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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Ancient Pterrordax
Battlecry: Choose to gain Stealth until next turn, Elusive, or Windfury.
Neutral Rare Minion 4 4 4
Ancient Raptor
Battlecry: Choose to gain +3 Attack, Divine Shield, or "Deathrattle: Summon two 1/1 Plants."
Neutral Epic Minion 2 2 1
Ancient Stegodon
Battlecry: Choose to gain TauntPoisonous, or +1/+1.
Neutral Common Minion 3 1 5
Archaios
Whenever another friendly minion attacks, set its Health equal to this minion's Health.
Priest Legendary Minion 3 1 6
Axe of the Forefathers
After your hero attacks, deal 1 damage to all minions.
Warrior Common Weapon 3 2 2
Blob of Tar
Poisonous, Taunt Deathrattle: Summon a 1/2 Blob with Poisonous and a 1/2 Blob with Taunt.
Neutral Common Minion 4 2 4
Bloodpetal Biome
Discover Temporary 1-Cost minion.
Warlock Rare Location 1
Bonechill Stegodon
Deathrattle: Deal 6 damage to three random enemies.
Death Knight Common Minion 6 6 3
Bralma Searstone
Your Elementals deal 1 extra damage.
Shaman Legendary Minion 3 1 5
Bugsquasher
Battlecry: Deal 6 damage to an enemy minion with a minion type.
Demon Hunter Rare Minion 4 5 3
Caustic Fumes
Destroy an enemy minion. Kindred: Deal 2 damage to all minions.
Warlock Common Spell 4
Cinderfin
Deathrattle: Summon a 2/1 Sizzling Cinder.
Shaman Common Minion 2 1 2
City Chief Esho
Battlecry: If every minion in your deck shares a minion type, give your other minions +2/+2 (wherever they are).
Neutral Legendary Minion 6 5 7
City Defenses
Summon two 0/6 Security with Taunt. They gain +1 Attack when damaged.
Warrior Epic Spell 4
Cloud Serpent
Battlecry: Get a copy of another Elemental or Dragon in your hand.
Neutral Rare Minion 4 4 3
Conjured Bookkeeper
Deathrattle: Draw a spell. Kindred: Summon a copy of this.
Mage Epic Minion 3 2 2
Cower in Fear
Deal 3 damage to a minion. The next Beast you play this turn costs (2) less.
Hunter Common Spell 2
Crater Gator
Battlecry: Until the start of your next turn, the enemy hero can't be healed.
Neutral Common Minion 4 5 4
Creature of the Sacred Cave
At the end of your turn, recast a random Holy spell you cast this turn (targets this if possible).
Paladin Epic Minion 4 2 5
Cryosleep
Deal 4 damage and draw a card. Kindred: Draw another.
Death Knight Rare Spell 4
Crypt Map
Discover a Frost Rune card. If you play it this turn, also pick one of the others.
Death Knight Common Spell 1
Crystal Tender
Tradeable Battlecry: Gain empty Mana Crystals until both players have the same Mana.
Neutral Epic Minion 2 2 2
Cultist Map
Discover a card from your deck. If you play it this turn, also pick one of the others.
Rogue Rare Spell 2
Curious Explorer
Deathrattle: Reduce the Cost of a minion in your opponent's hand by (2).
Neutral Common Minion 2 3 5
Cursed Catacombs
Discover a minion from your deck. Make it Temporary.
Warlock Epic Spell 0
Deathrot Maw
Taunt Deathrattle: Summon a Fel Beast.
Warlock Rare Minion 6 2 8
Dinositter
At the end of your turn, reduce the Cost of a random Beast in your hand by (1).
Hunter Common Minion 2 2 3
Dissolving Ooze
Battlecry: Destroy a friendly minion. Spit out the Bones of its Attack and Health to your hand.
Neutral Rare Minion 3 3 3
Dive the Golakka Depths
Repeatable Quest: Summon 5 Murlocs. Reward: Murlocs you summon gain +1/+1.
Paladin Legendary Spell 1
Dread Raptor
Battlecry: Draw a Deathrattle minion that costs (3) or less. Kindred: It costs (0).
Death Knight Rare Minion 4 3 4
Elise the Navigator
Battlecry: If your deck started with 10 cards of different Costs, craft a custom location.
Neutral Legendary Minion 4 3 5
Endbringer Umbra
Battlecry: Trigger the Deathrattles of 5 friendly minions that died this game.
Neutral Legendary Minion 7 6 6
Enter the Lost City
Quest: Survive 10 turns. Reward: Latorvius, Gaze of the City.
Warrior Legendary Spell 1
Entomologist Toru
Battlecry: Put each minion in your hand into 0/1 Jars that cost (1). Break them to release the minions!
Demon Hunter Legendary Minion 9 7 7
Escape the Underfel
Quest: Play 6 Temporary cards. Reward: Underfel Rift.
Warlock Legendary Spell 1
Eternal Bloodpetal
Deathrattle: Summon a 0/1 Eternal Seedling.
Druid Epic Minion 4 5 1
Flight of the Firehawk
Draw two minions of different minion types. Give them +2/+2.
Shaman Common Spell 3
Fortify
Gain 3 Armor. Deal damage equal to your Armor to an enemy minion.
Warrior Common Spell 3
Fumigate
Deal 3 damage to a minion and all others of the same minion type.
Demon Hunter Epic Spell 2
Glade Ecologist
Deathrattle: Get a 1-Cost Holy spell that gives a minion +2 or -2 Health.
Priest Rare Minion 1 2 1
Gladesong Siren
Lifesteal Costs (1) if you've played a Holy and Shadow spell this turn.
Priest Epic Minion 6 4 7
Gorishi Tunneler
Stealth After this attacks, deal 2 damage to the enemy hero.
Demon Hunter Common Minion 3 2 4
Gorishi Wasp
Whenever this takes damage, get a 1-Cost Gorishi Stinger.
Demon Hunter Epic Minion 6 2 8
Gravedawn Sunbloom
Draw 2 cards. Kindred: This costs (2) less.
Priest Common Spell 4
Gravedawn Voidbulb
Summon a random 4-Cost minion and give it Taunt. Kindred: Do it again.
Priest Rare Spell 4
Grazing Stegodon
At the end of your turn, gain +1 Attack (even while in hand or deck).
Hunter Rare Minion 3 0 5
Hatchery Helper
Battlecry: Give your other minions with 2 or less Attack +1/+2 and Taunt.
Druid Rare Minion 3 2 3
High Cultist Herenn
Battlecry: Summon two Deathrattle minions from your deck. They fight!
Death Knight Legendary Minion 8 8 6