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Nightfall

DecksFavoritesPlayersComments

Nightfall's Comments

Herald of Light

Divine hymn with a body, though it does have a requirement. May see some play if it can find a spot, but healing is often just kinda meh.

3/5

Jump to Comment

Herald of Shadows

Main issue is that there is no warlock deck that was looking for a card like this.

3/5, with the right deck it might see play but in the current meta it’s a dead card.

Jump to Comment

Commander Ulthok

At least you can watch your opponent do some amazing plays while you’re dying.

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Commander Ulthok

That’s right, but is it worth playing a card that is absolutely dead unless you’re winning, at which point this card is just a win more card?

Jump to Comment

Immolate

Do you realise that the best deck atm is mech paladin, and they tend to vomit their cards on the board…

Jump to Comment

Clownfish

I dub thee, scamfish.

5/5

Jump to Comment

Tidelost Burrower

This card will fail only because murloc shaman doesn’t have enough in standard.

That is not to say this card is bad, it’s good. It dredges, summons great stats for the cost, potential extra effect because the copy can have a deathrattle or ongoing effect.

4/5

Jump to Comment

Command of Neptulon

Instantly reacts to the board, enormous stats for the cost with the downside being a meager 1 overload.

5/5

Jump to Comment

Herald of Nature

hmmm yes token druid, a natural fit.

5/5

Jump to Comment

Moonbeam

1 mana deal 2 damage has always been fair, also, it can go face.
If anything, someone will make an OTK with it in wild.

4/5

Jump to Comment

Immolate

What you talking about? The game is in a much healthier spot now. This card is by no means overpowered, but I agree, I dislike the idea of disrupting people’s stuff like this. Still, it’s only for one class, so it won’t be too bad. What is bad is when there was never time to play a high mana cost card, which was the meta not too long ago…

Jump to Comment

Spirit of the Tides

This should maybe be considered more of a 3 mana card, as on turn two, it will suck.

So, a 3 mana 3/4 with the potential to become larger every turn. It’s probably dead before the next turn, and even if it isn’t, it requires you to waste at least 1 mana to get a buff at all.

2/5, I don’t see this one working out.

Jump to Comment

Immolate

‘Great’ against combo decks is an overstatement, but at least there it may be useable.

Jump to Comment

Immolate

4 mana do nothing is garbage. People mustn’t underestimate how much can be done in 3 turns. This will be great against combo decks, but any aggro deck will not be bothered in the slightest when this card sees play.

Will be great fun though, the tears of all them combo players will be beautiful.

2/5

Jump to Comment

Commander Ulthok

I don’t know but this effect seems worse than letting your opponent draw 2 cards…

Jump to Comment

Clash of the Colossals

Could’ve been 0 mana, then, maybe it could see some play.

There is just no moment where you can spend 3 mana for such a minor upside down the road. Even on turn 10, you may just not be able to play the colossus you get from the card…

1/5

Jump to Comment

Nether Portal (Enchantment)

Never has infinite value felt this bad. I basically never encountered an enemy that couldn’t deal with two 3/2 imps on any given turn. You’re just left with an empty, discarded hand and a portal without the imps because they died before they could attack even once.

Jump to Comment

Azari, the Devourer

I think that if anyone allows their opponent to play all seals, they probably deserve to lose.

Jump to Comment

Goldshell Turtle

Ah, yes, the card that costs 44 mana… Nice typo

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Balance Changes Announced - Standard & Wild Nerfs - Releasing Next Tuesday (April 26)

Ah, so you were the kind of person to play switcheroo priest?

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