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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Felstring Harp
Whenever your hero would take damage on your turn, restore 2 Health instead. Lose 1 Durability.
Warlock Epic Weapon 1 0 3
Festival Security
Taunt Finale: Force all enemy minions to attack this.
Neutral Rare Minion 3 2 5
Fight Over Me
Choose two enemy minions. They fight! Add copies of any that die to your hand.
Priest Epic Spell 4
Flowrider
Battlecry: If you're OverloadedDiscover a spell from your deck.
Shaman Common Minion 1 2 1
Free Spirit
Battlecry and Deatharttle: Your Hero Power gains 1 more Armor this game.
Druid Epic Minion 1 1 2
Freebird
Charge Battlecry: Gain +1/+1 for each other Freebird you've played this game.
Neutral Epic Minion 4 2 2
Frequency Oscillator
Battlecry: The next Mech you play costs (1) less.
Neutral Common Minion 1 2 1
Funkfin
Divine Shield Your minions with Divine Shield have +2 Attack.
Paladin Common Minion 3 2 2
Ghost Writer
Battlecry: Discover a spell. Finale: Discover another.
Neutral Common Minion 5 4 4
Glaivetar
Deathrattle: Draw 1 card. (Play Outcast cards while equipped to improve!)
Demon Hunter Rare Weapon 4 4 2
Going Down Swinging
Give your hero +2 Attack and Immune this turn, then attack each enemy minion.
Demon Hunter Legendary Spell 4
Groovy Cat
Battlecry and Deathrattle: Your Hero Power gives your hero 1 more Attack this game.
Druid Rare Minion 2 2 1
Guitar Soloist
Battlecry: If you control no other minions, draw a spell, a minion, and a weapon.
Demon Hunter Common Minion 5 4 3
Halveria Darkraven
Rush After a friendly Rush minion attacks, give your minions +1 Attack.
Demon Hunter Legendary Minion 4 4 3
Hardcore Cultist
Battlecry: Deal 2 damage. Finale: To all enemies.
Death Knight Common Minion 3 2 1
Harmonic Disco
Discover a 5-Cost minion. Summon it with +1/+1. (Swaps each turn.)
Paladin Rare Spell 5
Harmonic Hip Hop
Deal 1 damage. Give your weapon +3 Attack. (Swaps each turn.)
Rogue Rare Spell 2
Harmonic Metal
Give 4 random minions in your hand +2/+2. (Swaps each turn.)
Death Knight Common Spell 3
Harmonic Mood
Give your hero +2 Attack this turn. Gain 4 Armor. (Swaps each turn.)
Druid Common Spell 2
Harmonic Pop
Deal 3 damage to all minions. Summon a 6/6 Popstar. (Swaps each turn.)
Priest Rare Spell 6
Harmonica Soloist
Battlecry: If you control no other minions, Discover and cast a Secret.
Hunter Epic Minion 3 4 2
Heartbreaker Hedanis
Battlecry: Deal 4 damage to this minion. Overheal: Deal 5 damage to a random enemy.
Priest Legendary Minion 4 4 8
Heartthrob
Overheal: Summon a random minion with Cost equal to the amount Overhealed.
Priest Epic Minion 3 2 5
Hipster
Battlecry: Discover a spell from your opponent's class that isn't in their deck.
Neutral Common Minion 2 1 3
Holotechnician
After ANY minion takes exactly 1 damage, destroy it.
Mage Epic Minion 3 3 4
Idol's Adoration
Your Hero Power costs (0). After you use it, lose 1 Durability.
Priest Common Weapon 1 0 2
Infinitize the Maxitude
Discover a spell. Reduce its Cost by (1). Finale: Return this to your hand at end of turn.
Mage Legendary Spell 2
Instrument Smasher
Whenever your weapon is destroyed, equip a random Demon Hunter weapon.
Demon Hunter Epic Minion 4 3 6
Instrument Tech
Battlecry: Draw a weapon.
Neutral Common Minion 2 1 2
Inzah
Battlecry: For the rest of the game, your Overload cards cost (1) less.
Shaman Legendary Minion 5 5 5
Jazz Bass
Deathrattle: Your next spell costs (1) less. (Overload while equipped to improve!)
Shaman Rare Weapon 3 3 2
Jitterbug
Divine Shield After a friendly character loses Divine Shield, draw a card.
Paladin Rare Minion 4 4 3
JIVE, INSECT!
Transform a minion into Ragnaros the Firelord. Overload: (2)
Shaman Legendary Spell 5
Jungle Jammer
Deathrattle: Summon a random 1-Cost Beast. (Cast spells while equipped to improve!)
Hunter Epic Weapon 4 4 2
Kangor, Dancing King
Lifesteal Deathrattle: Swap this with a minion from your hand and give it Lifesteal.
Paladin Legendary Minion 5 3 3
Keyboard Soloist
Battlecry: If you control no other minions, summon two 1/2 Amps with Spell Damage +1.
Mage Common Minion 4 2 4
Kodohide Drumkit
Deathrattle: Deal 2 damage to all minions. (Gain Armor while equipped to improve!)
Warrior Rare Weapon 4 3 2
Lead Dancer
Deathrattle: Summon a minion from your deck with less Attack than this minion.
Paladin Rare Minion 6 4 2
Lightshow
Shoot two beams at enemies that deal 2 damage. Shoot one more for each Lightshow you've cast this game.
Mage Rare Spell 3
Love Everlasting
Your first spell each turn costs (2) less. Lasts until you don't play a spell on your turn.
Priest Legendary Spell 3
MC Blingtron
Battlecry: Both players equip a 1/2 Microphones. Your opponent's increases all damage they take by 1!
Rogue Legendary Minion 5 5 5
Melomania
Each time you play a minion this turn, add a random Shaman spell to your hand.
Shaman Epic Spell 0
Merch Seller
At the end of your turn, put a random spell on the top of your opponent's deck.
Neutral Common Minion 4 3 5
Metrognome
After you play a 1-Cost card, draw a 2-Cost card. (Then increase!)
Neutral Rare Minion 3 2 4
Mic Drop
Draw 2 cards. Finale: Give your weapon +2 Attack.
Rogue Common Spell 3
Mish-Mash Mosher
Rush After this attacks, gain +1 Attack and attack a random enemy minion.
Neutral Rare Minion 8 3 10
Mister Mukla
Rush. Battlecry: Fill your opponent's hand with Bananas.
Hunter Legendary Minion 6 10 10
Mixtape
Discover a copy of a card your opponent played this game.
Rogue Common Spell 1