Finale Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Boogie Down Summon two 1-Cost minions from your deck. Finale: Summon another. |
Paladin | Common | Spell | 4 | |||
Chill Vibes Restore 8 Health. Finale: Summon a 3/3 Elemental with Taunt. |
Shaman | Common | Spell | 3 | |||
Chorus Riff Draw a minion. Give it +3/+3. Finale: Play your last Riff. |
Warrior | Rare | Spell | 3 | |||
Demonic Dynamics Discover 2 Demons. Finale: Give them +1/+2. |
Warlock | Rare | Spell | 3 | |||
Infinitize the Maxitude Discover a spell. Reduce its Cost by (1). Finale: Return this to your hand at end of turn. |
Mage | Legendary | Spell | 2 | |||
Mic Drop Draw 2 cards. Finale: Give your weapon +2 Attack. |
Rogue | Common | Spell | 3 | |||
Power Chord: Synchronize Choose a minion. Add a copy of it to your hand. Finale: Give both +1/+2. |
Priest | Common | Spell | 2 | |||
Taste of Chaos Deal 2 damage to a minion. Finale: Discover a Fel spell. |
Demon Hunter | Common | Spell | 1 | |||
Through Fel and Flames Give a minion Rush. Finale: And +1/+1. |
Demon Hunter, Warrior | Rare | Spell | 0 | |||
Verse Riff Give your hero +2 Attack this turn. Gain 2 Armor. Finale: Play your last Riff. |
Warrior | Common | Spell | 1 | |||
Volume Up Draw 3 spells. Finale: Discover a copy of one. |
Mage | Epic | Spell | 4 |