Amalgams Anonymous

Class: Hunter - Format: pegasus - Type: combo - Season: season-131 - Style: fun

Rate this Deck

Like or Dislike? Take a second to tell us how you feel!

0

Deck Import

I had to create an account just to upload this because, well… I can’t stop playing it. This deck isn’t quite a meme, nor is it a reliable climber, but what it does do is provide endless variety, ridiculously satisfying combos, and a test of your patience and card management skills. If you enjoy chaos, calculated risk-taking, and occasionally making your opponent question reality, this is the deck for you. Warning: Definitely NOT beginner-friendly!

How It Plays:

  • Early Game: Your main goal is survival. Stall with Rangari Scout into Titanforged Traps—double secret value for double the annoyance. The whole deck revolves around squeezing every ounce of utility out of your Rangari Scouts, so clone them whenever possible.
  • Pet Parrot: Might seem extra, but it can help recover an Amalgam or a Rangari Scout if yours get obliterated. Just don’t play another 1-cost minion before dropping this, or you’ll be crying inside.
  • Mystery Egg: A sleeper MVP, especially if you have a massive Amalgam—get two copies and watch the madness unfold.
  • Fishing Rod on Turn 3? Equip it but don’t swing yet—wait until you can milk value from either buffing an Amalgam or using a Discover card.
  • Band Manager: Can be utterly busted if you hit a Discover chain, giving you two copies of each card. Be prepared for maximum brain melt while managing your hand.

Common Mistakes (a.k.a. Lessons in Suffering):

???? DO NOT yeet your Ten-Gallon Hat too early. If it lands on an Amalgam, welcome to hand management purgatory. The hat is your late-game win condition—use it wisely!

???? Camouflage Mount/Painted Canvasaur + Reborn Adaptation? If this happens to your AA, brace yourself. You’re about to turn your deck into a never-ending value factory that makes drawing anything important nearly impossible. It’s not an instant loss, just… a very hard game now.

???? Overdrawing & Duplicate Madness: With this deck’s Discover mechanics, overdrawing is a real threat. It takes time to learn when it’s okay to mill yourself into oblivion and when you actually need to protect key pieces.

Final Verdict:

This deck is like learning to juggle chainsaws—insanely difficult, wildly rewarding, and sometimes you’ll accidentally cut yourself. But once you get the rhythm down? Pure satisfaction.

Again, not for the faint of heart (or beginners), but if you’re up for a challenge that keeps every match fresh, you’re in for a treat. Good luck, and may your Rangari Scouts always be plentiful! ????????

Leave a Reply