Search

Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Flameheart
Draw 2 cards. Gain 4 Armor.
Neutral Free 3
Flash Forward
Each player gains two Mana Crystals and draws two cards.
Druid Free Spell 2
Fleeing Treant
Battlecry: Imbue your Hero Power. Your next one costs (0).
Neutral Free Minion 2 2 2
Flex-plosion
Blow up half of your opponent's stuff.
Neutral Free Spell 7
Flo Slatebrand
Battlecry and Deathrattle: Add a random Treasure to your hand.
Warrior Free Signature Treasure 5
Fluctuating Totem
Stealth for 1 turn. At the end of your turn, evolve adjacent minions.
Shaman Free Signature Treasure 2
Flurry (Rank 2)
Freeze two random enemy minions. (Upgrades when you have 10 Mana.)
Mage Rare Spell 0
Flurry (Rank 3)
Freeze three random enemy minions.
Mage Rare Spell 0
Fool's Azerite
Discover a 2-Cost card. It costs (0).
Neutral Common Spell 1
For the Alliance!
Start of Game: Draw this. Shuffle 15 Tradeable spells into your deck that Discover a spell from the Alliance.
Neutral Free Signature Treasure 1
For the Horde!
Start of Game: Draw this. Shuffle 15 Tradeable spell into your deck that Discover a spell from the Horde.
Neutral Free Signature Treasure 1
Forest Blossoms
Summon two 2/2 Treants.
Druid Common Spell 1
Forge in Light
Give all minions in your hand +3/+3 and Divine ShieldAllied: Paladin.
Paladin Free Signature Treasure 7
Fortune
This is a copy of the top card of your deck.
Priest Free Spell -1
Fractured Spirits
Silence a minion, then summon 2 copies of it.
Priest Free Signature Treasure 6
Fragment of Mi'da
Casts When Drawn Summon Mi'da, Pure Light.
Priest Free Spell 6
Framed
Casts When Drawn Overload: (2)
Shaman Free Spell 0
From Golden Light
Hero Power Summon a friendly minion that died this game with 1 health.
Paladin Free Hero Power 2
Frost Lotus Blossom
Draw 2 cards. Gain 10 Armor.
Druid Rare Spell 3
Frost Plague
Casts When Drawn Take 2 damage. Your next card costs (1) more (up to 10).
Death Knight Free Spell 1
Frost Shards
Hero Power Deal 1 damage. Add a 2/1 Ice Shard that Freezes to your hand.
Mage Free Hero Power 1
Fury (Rank 2)
Give your hero +3 Attack this turn. (Upgrades when you have 10 Mana.)
Demon Hunter Common Spell 1
Fury (Rank 3)
Give your hero +4 Attack this turn.
Demon Hunter Common Spell 1
Future Conflux
Discover a Dragon that costs (5) or more and summon it. Also get a copy of it.
Priest Epic Location 7
Future Gnomeregan
Paladin Epic Location 2
Future Silvermoon
Deal 5 damage to the lowest Health enemy minion. Excess damage hits the enemy hero.
Hunter Epic Location 4
Gain Momentum
Questline: Draw 5 cards in one turn. Reward: Reduce the Cost of the cards drawn by (1).
Demon Hunter Legendary Spell 0
Galakrond, Azeroth's End (Priest)
Battlecry: Destroy 4 random enemy minions. Equip a 5/2 Claw.
Priest Legendary Hero 7
Galakrond, Azeroth's End (Rogue)
Battlecry: Draw 4 cards. They cost (0). Equip a 5/2 Claw.
Rogue Legendary Hero 7
Galakrond, Azeroth's End (Shaman)
Battlecry: Summon two 8/8 Storms with Rush. Equip a 5/2 Claw.
Shaman Legendary Hero 7
Galakrond, Azeroth's End (Warlock)
Battlecry: Summon 4 random Demons. Equip a 5/2 Claw.
Warlock Legendary Hero 7
Galakrond, Azeroth's End (Warrior)
Battlecry: Draw 4 minions. Give them +4/+4. Equip a 5/2 Claw.
Warrior Legendary Hero 7
Galakrond, the Apocalypse (Priest)
Battlecry: Destroy 2 random enemy minions. (Invoke twice to upgrade.)
Priest Legendary Hero 7
Galakrond, the Apocalypse (Rogue)
Battlecry: Draw 2 cards. They cost (0). (Invoke twice to upgrade.)
Rogue Legendary Hero 7
Galakrond, the Apocalypse (Shaman)
Battlecry: Summon two 4/4 Storms with Rush. (Invoke twice to upgrade.)
Shaman Legendary Hero 7
Galakrond, the Apocalypse (Warlock)
Battlecry: Summon 2 random Demons. (Invoke twice to upgrade.)
Warlock Legendary Hero 7
Galakrond, the Apocalypse (Warrior)
Battlecry: Draw 2 minions. Give them +4/+4. (Invoke twice to upgrade.)
Warrior Legendary Hero 7
Galakrond's Fury
Hero Power Summon a 2/1 Elemental with Rush.
Shaman Free Hero Power 2
Galakrond's Guile
Hero Power Add a Lackey to your hand.
Rogue Free Hero Power 2
Galakrond's Malice
Hero Power Summon two 1/1 Imps.
Warlock Free Hero Power 2
Galakrond's Might
Hero Power Give your hero +3 Attack this turn.
Warrior Free Hero Power 2
Galakrond's Wit
Hero Power Add a random Priest minion to your hand.
Priest Free Hero Power 2
Garr
Whenever this minion takes damage, summon a 2/3 Elemental with Taunt.
Neutral Legendary 5
Gathering Storm
Gain a Corpse. Draw a card.
Death Knight Free Hero Power 2
Gearmaster Mechazod
Boss Mechazod wins if he defeats either of you!
Neutral Legendary 10
Generous Spirit
Choose a friendly minion. Give it to your opponent and draw 3 cards.
Priest Free Spell 2
Ghoul Blitz
Summon a 2/1 Ghoul with Charge. It dies at the end of turn.
Death Knight Free Hero Power 2
Giant Insect
Free 7