Seaforium Bomber

Seaforium Bomber Card

Seaforium Bomber is a 5 Mana Cost Epic Neutral Minion card from the The Boomsday Project set!

Card Text

Battlecry: Shuffle a Bomb into your opponent's deck. When drawn, it explodes for 5 damage.

Flavor Text

Dress for the bomb you want, not the bomb you have.

Cards Relating to Seaforium Bomber

Type: Spell - Cost: 5
You take 5 damage. Draw a card. This explodes when drawn.

Seaforium Bomber Card Review

This is like a weaker, Neutral version of Iron Juggernaut from GvG. And while Juggernaut was a class card, Warrior had all kinds of decks, ranging from Aggro to Control, and it wasn’t played in any of them. It has only seen play briefly with Brann Bronzebeard, in Control/Fatigue deck, as a finisher. But 10 damage bombs were so much better than 5 damage bombs.

While this effect seems like something good in Aggro/Tempo decks that want to kill the opponent quickly, it really isn’t. Realistically, if you shuffle it when your opponent still has 20 cards in your hand, the chances that it will trigger during the next 5 turns are roughly 27.5%. I took 5 turns as an example, because by that time most of the games will be decided – either you will get ahead and be in a winning position, or your opponent will stabilize. But it basically means that 62.5% of time, it will be a vanilla 5/5 minion for 5 mana. Not very appealing, right?

The only realistic use for this card is in some kind of combo, or fatigue deck – a deck that can reliably force the opponent to draw all of those. This card can combo with Augmented Elekk just like Juggernaut could combo with Brann, but then again, it’s still only 10 damage. You CAN add Murmuring Elemental to boost it up to 20, but that’s a 3 card combo in Shaman, a class that isn’t know for its fatigue decks (I mean, Shudderwock Shaman gets to fatigue quite commonly, but it already plays its own combo and doesn’t need this).

All in all, it might be used by some combo off-meta combo deck, but I just don’t see it as a part of the meta.

Card rating: 2/10

Leave a Reply


  1. PhilNox
    August 1, 2018 at 10:08 pm

    Monocopy in a Shudderwock Deck ? … Maybe insane

  2. Montana
    August 1, 2018 at 9:32 am

    Love this card! This will find a place in my Hunter deck for sure!

  3. Big Papa
    July 31, 2018 at 3:37 pm

    Ha get it seaforium… C4ium…

  4. Helioshadow
    July 31, 2018 at 6:46 am

    Well… Time for Dane to make a Shadowcaster Factory ft. Seaforium Bomber x3
    If you’re able to get Brann AND Augmented Elekk on the board when playing this, it’ll be a monster, not to mention doing it an infinite amount of times with the Shadowcaster combo. It’s a lot faster than Dead Man’s Hand with Juggernaut, and a ton more reliable than the Wondrous Wand + Juggernaut infinite combo.

    … Oh. Y’all only care about Standard… Well, I’d say this is pretty bad. Something of a delayed Blazecaller that only hits face. Not so good unless we see some Battlecry Synergies besides Augmented Elekk. Maybe in infinite-shuffle Rogue… But idk.

  5. CD001
    July 31, 2018 at 6:01 am

    Mill Rogue maybe …

  6. Killy
    July 31, 2018 at 4:30 am

    Could be a tech card in a meta where everyone plays combodecks that draw through their whole deck. But even then it just fine and not game winning.

  7. IronKing
    July 31, 2018 at 2:43 am

    Im the bomb and im gonna blow up!
    Im the bomb and in gonna blow up!

  8. Thrombin
    July 31, 2018 at 2:18 am

    Augmented Elekk and Lab Recruiter synergies come to mind. Never mind the Pogo’s!

  9. Sine
    July 31, 2018 at 1:35 am

    If the Mine doesn’t draw anything afterwards, it could be OK for Control.

    But I feel like this could even be better in Tempo Decks. 5/5 is a nice body for 5 mana, something Tempo Decks care about, Control not. Tempo Decks care about 5 Face Dmg, Control not.

    If Big Spell Mage is a thing in this meta, this will be a nice Counter against Ravens and Dragons Fury. I could see this in Tempo / Odd Rogue.

    Control Decks draw enough Cards (Druids, Warlocks, Mages) and also Mircale Rogue. So it should be easy to get the Bombs off.

    5/5 with 5 face dmg for 5 with the possible Addon of denying your opponent a card, sounds OK. I would maybe prefer it to Lifedrinker

  10. Anny
    July 30, 2018 at 11:35 pm

    Mine warrior in wild anyone? W brann, the new elekk, iron juggernaut, and this card.

  11. Mockingstuffs
    July 30, 2018 at 9:54 pm

    If the bomb doesn’t draw any replacement card afterward, this will fit into many control deck. Deny a card draw and deal damage at the same time is pretty fun. Otherwise, it will be dust

    • Vincent
      July 31, 2018 at 2:24 am

      I’m pretty sure that – when drawn – the bomb does 5 face dmg, and when the player survives the damage, the normal draw will occur.

  12. MockRock
    July 30, 2018 at 9:44 pm

    This is exactly the kind of mad science card I want to see! Is it any good? I honestly have no clue. Definitely one to look out for though, I wouldn’t be shocked to see it make a competitive deck at some point.

  13. butnotreally
    July 30, 2018 at 9:14 pm

    EZ mecha’thun counter

    July 30, 2018 at 8:59 pm

    shudderwock laugh ha ha

  15. Jed
    July 30, 2018 at 8:39 pm

    *Iron juggernaut noises intensify*


  16. Osumatthew
    July 30, 2018 at 8:33 pm

    So, will the bomb cantrip and draw a replacement card? If the answer is yes, this card is absolute trash (see Iron Juggernaut which was much more efficient). If no, it might actually see some play to disrupt other decks.

    • Stonekeep - Site Admin
      July 31, 2018 at 3:03 am

      It definitely draws, even though it wasn’t confirmed. Every card like that which you shuffled into your opponent’s deck so far cycled – Iron Juggernaut, Beneath the Grounds, The Darkness.

  17. Soup And Salad
    July 30, 2018 at 8:32 pm

    Seaforium Bomber is not god awful, but it is far enough below the powercurve for a five drop that it probably won’t see play.

    In more detail, the body isn’t good without it affecting the board in some notable way and it doesn’t. It throws five damage at your opponent at some point. That point might not happen, but give it long enough, miracles can happen.
    The amount of damage too is underwelming. It wouldn’t surprise me if a Leper Gnome style five drop deathrattle could be created that just dealt five damage. For the amount of time you could have to wait to get the damage dealt, it really should’ve done at least eight.

  18. Unseen
    July 30, 2018 at 8:25 pm

    Why shuffle a bomb that deals 10 damage when you can shuffle 2 bombs that deal 10 in total. Genius!

  19. TNTOutburst
    July 30, 2018 at 8:14 pm

    wtf? Iron juggernaut is a 6 mana 6/5 shuffle a 10 dmg mine. So in comparison for 1 more mana it gets plus 1 stat and 5 more dmg. This card is so bad

    • hpboy111
      July 30, 2018 at 8:21 pm

      It’s also a class specific legendary. Neutral cards are quite often less powerful than class cards.

      • Grenga23
        July 30, 2018 at 8:52 pm

        ikr! when will they make commons as strong as class specific legendaries! come on!….. derp

      July 30, 2018 at 9:23 pm

      Forgot that was LEGENDARY?

  20. Coyote
    July 30, 2018 at 8:03 pm

    5 damage for who?

    • Rebel
      July 30, 2018 at 8:05 pm

      Omg did you think about that

    • Bglg
      July 30, 2018 at 9:11 pm

      Is this rhetorical, or are you just retarded

      • Dunkstin
        July 30, 2018 at 9:22 pm

        It’s actually a decent question, no need to be such assholes about it. The card has weird wording and there isn’t a token for clarification.

    • Fluffy
      July 30, 2018 at 10:00 pm

      The text lacks explanations for sure, it could land on minions, it could draw anotehr card when drawn, we will not know untill they clarify

  21. Piterno
    July 30, 2018 at 8:03 pm

    A card for dead man’s hand Elekk warrior?

    • Hurtling
      July 31, 2018 at 12:40 am

      Dead man’s hand does not need elekk nor burn since it’s a fatigue deck that just shuffles a few specific cards into the deck to redraw them and shuffle again, elekk would mess that up and burn is not necesarry

      • Piterno
        July 31, 2018 at 7:39 am

        I say Elekk because doubling the bombs shuffled would make it MUCH faster. In wild you already have Iron Juggernaut so no one would play this card in a deck with Brann anyway