Fatespinner

Fatespinner Card

Fatespinner is a 5 Mana Cost Epic Druid Minion card from the Knights of the Frozen Throne set!

Card Text

Choose a Deathrattle (Secretly) - Deal 3 damage to all minions; or Give them +2/+2.

Flavor Text

Her clothing? Pure silk, of course.

Fatespinner Additional Information

  1. “Secretly” will mean that your opponent will not know what choice you made!
  2. If you choose the +2/+2 option, it will buff ALL minions.

Fatespinner Decks

These are the most recent decks that have featured Fatespinner in the last year.

39 Comments

  1. Peter
    August 8, 2017 at 1:55 pm

    Druid really needs any board clear, even a delayed one.
    Can also be nice in a token deck, but might not be good enough there
    7/10 just for the delayed hellfire

    Reply
  2. Shpudowsh
    July 31, 2017 at 11:27 pm

    This could see some play in token druid. You have for example four minions plus you play this on five and your opponent may think that you pick the +2/+2 so he must kill your other minuons first if they don’t want your minions to get buffed.

    Reply
  3. Imaloony
    July 27, 2017 at 4:32 pm

    This is really cool design, and also gives Druid a board clear option. I get the feeling that the AoE will be picked nine times out of ten, but that’s still fine. My only concern is that it may be too slow of a board clear.

    Reply
    • Foodbeard
      July 29, 2017 at 7:06 am

      Agree. It’s not going to do much against aggro, but it could be a big setback for midrange and could draw out removal vs. control. Love the design of this card.

      Reply
  4. Foodbeard
    July 27, 2017 at 3:04 pm

    Very interesting! At worst it’s a board clear with a 5/3 body, and at best it’s some serious mind games.

    Vs. Aggro: Okay, not great. It’s a delayed board clear because it has to die before you get the 3 damage, so an aggro deck could ignore it and maybe get 1-2 turns of face damage in before the clear goes off. (Dear lord, do not choose the buff.)

    Vs. Midrange: Excellent. It’s big enough that they can’t ignore it and 3 damage could really screw up their board. It comes down on turn 4, which is right around when they want to start making swingy plays, so dealing with it could screw up their tempo.

    Vs. Control: Decent. If you trade it into something it will deal 8 damage and maybe kill a couple other of their minions, too. Might get some decent value out of it. A control deck should be able to deal with this without too much trouble, though.

    Overall: 8/10

    Reply
    • Th0massn
      July 27, 2017 at 4:10 pm

      8/10 even though it’s only playable against midrange? idk my dude

      Reply
      • Foodbeard
        July 28, 2017 at 8:26 pm

        It’s a strong tempo play that can also get good value against slow decks. VERY good against midrange and pretty solid against control. I would strongly consider adding it to any Druid deck except aggro. Even then, maybe the buff would be good for Aggro Druid. 8/10

        Reply
      • Foodbeard
        July 28, 2017 at 8:27 pm

        (Also, a card doesn’t have to be amazing against every archetype to be a strong card.)

        Reply
  5. Fanderay
    July 27, 2017 at 12:35 pm

    I don’t know how good this card could be but the idea of “Choose (secretly)” is great!! Love this card.

    Reply
  6. RV
    July 27, 2017 at 10:52 am

    Cool card design, ultimately meaningless because it will be obvious which one you’re doing.

    Seeing how Druid struggles with board clears, think we’ll see the 3 damage to board a lot more often.

    Reply
    • Sober667
      July 27, 2017 at 2:57 pm

      I bet becouse enemy would not go for kill on it u can got ckicky and swich to less faworable for u to bluf

      Reply
    • billius
      July 29, 2017 at 4:23 am

      i was thinking just that, like what’s the point of the “secret” when it’ll be easy enough to guess which one u choose

      Reply
  7. WinterHS
    July 27, 2017 at 10:45 am

    I’m pretty sure most of the time players will pick the aoe effect over the buff based on druid’s lack of board clears

    Reply
  8. Mr.Brightside
    July 27, 2017 at 9:37 am

    This would be really interesting with fandral deal three to the board buff your guys? it can be played in one turn so who knows. This card looks good just based off of the deal three to the board.,

    Reply
    • dean
      July 27, 2017 at 9:59 am

      Fandral makes this card worse xD

      Gives ALL minions 2+ health
      then Deals 3 damage to ALL minions

      so basically it becomes a deal 1 damage to all minions lol.

      Reply
      • Peter
        July 29, 2017 at 7:03 pm

        and gives them +2 attack
        so it kinda casts inner rage on all minions

        Reply
  9. Threepenny
    July 27, 2017 at 9:19 am

    This is actually a harder 50/50 for your opponent than thought. Imagine you both have the same sized board, your opponent has to consider killing off your minions to get a great +2+2 buff for his side, but if he kills your minions with his, his minions are more susceptible to the 3 damage aoe. I can definitely see this in competitive play in some form of midrange esque Druid.

    Reply
  10. Some Dude
    July 27, 2017 at 9:13 am

    Your opponents got a full board, choose “deal 3 dmg to all”
    If you got a full board, choose “+2/+2 to all”

    Not much of a “secret” really

    Reply
  11. Coldplay3R
    July 27, 2017 at 9:08 am

    this card is really though to evaluate. New mechanics are hard to look at.

    I only see it running in an control deck so it will mostly be played as a board clear. You can combo it with Wrath for a 7 mana 3 aoe combo.
    Being a deathrattle not a battlecry clearly makes it worse, as the opponent can choose when to activate it.
    You can compare it with abomination, but you don’t have taunt on it, and the health is really poorly stated.
    Don’t know if it will see play but i like the design of it.

    The +2/+2 for every minion would look good in an aggro deck but i can’t see it ever be consistent in a deck like that.
    —————–
    3/5
    Nice design of a card. Makes the game more skillful.

    Reply
    • Yorek
      July 27, 2017 at 12:49 pm

      The only thing I would point out is that would be a two card combo to deal 3 AoE damage and leave you nothing on the board. Another two card combo to deal 3 AoE damage exists:

      Pyromancer with Starfall, but you actually are left with a minion a 3/1.

      Reply
  12. SadClown33
    July 27, 2017 at 8:30 am

    The fact that it gives +2/+2 to all minions might have an impact on its viability. I think that fact that its a secret deathrattle might not actually matter. Your opponent can just evaluate the 2 outcomes pretty easily. Its not like the case of actual secrets where there are multiple ones. Worst case its a 50/50 you take.

    On the plus side this card has the advantage that if you’re down on board you can clear and if you’re ahead you can continue pressure or push lethal. Honestly a cool card design and hopefully it’ll see play.

    RIP my dust collection

    Reply
  13. Moltar
    July 27, 2017 at 7:22 am

    What happens after n’zothing this guy? It maintains its previous deathrattle? Gets a random one selected? (like discovers when yogg) Or you get to choose again? (i doubt)

    Reply
    • Kenchilada
      July 27, 2017 at 7:27 am

      I don’t think it’ll come back from N’Zoth, sadly. Even though the deathrattle is written on the card, it has a battlecry-style deathrattle like Unearthed Raptor. For instance, if it is Dirty Ratted, the “battlecry” would not activate and you would not get the deathrattle. So when N’Zoth is played, he can only summon minions with deathrattle on them, and the game checks and sees that the card does not have deathrattle when it is summoned.
      Great card, though. An interesting way to implement a huge deathrattle minion without making N’Zoth overpowered.

      Reply
      • Moltar
        July 27, 2017 at 7:31 am

        Makes sense, but it’s not a battlecry either right? So (in wild) brann would not make you choose twice?

        I like the mechanic, but I don’t like this kind of ambiguity.

        Reply
        • Kenchilada
          July 27, 2017 at 7:37 am

          It’s not really a battlecry, but it triggers when you play it and not when you summon it. Brann is really touchy about keywords, he doesn’t give doubles for Druid Choose Ones or Rogue Combos, even though they’re just more mechanical versions of battlecries. I do think N’Zoth Druid could exist regardless because of their new legendary, regardless of the clunky statline.

          Reply
        • Raemahn
          July 27, 2017 at 8:02 am

          No, it would work with Fandral Staghelm, although I can’t imagine why you would want to. Regardless, it appears to be the same mechanic.

          Reply
          • Bladeofsteel
            April 1, 2018 at 9:11 am

            Obviously super late, but it does come back with the chosen Deathrattle with n’zoth. Same thing happens with cube and ixlid, weird interaction is that spiritsinger Umbria didn’t work with the initial copy, but triggered the Deathrattle of copies summoned by ixilid.

    • Neroon
      July 27, 2017 at 7:28 am

      The choose one mechanics works like a battlecry, so i guess it would not have any deathrattle if resurected

      Reply
  14. Tempestos
    July 27, 2017 at 7:21 am

    “Deal 3 damage to all minions; or Give them +2/+2.” is this buffing our opponents minions should we choose the +2/+2 option? It says all minions in the first part, the “them” in the second part would still be “all minions” no?

    Reply
  15. Chris
    July 27, 2017 at 7:21 am

    Finally a board clear for druid.

    Reply
  16. Rusty
    July 27, 2017 at 7:14 am

    I think it will be pretty easy to guess which is the “secret” death rattle: you are behind on board you pick damage, you have tokens you pick buff.

    Reply
    • Schneemann
      July 27, 2017 at 7:15 am

      Mind games bro! 😀

      Reply
    • Tyronitar
      July 27, 2017 at 7:35 am

      On top of that, if your behind on the board and you choose the buff, it’ll buff your opponent’s minions too. I feel like in most cases it will be fairly easy to guess which option they chose.

      Reply
    • Raemahn
      July 27, 2017 at 8:00 am

      “But it’s so simple. All I have to do is divine from what I know of you: are you the sort of man who would put the poison into his own goblet or his enemy’s? Now, a clever man would put the poison into his own goblet, because he would know that only a great fool would reach for what he was given. I am not a great fool, so I can clearly not choose the wine in front of you. But you must have known I was not a great fool, you would have counted on it, so I can clearly not choose the wine in front of me.”

      Reply
      • Peter
        July 27, 2017 at 9:29 am

        hahaha
        i can see someone roping doing this

        Reply
  17. Schneemann
    July 27, 2017 at 7:12 am

    Love the archetype. More of this pls Blizz! 😉

    Reply
  18. EPOCH
    July 27, 2017 at 7:10 am

    such a good card for aggro buff druid, go tokens and then this with SECRET deathrattle , then kill this minion and buff your tokens for +2/+2 , very nice and good stats for aggro card!

    Reply
  19. Usurperlord
    July 27, 2017 at 7:09 am

    This is fantastic card design on blizzard’s part. It’ll actually have to make players put thought into different situation and can lead to a bluff/double bluff game. This is really exciting for KoTF

    Reply

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