Transfer Student

Transfer Student

Transfer Student is a 2 Mana Cost Epic Neutral Minion card from the Scholomance Academy set!

Card Text

This has different effects based on which game board you're on.

Flavor Text

Oh, the places you'll go! There is so much to fight! There are boards to be explored. There are dreams to take flight.

Type
Minion
Rarity
Epic
Set
Scholomance Academy
Class
Neutral
Cost
2
Attack
2
Health
2
Minion Type
Mechanics
Artist
Ivan Fomin
Collectible
Yes

Card Review & Interactions

Two copies of the cards were given out to all players in Patch 17.6. Here's a full list of effects on every board (boards available in Standard are in bold):

Board

Effect

Horde

Battlecry: Deal 2 damage.

Stranglethorn

Stealth, Poisonous

Stormwind

Divine Shield

Pandaria

Battlecry: Give a friendly minion +1/+2.

Naxxramas

Deathrattle: Add a random Deathrattle minion to your hand.

GvG

Battlecry and Deathrattle: Add a Spare Part to your hand.

Blackrock

At the end of your turn, reduce the Cost of a random card in your hand by (2).

TGT

Inspire: Draw a Card

LoE (Excavation)

Battlecry: Add a random weapon to your hand.

LoE (Museum)

Battlecry: Discover a new Basic Hero Power.

Old Gods

Battlecry: Spend all your mana, summon a minion of that cost.

Karazhan

Battlecry: Add a Karazhan portal spell to your hand.

Mean Streets

Battlecry: Give a random minion in your hand +2/+2.

Un'Goro

Battlecry: Adapt.

Frozen Throne

Deathrattle: Add a random Death Knight card to your hand.

Kobolds

Battlecry: Recruit a minion that costs (2) or less.

Witchwood

Echo, Rush

Boomsday

Taunt. If you have 10 Mana Crystals, gain +5/+5.

Rastakhan

Rush, Overkill: Draw a card.

Rise of Shadows

Battlecry: Add a Lackey to your hand.

Uldum (Feet)

Reborn

Uldum (Windmill)

Battlecry: Add an Uldum plague spell to your hand.

Descent

Battlecry: Discover a Dragon.

Outland

Dormant for 2 turns. When this awakens, deal 3 damage to two random enemy minions.

Scholomance

(Not released yet) Battlecry: Add a Dual Class card to your hand.

16 Comments

  1. nihaoma

    At first glance this seems like a good card for tempo decks, maybe tempo DH since their 2-drop options are horrible...

  2. PPAP

    This card is already bugged. It dows not work (game won't start) on the hall of explorers board (second board from LoE)

    1. PPAP

      fixed

  3. DukeStarswisher

    Really fresh mechanic but I can't imagine that a card that changes based on a random chance will ever find its way into constructed. And have they fleshed out all the abilities in wild as well?

    1. Bisalissy

      I think it will see play in constructed. Not a must-pick like Zilliax, but I'm pretty sure it will be played in Highlander. Just look at Mage: They play cards like Ruststeel Raider and desperatly search for earlygame options. And 90% of the possible effects are a LOT stronger than Ruststeel Raider. Outland might be pretty bad, Pandaria is situational, but Orgrimmar or Rise of Shadows is incredibly strong. It's like Scalerider without Dragon requirement and cheaper. Or Evil Cable Rat with +1+1.

  4. Noelle

    Could be really cool in a tavern brawl or adventure where the game board is consistent. Can't wait to see a list of effects.

  5. A person who reacts to this

    Don't know if it is good, but it seems fun :D

  6. Tuscarora87

    This is bad, bad, bad design. This card should not exist. Even when it's not broken, 2 mana auto-include high-roll card is extreme fiesta. With this card Activision / Blizzard redirected the game fully towards casual mobile users and rng clowfiesta lovers. Very sad.

    1. ghig

      Horray, rejoce fellow casual mobile fans

      1. Bombasticbob

        Rejoice!

    2. smasher101

      I saw the card and my first reaction was "the sky is falling!" and then I thought it's fine, it's probably really bad so no one uses is outside of very casual decks, everything is fine.

      And then a second wave hit with the force of a tsunami and I realized the sky is in fact falling on hearthstone. I've been warning of the consequences of printing so much random for a while now, and I think this is the pinnacle of what NOT to print. The worst part is that not only is it a random card that gives more random things to go with your random, but it's a 2 drop! It could easily snowball the game if your on the right board. Complete BS!

  7. Vincent

    Why?

  8. Lluadian

    Yeah I'm going to enjoy this card a lot since running decks with random effects as the theme is a nice way to get over boredom from the dull standard decks.

  9. INeedHealing123

    Is it me or does it look broken

  10. Gody322

    I think this card is cool and fun but I'll be very surprised if it sees much play. :)

  11. EksSkellybur

    This is going to be the most complex card we will probpely have at first, but once we get the hang of it, this can be a very powerful card. This is escpially extra powerful for Highlander, since they could use another "Zephyrs" card. 4 Stars.

Comments are closed.