Search

Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Acceleration Aura
At the start of your turn, gain a temporary Mana Crystal. Lasts 3 turns.
Druid, Paladin Common Spell 2
Acolyte of Infinity
Battlecry: Set the Cost of a random card in your hand to INFINITY! Deathrattle: Change it back.
Warlock Common Minion 3 5 5
Battle at the End Time
Quest: Fill your hand, then empty it. Reward: Tick aand Tock.
Hunter, Warlock Legendary Spell 1
Bitter End
Freeze a minion and its neighbors. Destroy any that are damaged.
Mage, Warrior Rare Spell 5
Brutish Endmaw
Battlecry: Discover a 1-Cost minion with a Dark Gift.
Hunter Rare Minion 3 3 3
Bygone Echoes
Summon a random 4-Cost minion. Spend 4 Corpses to summon another. Outcast: And another.
Death Knight, Demon Hunter Rare Spell 5
Chronikar
Battlecry: Give your hero +3 Attack this turn, next turn, and the turn after.
Demon Hunter Legendary Minion 5 3 5
Chronoclaws
After your hero attacks, discard your highest Cost card.
Hunter, Warlock Rare Weapon 4 4 3
Dimensional Weaponsmith
Battlecry: Give all minions and weapons in your hand +2 Attack.
Warrior Common Minion 3 2 5
Endtime Survivor
Taunt. Battlecry: If your hero took damage this turns, gain +3/+3.
Warlock, Warrior Common Minion 5 5 6
Enduring Roach
After you use your Hero Power, refresh 2 Mana Crystals.
Demon Hunter, Druid Rare Minion 3 3 4
Eternal Firebolt
Lifesteal Deal 3 damage to a minion. If it dies, return this to your hand at the end of your turn.
Mage, Priest Common Spell 3
Eternal Toil
Deal 1 damage to a minion. If it survives, draw a card. If it dies, summon a random 1-Cost minion.
Warlock, Warrior Rare Spell 1
Eventuality
Deal 2 damage. Imbue your Hero Power.
Rogue Common Spell 2
Flames of Infinity
Secret: When your enemy's turn ends, deal INFINITE damage to their highest Health minion.
Mage Common Spell 3
For All Time
Destroy all minions with 4 or less Attack. Overload: (2)
Priest, Shaman Rare Spell 4
Fragment of Nothing
After you cast a spell on a minion, draw a card.
Mage, Priest Rare Minion 4 3 6
Hand of Infinity
Can't attack heroes. Battlecry: Set this weapon's Attack to INFINITY this turn!
Paladin Rare Weapon 3 4 2
Haywire Hornswog
Elusive, Taunt Costs (1) less for each Mana Crystal you've Overloaded this game.
Shaman Rare Minion 6 4 6
Morchie
Your Rewinds keep BOTH potential outcomes. Battlecry: Discover Rewind card from any class.
Neutral Legendary Minion 4 2 5
Press the Advantage
Deal 1 damage. Give your hero +1 Attack this turn. Draw 1 card. Gain 1 Armor.
Demon Hunter, Druid Common Spell 2
Remnant of Rage
Costs (1) less for each minion that died this turn. Battlecry: Draw 2 cards.
Death Knight, Demon Hunter Common Minion 7 6 5
Shade of the End Time
Stealth Spell Damage +1
Rogue, Shaman Common Minion 3 3 3
Splintered Reality
Summon two 2/2 Treants. They gain +1/+1 for each friendly Treant that died this game.
Druid Rare Spell 4
Synchronized Spark
Deal 3 damage to an enemy. If it dies, give a random friendly minion +3/+3.
Hunter, Paladin Common Spell 4
Time-Twisted Seer
Has Spell Damage +2 while damaged.
Mage, Warrior Common Minion 1 1 3
Triennium Rex
Kindred and Deathrattle: Get a random Deathrattle minion. It costs (2) less.
Hunter Rare Minion 5 5 5
Twilight Timereaver
Choose One - Set the Attack of all other minions to 1; or Health to 1.
Druid, Paladin Rare Minion 5 5 5
Voodoo Totem
At the end of your turn, get a random Shadow spell.
Priest, Shaman Common Minion 2 0 4
Winged Aberration
Rush Combo and Overload (2): Gain Immune this turn and Windfury.
Rogue, Shaman Rare Minion 4 4 4
Wings of Eternity
Discover a Dragon from the past with a Dark Gift.
Priest Common Spell 1