Ur’zul Giant

Ur’zul Giant Card

Ur’zul Giant is a 13 Mana Cost Epic Demon Hunter Minion Demon card from the Fractured in Alterac Valley set!

Card Text

Costs (1) less for each friendly minion that died this game.

Flavor Text

Nothing personal, tiny human. I have many mouths to feed.

Leave a Reply


  1. EksSkellybur
    November 30, 2021 at 12:55 pm

    They probably did some experimentation becuase Demon Hunter especially has 1/1 tokens to try and cheese out Urzul Giant. The Card itself I think is fine, because ideally, you could have a general “5-6 mana 8/8” while still having around 2 to even 4 cards left for your turn 6.

    Giant feels more for Tempo Oriented to try and make the mana cost as cheap as possible.

    4 Stars.

  2. TOGX
    November 25, 2021 at 5:06 am

    A corridor creeper that reduces itself even in the deck? And has better stats? Wtf. Ok this is still 13 mana, but this still looks like an amazing card. This is also useful in big demon hunter. I would play this in any DH deck

  3. Pandamonium
    November 19, 2021 at 8:18 pm

    Damn why do they keep supporting token Demon Hunter after removing those token base cards? Would have loved this. Might have to play wild just for this.

    • H0lysatan
      November 21, 2021 at 6:15 pm

      I’m still guessing we gonna get some kind of support for token DH. Just gonna wait for all the card to show up. No promise tho.

      But then again, still have 3 expansions to hope for.

  4. H0lysatan
    November 19, 2021 at 6:18 pm

    A 8/8 body that does nothing doesn’t seems too good. But this one is Demon, so must be useful in Demon synergy. 2/5

    • Goodboy
      November 21, 2021 at 5:32 pm

      You are right, Flesh and Mountain Giant are awful cards.

      • H0lysatan
        November 21, 2021 at 6:05 pm

        Summoning flesh / mountain giant at turn 3 or 4 is great.
        This one won’t be that easy. 13 mana, playable at least for 4 or 5 mana. You need at least 8 friendly minion to die before you get to those.
        This is only the first step, because it needs to survive the next turn to deal damage.

        All I did was laid out the logical math. Like I said, probably useful in demon synergy.
        Feel free to change my mind.