Deathrattle is one of the keywords in Blizzard's card game Hearthstone. It was in the game ever since its original launch. Deathrattle is an extra effect that happens when a minion (or weapon) dies. For example, a…
Rush is one of the keywords in Blizzard's card game Hearthstone. It was first added to the game in The Witchwood expansion, it's now appearing on multiple cards in each set. Normally, minions that come into play can't…
Taunt is one of the keywords in Blizzard's card game Hearthstone. This defensive mechanic is commonly present on minions throughout the entire game. A minion with Taunt is a sort of wall between your opponent's minions…
Battlecry is one of the keywords in Blizzard's card game Hearthstone. In fact, it's one of the most common mechanics in the entire game. Battlecry card does something when entering the board from your hand - in other…
Today I’d like to discuss how to optimize your trades, play on curve, and finally, I would like to expand on the term board control that I briefly touched on in the last guide. In this series of guides, I focus on…
Hey guys, Kre’a here and today I’d like to present you with my ‘Play the Player, Not the Game’ series. This series aims to better educate you on the small nuances of Hearthstone that will give you the upper hand in…
Bluffing, card advantage, and hovering over cards are simple yet impactful on our overall success in Hearthstone. While these may seem like very basic things to discuss, the applying these rules to your gameplay will…