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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Argent Watchman
Can't attack. Inspire: Can attack as normal this turn.
Neutral Rare Minion 2 2 4
Boneguard Lieutenant
Inspire: Gain +1 Health.
Neutral Common Minion 2 3 2
Brave Archer
Inspire: If your hand is empty, deal 2 damage to the enemy hero.
Hunter Common Minion 1 2 1
Coliseum Manager
Inspire: Return this minion to your hand.
Neutral Rare Minion 3 2 5
Confessor Paletress
Battlecry and Inspire: Summon a random Legendary minion.
Priest Legendary Minion 7 5 4
Dalaran Aspirant
Spell Damage +1 Inspire: Gain Spell Damage +1.
Mage Common Minion 4 3 5
Dragonhawk Rider
Inspire: Gain Windfury this turn.
Neutral Common Minion 3 3 3
Infinite Amalgam
Inspire, Frenzy, Spellburst, Honorable Kill, and Overkill: Sumon a random 1-Cost minion.
4
Kodorider
Inspire: Summon a 3/5 War Kodo.
Neutral Epic Minion 6 3 5
Kvaldir Raider
Inspire: Gain +2/+2.
Neutral Common Minion 5 4 4
Lowly Squire
Inspire: Gain +1 Attack.
Neutral Common Minion 1 1 2
Mukla's Champion
Inspire: Give your other minions +1/+1.
Neutral Common Minion 5 5 3
Murloc Knight
Inspire: Summon a random Murloc.
Paladin Common Minion 4 3 4
Nexus-Champion Saraad
Inspire: Add a random spell to your hand.
Neutral Legendary Minion 5 4 5
Orgrimmar Aspirant
Inspire: Give your weapon +1 Attack.
Warrior Common Minion 3 3 3
Recruiter
Inspire: Add a 2/2 Squire to your hand.
Neutral Epic Minion 5 5 4
Savage Combatant
Inspire: Give your hero +2 Attack this turn.
Druid Rare Minion 4 5 4
Silver Hand Regent
Inspire: Summon a 1/1 Silver Hand Recruit.
Neutral Common Minion 3 3 3
Spawn of Shadows
Battlecry and Inspire: Deal 4 damage to each hero.
Priest Rare Minion 5 5 5
Thunder Bluff Valiant
Battlecry and Inspire: Give your Totems +2 Attack.
Shaman Rare Minion 5 3 6
Tournament Medic
Inspire: Restore 2 Health to your hero.
Neutral Common Minion 4 1 8
Void Crusher
Inspire: Destroy a random minion for each player.
Warlock Rare Minion 6 5 4