Heroes of Starcraft Card Reveals - Reveal Schedule, Full List of Cards From The Great Dark Beyond Mini-Set

By Stonekeep -

NewsThe Great Dark Beyond

featured-starcraft-zergling

Update: All 49 Heroes of Starcraft cards have now been revealed.

The latest Hearthstone mini-set has been announced. It's called Heroes of Starcraft and it will be released with Patch 31.4 on Tuesday, January 21. Once the mini-set is out, we'll be on the lookout for any new decks to post - but first, we have a short card reveal season ahead of us!

Mini-Set Reveal Schedule

The card reveals will start today and continue throughout the week. Times listed below are in CET. If you want to find the schedule in your own time zone, visit the official Hearthstone website here.

heroes-of-starcraft-reveal-schedule

Card List

Here are all of the cards from the mini-set revealed so far. Click on any of them to go to that card's page to see more details and community discussion.

Death Knight

Viper
Infestor
Baneling Barrage

Baneling:

Baneling

Demon Hunter

Lurker
Mutalisk
Creep Tumor

Druid

Immortal
Carrier
Construct Pylons

Interceptor (Carrier Token):

Interceptor

Hunter

Hydralisk
Roach
Evolution Chamber

Mage

Colossus
Resonance Coil
Shield Battery

Paladin

Hellion
Ultra-Capacitor
Salvage the Bunker

Transformed Hellion:

Hellbat

Priest

Mothership
Hallucination
Sentry

Rogue

Dark Templar
High Templar
Blink

Archon:

Archon

Shaman

Siege Tank
Missile Pod
Lock On

Transformed Siege Tank:

Siege Tank Deployed

Warlock

Consume
Ultralisk Cavern
Spine Crawler

Ultralisk Token:

Ultralisk

Warrior

Thor
Yamato Cannon
Concussive Shells

Transformed Thor:

Thor Explosive Payload

Neutral

The only "true" Neutral card in the mini-set will be Grunty. Other Neutral cards belong to one of three factions, and only classes from that faction can play it.

Neutral (Grunty)

Grunty

Zerg Cards

starcraft-zerg-symbol

Zerg faction cards can only be played by Death Knight, Demon Hunter, Hunter, and Warlock.

Kerrigan Queen of Blades
Ravage
Zergling
Brood Queen
Nydus Worm
Spawning Pool

Larva Token:

Larva

Protoss Cards

starcraft-protoss-symbol

Protoss faction cards can only be played by Druid, Mage, Priest, and Rogue.

Artanis
Twin Blades
Void Ray
Warp Gate
Chrono Blast
Photon Cannon

Zealot Token:

Zealot

Terran Cards

starcraft-terran-symbol

Terran faction cards can only be played by Paladin, Shaman and Warrior.

Jim Raynor
Stimpack
SCV
Ghost
Lift Off
Starport

2/1 Starship Pieces for Lift Off and Starport:

Banshee
Liberator
Medivac
Raven
Viking

Battlecruiser (Terran Starship):

Battlecruiser Starship

Marine Token:

Marine

Signature Heroes

signature-artanis-hero
signature-jim-raynor-hero
signature-kerrigan-hero

4 Comments

  1. KonuTech

    Yay, finally

  2. Asperkraken

    I'm not terribly excited about this mini-set - not because I have anything against StarCraft but they leaned so hard into the flavor that they seemed to not think how this set would work with others (future planned expansions not withstanding). I've always loved the multiclass cards but this deck was just a weird way to do it.

    While the Mech tags at least will have tribal synergy with some Wild decks, nearly all of the minions in the three factions have no minion tribe to speak of. Meaning that Zerg cards only work with Zerg cards, Protoss with Protoss.... you're not mixing these into existing decks unless someone figures out a busted combo.

    I get WHY they did this. It likely helps with balancing and worrying less about interactions with the ever-growing tail of legacy cards. The fact that even nearly all the Neutrals will be locked each to specific classes is really gonna chomp down on creativity and deck variety. I have a feeling none of this will see play in Wild. I could be wrong but nothing screams "play me!" in this set. The Archon for Rogue might be a combo-in-waiting, but you're talking twelve mana for a single creature in the end.

    Hell, even the cards that reduce cost .... are the same mana cost are what they are reducing at best. (Looking at you, Blink.) And the more powerful cards have mana costs so high for their class (Mothership) you'll likely have to use the poor mana cheats to get them out (unless you're Druid). I know this is how synergy works but it feels really more forced than usual.

    Of course, with how little the Starship mechanic is used now, people might just blink and move on. Warlock looks downright unplayable. Which I don't mind because I was cheering the Demon Seed nerf in Wild but...

  3. Vincent

    I'm glad Ethereal Oracle is being nerfed even though it's already a patch too late.
    But now it also irritates me that there is no card to stop the construction of a starship. That leads to OTK decks without an option to do anything about it.
    Also, cards have been added that destroy cards from your hand. That kind of interaction is just not fun. I really like the whole Starcraft theme, but decisions like this worry me if I still will enjoy playing Hearthstone.
    The signature StarCraft cards look really cool, but I'm afraid that they are way too pricey. And that's a real shame, because I would like to buy one, but not for 60 euros.

  4. Mimeoplasm

    I had a buddy growing up who played WoW for 15 years. After he quit, I asked if he wanted to get into Hearthstone with me and just said it would make him want to play WoW again, so he might as well just do that. I never understood that, until this set, when I immediately just reinstalled SC2 again.

    Glad to see starships got more love though.

Comments are closed.