Doomerang

Doomerang

Doomerang is a 1 Mana Cost Epic Rogue Spell card from the Placeholder set!

Card Text

Throw your weapon at a minion. It deals its damage, then returns to your hand.

Flavor Text

Guaranteed to return your weapon directly to your hand! (Wear gloves. Thick ones.)

Type
Spell
Rarity
Epic
Set
Placeholder
Class
Rogue
Cost
1
Minion Type
Mechanics
Damage
Artist
L. Lullabi & K. Turovec
Collectible
Yes

12 Comments

  1. imaloony

    This card is not only really thematic and hilarious, but insanely good, especially if Rogues start using their higher damage weapons. 1 mana deal... I dunno, 3 damage? Then draw a card? And all it costs is probably 1 weapon durability? Whoo... good thing this is in Rogue, because Pally and Warrior would do some pretty degenerate things with this card.

    But again, the chance that it doesn't see play is if Rogue continues to not care about its Weapon Cards, as it currently doesn't. With the hero power weapon... not very good.

    1. Squirrel

      Wicked dagger kills the most minions in the game...

  2. acew

    does spell damage work with this since its a spell

    1. Ryan

      It should, considering spell damage works with the destroy your weapon deal that much damage to all minions spell

    2. Domihansa

      I suppose spell damage doesn't work with this. The card says "IT deals its damage" and not Doomerang itself, so it's not the spell, but the weapon that deals the damage. I suppose it behaves like Betrayal: Spell damage doesn't work, but the interaction with Envenom Weapon and Leeching Poison should work.

  3. Threather

    Seems like a fun and creative card, could create a new deck archetype

  4. Bythos

    Every class got 2 epic cards except Rogue. WHY?

    1. Helioshade

      Hunter is also missing an Epic, and Druid a common. Plus a couple possible neutrals.

    2. Kenchilada

      they are releasing a ton of new cards right now (after the stream)
      the other rogue epic just came out

  5. Sok

    Would be insane if it interacted with envenom weapon.

    1. Helioshade

      Card text states "IT deals its damage, then returns to your hand." Poisonous's text used to be "Destroy any minion damaged by this (minion)". Blade Flurry didn't work because the text implied that the spell or player themselves dealt the damage; not the weapon. This card implies that the weapon itself deals the damage, which in my opinion would proc Poisonous.

      I doubt it returns the weapon WITH POISONOUS to your hand though xD

  6. Helioshade

    Get your weapon low on durability, Doomerang, boom, you got another weapon.

    At worst, this is a 1-mana deal 1 damage put a 1-cost (or 2; I don't know and am too lazy to test rn) 1/2 weapon into your hand. Pretty good synergy with combo cards and can be used for Sherazin or Edwin.

    Probably the best targets for this card are weapons with immediate impact. Perdition's Blade and the new Shadowblade are great synergies with this card. The other ones are pretty sub-par. Obsidian Shard, however, can be cast immediately with enough burgle-effects, so you could do some Edwin/Sherazin fun with that.

    It should also be of note that this synergizes somewhat with Medivh and Atiesh. Atiesh is only 3-cost, meaning you can Medivh, cast a couple spells, Doomerang, then Atiesh > Sprint for a 7-drop and hand refill. Pretty decent IMO.

Comments are closed.