Runaway Blackwing is a 9 Mana Cost Rare Neutral Minion Dragon card from the Darkmoon Races set!
At the end of your turn, deal 9 damage to a random enemy minion.
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- Mana Cost: 9
- Attack: 9
- Health: 9
- Crafting Cost: 100 / 800 (Golden)
- Arcane Dust Gained: 20 / 100 (Golden)
- Rarity: Rare
- Class: Neutral
- Card Type: Minion
- Minion Type: Dragon
- Set: Darkmoon Races
- Mechanics: Damage Minion
1 more mana for a slightly smarter Rag depending on the situation. Dragon tag can sometimes matter, but I am pretty sure this card is staying in Arena more than Constructed regardless. You REALLY don’t want to hit something smaller than a 4/5 or something with this.
This is by far the best Revolve from Mogu Fleshshaper btw.
Ragnaros MK2. Inability to go face makes it much less of a threat.
Twin Tyrant was nice, but however a Twin Tyrant but instead, fused as one. This Minion is Escpially powerful for when you are playing a N’zoth Deck. Whenever you play Runaway Blackwing, and N’zoth, you effectively killed off 2 of the enemy minions. It’s not as completely useless as you imagine, since it is big enough of a threatening minion. If anything, it’s first killing a minion, to which the Enemy has to use a Big Minion and a small minion just to kill off Black wing, or a Big Minion and a spell. As worst-case Scenario, it’s a 9 Mana, “Destroy a Random enemy minion, then it dies. Your opponent loses 4 mana next turn.
Don’t underestimate this card. the 9 Mana 9/9 is filler, yes, but that Passive is beyond deadly, so long as it stays alive. Which I think it would.
What every big deck loves to see.