Clash of the Minions – Combo Giant Rogue

Class: Rogue - Format: wild - Type: combo - Style: tavern-brawl

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Deck Import


General Mulligans

You want to start with your card draw and maybe some cheap board control. Although tempting, never keep combo pieces or cards above 3 mana (except sprint with prep).

The way the deck works is you try to draw a lot of cards while for the most part ignoring your health total. Once you can play Molten Giant for free, Vanish the board away, and then combo their face down with Shadowstep and Youthful Brewmaster . I’ve found the deck to be consistent due to the sheer amount of card draw, and it is very fun to play 😛

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  1. Shep
    February 25, 2016 at 2:15 pm

    Love the deck. 15-2 right now.
    Crazy combos which have me not fearing any class I’ve yet come across.

    Made some changes due to not having 1 Prep, and also replaced a Sprint because there is sooo much card draw I found it useless.
    – 1 Preparation
    – 1 Sprint
    + 2 Jeweled Scarab

  2. Startide
    February 25, 2016 at 12:52 pm

    I threw VanCleef in there for mine as well. Combo him up, drop him as a 10/10 and swing, Shadowstep him, drop him as a 14/14, swing again… Fun times!

    • Alsozatch - Author
      February 26, 2016 at 8:42 pm

      Yeah I’m sure VanCleef and Thalnos would be great additions, but I don’t have them.