Control Heal Combos
(Equality + Pyromancer + Forbidden Healing) Full Board Clear + 8 Health Gain – 4 Mana Play x 2
(Aldor + Doomsayer + Forbidden Healing) Medium Target Clear + 10 Health Gain – 5 Mana Play x 2
(Eadric + Doomsayer + Forbidden Healing ) Medium Target Clear + 18 Health Gain – 9 Mana Play
(Equality+ Avenging Wrath + Forbidden Healing ) Full(ish) Board Clear +16 Health Gain – 8 Mana Play
(Equality+Consecration+ Forbidden Healing ) Full Board Clear + 12 Health Gain – 6 mana Play
All Control Healing Gains have Double Heal Potential with 2 x Forbidden Healing in Hand
Low Health Tempo Swing
Sunfury + 2x Molten + Ragnaros + Forbidden Healing – 20 + (8) Potential Heal – Ultimate Combo – 10 Mana
You get it, control the opponents threats with Control Heal and Tempo Swing Combos in Hand with Molten, Tyrion, Ragnaros + Lay of Hands turns.
Kill 2-4 Health Minions when to support Peacekeepers, Keepers of Uldaman and Acolytes or tempo sunfury when trades are beneficial. Healing tech additions. mean you can start swinging like warrior to remove threats then heal up.
Keep Card Draw Medium for Control Games
Optimise Card Draw with Aggressive Control Combos against Aggro.
Lot of cheap card draw possible with plus forbidden healing makes a turns 5 solemn vigil a draw 2 cards gain 10 health card.


















