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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Flame Lance
Deal 25 damage to a minion.
Mage Common Spell 5
Flame Leviathan
Rush When you draw this, deal 2 damage to all characters except Mechs.
Mage Legendary Minion 7 7 7
Flame Revenant
After you summon an Elemental, give it +1/+1.
Neutral Common Minion 2 2 3
Flametongue Totem
Adjacent minions have +2 Attack.
Shaman Minion 2 0 3
Fleethoof Pearltusk
Rush Corrupt: Gain +4/+4.
Neutral Common Minion 5 4 4
Flesh Behemoth
Taunt Deathrattle: Draw another Undead and summon a copy of it.
Neutral Rare Minion 9 4 8
Fleshshaper
Taunt. Battlecry: If you have 5 or more Armor, summon a copy of this.
Warrior Common Minion 6 3 8
Flickering Lightbot
Gigantify Costs (1) less for each Holy spell you've cast this game.
Paladin Rare Minion 5 3 3
Floating Watcher
Whenever your hero takes damage on your turn, gain +2/+2.
Warlock Common Minion 5 4 4
Floppy Hydra
Deathrattle: Shuffle a copy of this into your deck with permanently doubled Attack and Health.
Neutral Rare Minion 3 2 4
Flowrider
Battlecry: If you're OverloadedDiscover a spell from your deck.
Shaman Common Minion 1 2 1
Flux Revenant
Taunt Whenever you would damage this with a Nature spell, it gains +2/+1 instead.
Shaman Rare Minion 2 1 4
Flying Machine
Windfury
Neutral Common Minion 3 1 4
Foe Reaper 4000
Also damages the minions next to whomever he attacks.
Neutral Legendary Minion 8 6 9
Fogsail Freebooter
Battlecry: If you have a weapon equipped, deal 2 damage.
Neutral Rare Minion 2 2 2
Force-Tank MAX
Divine Shield
Neutral Common Minion 8 7 7
Foreboding Flame
Battlecry: Demons that didn't start in your deck cost (1) less this game.
Warlock Common Minion 2 2 3
Forgotten Animatronic
At the end of your turn, destroy a minion with less Attack than this.
Neutral Common Minion 5 4 6
Fortune Teller
Taunt Battlecry: Gain +1/+1 for each spell in your hand.
Priest Common Minion 5 3 3
Fossilized Kaleidosaur
Battlecry: Gain two random bonus effects. Excavate a treasure.
Paladin Rare Minion 4 3 4
Foul Egg
Deathrattle: Summon a 3/3 Undead Chicken.
Neutral Common Minion 1 0 2
Fragment of Nothing
After you cast a spell on a minion, draw a card.
Mage, Priest Rare Minion 4 3 6
Frantic Hippogryph
Rush. Honorable Kill: Gain Windfury.
Neutral Common Minion 5 3 7
Free Spirit
Battlecry and Deatharttle: Your Hero Power gains 1 more Armor this game.
Druid Epic Minion 1 1 2
Freebird
Charge Battlecry: Gain +1/+1 for each other Freebird you've played this game.
Neutral Epic Minion 4 2 2
Frenzied Felwing
Costs (1) less for each damage dealt for your opponent this turn.
Neutral Rare Minion 4 3 3
Frequency Oscillator
Battlecry: The next Mech you play costs (1) less.
Neutral Common Minion 1 2 1
Frost Elemental
Battlecry: Freeze a character.
Neutral Common Minion 6 5 5
Frost Queen Sindragosa
Colossal +2 After an enemy minion is Frozen, destroy it.
Death Knight Legendary Minion 7 6 6
Frostbitten Freebooter
Deathrattle: Freeze 3 random enemies. Any that were already Frozen take 5 damage instead.
Death Knight, Warlock Epic Minion 3 2 2
Frostbitten Imp
Battlecry: Freeze this.
Neutral Common Minion 2 5 3
Frostburn Matriarch
Battlecry: If you're holding a minion with a Dark Gift, summon two 4/4 Dragons with Taunt.
Death Knight Rare Minion 5 4 4
Frostfin Chomper
Battlecry: If you played an Elemental last turn, summon three 1/1 Murlocs.
Shaman Rare Minion 3 2 3
Frostsaber Matriarch
Taunt. Costs (1) less for each Beast you've summoned this game.
Druid Epic Minion 7 4 5
Frozen Crusher
After this minion attacks, Freeze it.
Neutral Rare Minion 5 8 8
Frozen Mammoth
This is Frozen until you cast a Fire spell.
Neutral Epic Minion 4 6 7
Frozen Shadoweaver
Battlecry: Freeze an enemy.
Neutral Common Minion 3 4 3
Funkfin
Divine Shield Your minions with Divine Shield have +2 Attack.
Paladin Common Minion 3 2 2
Furious Felfin
Battlecry: If your hero attacked this turn, gain +1 Attack and Rush.
Demon Hunter Rare Minion 2 3 2
Furious Furnace
Magnetic Also damages minions next to whomever this attacks.
Warrior Epic Minion 2 1 3
Future Emissary
Battlecry: Reduce the Cost of all Dragons in your hand by (1). Give them +1/+1.
Neutral Common Minion 4 4 4
Fye, the Setting Sun
Rush, Lifesteal, Taunt Costs (1) less for each Dragon you've summoned this game.
Druid Legendary Minion 9 4 12
Fyrakk the Blazing
Immune to Fire spells. Battlecry: Cast 15 Mana worth of Fire spells at random enemies.
Neutral Legendary Minion 10 7 7
Gahz'rilla
Whenever this minion takes damage, double its Attack.
Hunter Legendary Minion 7 6 9
Gaia, the Techtonic
Colossal +2 After a friendly Mech attacks, deal 1 damage to all enemies.
Mage Legendary Minion 8 5 7
Galactic Crusader
Taunt Deathrattle: Get two random Holy spells. They cost (3) less.
Neutral Rare Minion 7 3 9
Galvanizer
Battlecry: Reduce the Cost of Mechs in your hand by (1).
Neutral Rare Minion 2 1 2
Gan'arg Glaivesmith
Outcast: Give your hero +3 Attack this turn.
Demon Hunter Common Minion 3 3 3