game. Deathrattle: Summon a 2/2 Beetle.
NEUTRAL_BG31_808_enUS_RunedProgenitor-117499_NORMAL.png
NEUTRAL_BG31_808_G_enUS_RunedProgenitor-117500_GOLDEN.png

Turquoise Skitterer

  • Old: 2/4. Deathrattle: Your Beetles have +1/+2 this game. Summon a 2/2 Beetle.
  • New: 2/5. Deathrattle: Your Beetles have +1/+1 this game. Summon a 2/2 Beetle.
NEUTRAL_BG31_809_enUS_TurquoiseSkitterer-119255_NORMAL.png
NEUTRAL_BG31_809_G_enUS_TurquoiseSkitterer-119256_GOLDEN.png

Hawkstrider Herald

  • Old: Start of Combat: Trigger all friendly Deathrattles.
  • New: Start of Combat: Trigger your two left-most Deathrattles.
NEUTRAL_BG27_079_enUS_HawkstriderHerald-106484_NORMAL.png
NEUTRAL_BG27_079_G_enUS_HawkstriderHerald-106485_GOLDEN.png

Archimonde

  • Old: [Tier 4] 4/5. After your hero takes damage, rewind it and reduce the Cost of your next Tavern spell by (1) (but not less than 1).
  • New: [Tier 5] 5/5. After your hero takes damage, rewind it and reduce the Cost of your next Tavern spell by (1).
NEUTRAL_BG31_873_enUS_Archimonde-116699_NORMAL.png
NEUTRAL_BG31_873_G_enUS_Archimonde-116700_GOLDEN.png

Big Brother

  • Old: [Tier 3] 4/3. Taunt. After you cast a Tavern spell, minions in the Tavern have +1/+1 this turn.
  • New: [Tier 4] 5/4. Taunt. After you cast a Tavern spell, minions in the Tavern have +1/+2 this turn.
NEUTRAL_BG31_870_enUS_BigBrother-116695_NORMAL.png
NEUTRAL_BG31_870_G_enUS_BigBrother-116696_GOLDEN.png

Tichondrius

  • Old: 3/3. After your hero takes damage, give your Demons +1/+1.
  • New: 3/6. After your hero takes damage, give your Demons +2/+1.
NEUTRAL_BG26_523_enUS_Tichondrius-99228_NORMAL.png
NEUTRAL_BG26_523_G_enUS_Tichondrius-99229_GOLDEN.png

Nether Drake

  • Old: [Tier 5]
  • New: [Tier 4]
NEUTRAL_BG24_003_enUS_NetherDrake-92397_NORMAL.png
NEUTRAL_BG24_003_G_enUS_NetherDrake-92421_GOLDEN.png

Amber Guardian

  • Old: [Tier 4] 3/3. Start of Combat: Give another friendly Dragon +3/+3 and Divine Shield.
  • New: [Tier 3] 3/2. Start of Combat: Give another friendly Dragon +2/+2 and Divine Shield.
NEUTRAL_BG24_500_enUS_AmberGuardian-95006_NORMAL.png
NEUTRAL_BG24_500_G_enUS_AmberGuardian-95010_GOLDEN.png

Prized Promo-Drake

  • Old: [Tier 5] 5/4. Start of Combat: Give your other Dragons +5/+4.
  • New: [Tier 4] 3/3. Start of Combat: Give your other Dragons +3/+3.
NEUTRAL_BG21_014_enUS_PrizedPromo-Drake-72073_NORMAL.png
NEUTRAL_BG21_014_G_enUS_PrizedPromo-Drake-73452_GOLDEN.png

Stormbringer

  • Old: [Tier 4] 1/9
  • New: [Tier 5] 1/14
NEUTRAL_BG26_966_enUS_Stormbringer-100535_NORMAL.png
NEUTRAL_BG26_966_G_enUS_Stormbringer-100536_GOLDEN.png

Hunter of Gatherers

  • Old: [Tier 4] 3/6. Whenever this gains Attack, give your minions +1 Health.
  • New: [Tier 5] 3/5. Whenever this gains Attack, give your other minions +2 Health.
NEUTRAL_BG25_027_enUS_HunterofGatherers-95293_NORMAL.png
NEUTRAL_BG25_027_G_enUS_HunterofGatherers-95294_GOLDEN.png

Dune Dweller

  • Old: When you sell this, Elementals in the Tavern get +1/+1 this game.
  • New: Battlecry: Elementals in the Tavern have +1/+1 this game.
NEUTRAL_BG31_815_enUS_DuneDweller-116734_NORMAL.png
NEUTRAL_BG31_815_G_enUS_DuneDweller-116735_GOLDEN.png

Meteorite Crasher

  • Old: 2/4. After you sell an Elemental, gain +2/+2.
  • New: 2/3. After you sell an Elemental, gain +3/+3.
NEUTRAL_BG31_843_enUS_MeteoriteCrasher-117406_NORMAL.png
NEUTRAL_BG31_843_G_enUS_MeteoriteCrasher-117407_GOLDEN.png

Nomi, Kitchen Nightmare

  • Old: After you play an Elemental, Elementals in the Tavern have +1/+1 this game.
  • New: After you play an Elemental, Elementals in the Tavern have +2/+1 this game.
NEUTRAL_BGS_104_enUS_NomiKitchenNightmare-63626_NORMAL.png
NEUTRAL_TB_BaconUps_201_enUS_NomiKitchenNightmare-64185_GOLDEN.png

Ultraviolet Ascendant

  • Old: 5/3. Start of Combat: Give your Elementals +2/+1. (Upgrades after you play an Elemental!)
  • New: 6/3. Start of Combat: Give your other Elementals +2/+1. (Upgrades after you play an Elemental!)
NEUTRAL_BG31_810_enUS_UltravioletAscendant-115581_NORMAL.png
NEUTRAL_BG31_810_G_enUS_UltravioletAscendant-115582_GOLDEN.png

Holo Rover

  • Old: 3/5. Divine Shield. Whenever this attacks, get a random Magnetic Mech.
  • New: 4/8. Whenever this attacks, get a random Magnetic Mech.
NEUTRAL_BG31_175_enUS_HoloRover-115674_NORMAL.png
NEUTRAL_BG31_175_G_enUS_HoloRover-115675_GOLDEN.png

Marquee Ticker

  • Old: 3/5
  • New: 1/5
NEUTRAL_BG31_178_enUS_MarqueeTicker-115680_NORMAL.png
NEUTRAL_BG31_178_G_enUS_MarqueeTicker-115681_GOLDEN.png

Bubble Gunner

  • Old: 3/2
  • New: 2/3
NEUTRAL_BG31_149_enUS_BubbleGunner-116178_NORMAL.png
NEUTRAL_BG31_149_G_enUS_BubbleGunner-116179_GOLDEN.png

Fairy Gillmother

  • Old: 2/5
  • New: 1/5
NEUTRAL_BG29_029_enUS_FairyGillmother-110209_NORMAL.png
NEUTRAL_BG29_029_G_enUS_FairyGillmother-110210_GOLDEN.png

King Bagurgle

  • Old: Battlecry: Give your other Murlocs +3/+4.
  • New: Battlecry: Give your other Murlocs +3/+3.
NEUTRAL_BGS_030_enUS_KingBagurgle-60247_NORMAL.png
NEUTRAL_TB_BaconUps_100_enUS_KingBagurgle-60396_GOLDEN.png

Young Murk-Eye

  • Old: At the end of your turn, trigger the Battlecry of the minion to the left of this.
  • New: At the end of your turn, trigger the Battlecry of an adjacent minion.
  • Dev Comment: This is primarily a quality of life change.
NEUTRAL_BG22_403_enUS_YoungMurk-Eye-87084_NORMAL.png
NEUTRAL_BG22_403_G_enUS_YoungMurk-Eye-87086_GOLDEN.png

‘Loc Prince

  • Old: 2/2. Divine Shield. Whenever this gains stats, add +2/+2 to that amount (wherever this is).
  • New: 2/1. Divine Shield. Whenever this gains stats, add +2/+1 to that amount (wherever this is).
NEUTRAL_BG29_889_enUS_LocPrince-113369_NORMAL.png
NEUTRAL_BG29_889_G_enUS_LocPrince-113370_GOLDEN.png

Corrupted Myrmidon

  • Old: [Tier 5] 4/4
  • New: [Tier 4] 2/2
NEUTRAL_BG23_012_enUS_CorruptedMyrmidon-80750_NORMAL.png
NEUTRAL_BG23_012_G_enUS_CorruptedMyrmidon-80768_GOLDEN.png

Slitherspear, Lord of Gains

  • Old: 4/6. At the end of your turn, give your other Naga +1/+1. (Improved by each different spell you’ve cast this turn!)
  • New: 5/6. At the end of your turn, give your Naga +1/+1. (Improved by each different spell you’ve cast this turn!)
NEUTRAL_BG27_083_enUS_SlitherspearLordofGains-106512_NORMAL.png
NEUTRAL_BG27_083_G_enUS_SlitherspearLordofGains-106513_GOLDEN.png

Dual-Wield Corsair

  • Old: 4/7
  • New: 3/5
NEUTRAL_BG31_824_enUS_Dual-WieldCorsair-115708_NORMAL.png
NEUTRAL_BG31_824_G_enUS_Dual-WieldCorsair-115709_GOLDEN.png

Rapscallion Recruiter

  • Old: [Tier 5] 9/3. Deathrattle: Summon 3 Scallywags.
  • New: [Tier 4] 6/2. Deathrattle: Summon 2 Scallywags.
NEUTRAL_BG26_018_enUS_RapscallionRecruiter-101180_NORMAL.png
NEUTRAL_BG26_018_G_enUS_RapscallionRecruiter-101181_GOLDEN.png

Sky Pirate Flagbearer

  • Old: [Tier 4] 4/4. Start of Combat: Give your other Pirates “Deathrattle: Summon a 1/1 Pirate. It attacks immediately.”
  • New: [Tier 5] 5/5. Start of Combat: Give your Pirates “Deathrattle: Summon a Scallywag.”
  • Note: The Scallywags do not attack immediately.
NEUTRAL_BG30_119_enUS_SkyPirateFlagbearer-113148_NORMAL.png
NEUTRAL_BG30_119_G_enUS_SkyPirateFlagbearer-113149_GOLDEN.png

Salty Hog

  • Old: [Tier 6]
  • New: [Tier 5]
NEUTRAL_BG31_332_enUS_SaltyHog-117555_NORMAL.png
NEUTRAL_BG31_332_G_enUS_SaltyHog-117556_GOLDEN.png

Gritty Headhunter

  • Old: 5/4
  • New: 4/2
NEUTRAL_BG31_822_enUS_GrittyHeadhunter-115597_NORMAL.png
NEUTRAL_BG31_822_G_enUS_GrittyHeadhunter-115598_GOLDEN.png

Boar Gamer

  • Old: [Tier 4] 3/5
  • New: [Tier 3] 2/4
NEUTRAL_BG31_329_enUS_BoarGamer-116192_NORMAL.png
NEUTRAL_BG31_329_G_enUS_BoarGamer-116199_GOLDEN.png

Thorned Trailblazer

  • Old: [Tier 4] 5/6
  • New: [Tier 3] 4/5
NEUTRAL_BG31_327_enUS_ThornedTrailblazer-116190_NORMAL.png
NEUTRAL_BG31_327_G_enUS_ThornedTrailblazer-116197_GOLDEN.png

Fearless Foodie

  • Old: [Tier 3] 2/4. Choose One – Your Blood Gems give an extra +1/+1 this game; or Get 3 Blood Gems.
  • New: [Tier 4] 3/5. Choose One – Your Blood Gems give an extra +1/+1 this game; or Get 4 Blood Gems.
NEUTRAL_BG30_123_enUS_FearlessFoodie-113154_NORMAL.png
NEUTRAL_BG30_123_G_enUS_FearlessFoodie-113155_GOLDEN.png

Pokey Thornmantle

  • Old: 6/6. At the start of your turn, your Blood Gems give an extra +1/+1 this game.
  • New: 6/7. At the start of your turn, your Blood Gems give an extra +1/+2 this game.
NEUTRAL_BG29_708_enUS_PokeyThornmantle-112882_NORMAL.png
NEUTRAL_BG29_708_G_enUS_PokeyThornmantle-112883_GOLDEN.png

Ensorcelled Fungus

  • Old: [Tier 5]
  • New: [Tier 4]
NEUTRAL_BG28_555_enUS_EnsorcelledFungus-104504_NORMAL.png
NEUTRAL_BG28_555_G_enUS_EnsorcelledFungus-104508_GOLDEN.png

Inspiring Underdog

  • Old: 2/1. Battlecry: Give your minions from Tier 3 or lower +2/+1.
  • New: 3/1. Battlecry: Give your minions from Tier 3 or lower +3/+1.
NEUTRAL_BG30_127_enUS_InspiringUnderdog-113305_NORMAL.png
NEUTRAL_BG30_127_G_enUS_InspiringUnderdog-113306_GOLDEN.png

Arid Atrocity

  • Old: 7/7. Deathrattle: Summon a 7/7 Golem. (Improved by each friendly minion type that died this combat!)
  • New: 6/6. Deathrattle: Summon a 6/6 Golem. (Improved by each friendly minion type that died this combat!)
NEUTRAL_BG29_864_enUS_AridAtrocity-114473_NORMAL.png
NEUTRAL_BG29_864_G_enUS_AridAtrocity-114474_GOLDEN.png

Menagerie Jug

  • Old: Battlecry: Give 3 friendly minions of different types +2/+2.
  • New: Battlecry: Give 3 friendly minions of different types +3/+3.
NEUTRAL_BGS_083_enUS_MenagerieJug-63487_NORMAL.png
NEUTRAL_TB_BaconUps_145_enUS_MenagerieJug-63492_GOLDEN.png

Magnanimoose

  • Old: [Tier 4]
  • New: [Tier 5]
NEUTRAL_BGDUO_105_enUS_Magnanimoose-104540_NORMAL.png
NEUTRAL_BGDUO_105_G_enUS_Magnanimoose-104541_GOLDEN.png

Loyal Mobster

  • Old: [Tier 5] 4/3
  • New: [Tier 6] 6/5
NEUTRAL_BGDUO31_202_enUS_LoyalMobster-117492_NORMAL.png
NEUTRAL_BGDUO31_202_G_enUS_LoyalMobster-117493_GOLDEN.png

Storm Splitter

  • Old: [Tier 4]
  • New: [Tier 5]
NEUTRAL_BGDUO_122_enUS_StormSplitter-107879_NORMAL.png
NEUTRAL_BGDUO_122_G_enUS_StormSplitter-107883_GOLDEN.png

Arena Updates

We’re making some draft microadjustments to adjust relative power levels between the class:

  • The following cards have been removed from the draft pool: Piranha Swarmer, Volatile Skeleton, Sinstone Totem, and Kerrigan Queen of Blades.
  • The following cards will now appear less frequently in draft pools: Assimilating Blight, Horizon’s Edge, Tide Pools, Nightcloak Sanctum, Collateral Damage, and Patchwork Pals.
  • The following cards will now appear more frequently in draft pools: High Templar, Dark Templar, Starship Schematic, Arkonite Defense Crystal, Lurker, Starport (in Warrior and Paladin), Lift Off (in Warrior and Paladin), Flash Sale, Salvage the Bunker, Mothership, Ultralisk Cavern, Felfire Thrusters, Bad Omen, Boom Wrench, Yamato Cannon, Carrier, Construct Pylons, Sha’tari Cloakfield, Astral Phaser, Starlight Reactor, Cosmic Phenomenon, and Immortal.

Bug Fixes and Game Improvements

  • [Progression] Fixed a bug where Nozdormu Day was skipped last month. Nozdormu has traveled the timeline and will be granting a replacement Nozdormu Day tomorrow, February 5! A Bronze Dragon is never late. He arrives precisely when he means to.
  • [Progression] Fixed a bug where the Proxy Pylon event quest didn’t count Casual, Tavern Brawl, or friendly challenges.
  • [Hearthstone] Fixed a bug where Artanis’s Twin Blades Hero Power text didn’t dynamically update with its effect.
  • [Battlegrounds] Fixed a bug where Boar Gamer could be targeted with Efficient Engineer’s Battlecry, even on Boar Gamer’s “off” turns (correctly, but disappointingly, resulting in no effect).
  • [Battlegrounds] Fixed a bug where Golden Inspiring Underdog gave the wrong stats buff when paired with Brann Bronzebeard.
  • [Battlegrounds] Updated Catacomb Crasher and Thundering Abominations animations when triggered multiple times at once, to avoid associated performance issues.

Source

Stonekeep

A Hearthstone player and writer from Poland, Stonekeep has been in a love-hate relationship with Hearthstone since Closed Beta. Over that time, he has achieved many high Legend climbs and infinite Arena runs. He's the current admin of Hearthstone Top Decks.

Check out Stonekeep on Twitter!

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