Fandral Staghelm

Fandral Staghelm

Fandral Staghelm is a 4 Mana Cost Legendary Druid Minion card from the Core Set!

Card Text

Your Choose One cards and powers have both effects combined.

Flavor Text

Always manages to mention "Back when I was creating the World Tree…" in EVERY conversation. Sheesh! Enough already.

Type
Minion
Rarity
Legendary
Set
Core Set
Class
Druid
Cost
4
Attack
3
Health
6
Minion Type
Mechanics
Choose One
Artist
Anton Zemskov
Collectible
Yes
Rating
4.7/5 (1302 votes)

Card Review & Interactions

  1. Card Change (8/8/17): Fandral now includes both Hero Powers and Cards in its effect.
  2. Fandral Staghelm's affect is only enabled as long as he's on the board. [Source]

Related Cards

Druid of the ClawDruid of the FlameDruid of the Saber

34 Comments

  1. kevinloks1937

    If this survive turn 4 and you play nourish :o

    1. Inst4ntKarma

      Holy goodness I hadn't thought of that combo! I got fixed on Druid of the Claw or Druid of the Flame Shenanigans!

      Better yet: This guy Turn 4, Turn 5 Innervate into Ancient of War ;-)

      1. Inst4ntKarma

        Question: How would this guy and Cenarius work? Which effect would happen first or if they are simultaneous would you then get a 5/8 and then 2 4/4 Treants w/ Taunt?

        1. ViashinoWizard

          Unfortunately, it goes left to right, so the treants spawn after your minions get buffed.

          1. sygFungi

            It actually summon 1st then buffed.

  2. Dragomirmigpl

    Strong card, especially when 4 drop is open after mechs r gone. Id like to see it in play

  3. Brownbear

    I've seen this idea around for so long, I'm really glad it finally came to fruition. I think it works extremely well because as long as this card is on the board choose one cards get insane value

  4. Tamere

    What happens with druid of the claw or ancient of war??

    1. Dylan Moore

      10/10 taunt and 4/6 charges

    2. Oliver Howard

      Claw: gains +2 health, taunt and charge. Ancient of war: gains +5 Attack and +5 health.

  5. Hyper Viper Beam

    Current list of cards that interact with Fandral: Ancient of Lore, Ancient of War, Anodized Robo Cub, Cenarius, Dark Whispers, Druid of the Claw, Druid of the Flame, Druid of the Saber, Feral Rage, Grove Tender, Keeper of the Grove, Living Roots, Mark of Nature, Mire Keeper, Nourish, Power of the Wild, Raven Idol, Starfall, Wisps of the Old Gods, and Wrath.

  6. cluelesspug

    Great card. One question though: what order do they occur in? Left to right? Order is important for Keeper of the Grove, Power of the Wild, and Cenarius.

    1. Dylan Moore

      In the order that they are listed on the card

    2. Dylan

      Cards like cenarius or power of the wild will summon the minions first than buff. Which is, in fact, the opposite order they are or the card. So as I told the other guy, ignore the other Dylan, as its incorrect. My primary deck is based around him and does quite well against anything except an extremely lucky control deck.

  7. Oliver Howard

    Really great card. Possibly one of the best in the expansion.

  8. spiderman69

    It goes from left to right (confirmed in official hearthstone stream)

  9. Rod

    Wrath is sick with this. 2 mana 4 damage and draw a card.

  10. Lieu7enan7_Dan

    Does this work like Brann where it casts both effect consecutively on one target?

    1. Dylan Moore

      No

    2. Dylan

      Yes actually it is. For example: wrath.
      2 mana 3 damage to one minion or 1 damage draw a card. With fandrall out its four damage to a minion draw a card. It does NOT let you choose a second target for the second choice.

      My primary deck is based around him so ignore that other Dylan who said no.

  11. Gabriel

    What happens with druid of the flame? it turns into a 5/5 ? for 3 mana ?

    1. Poison

      or into a 7/7

      1. SLauridsen

        believe its a 5/5 then, would be to OP if it was a 7/7 3 mana

        double innervate new druid legendary round 3 and druid of the flame xD

        1. Fearl

          Oh yeah, but a 7/7 for 4 mana (with 2 overload) isn't broken at all.

  12. Dylan Moore

    Raven idol with this is pretty nice too

  13. Kakado

    Guys this card makes "Whisps of the old gods" playable. 7 mana 1-1 = 14 stats. But 7 mana summon 7 1-1, and thereafter give all your minions +2-2 is crazy! On an empty board it gives you 3*14 = 42 stats!! and it can be used even if you have a none-mpty board!

    1. moses

      except he needs to be on the board so you get 6...

  14. chris

    "It's a trap!"

    It's cool effect and all.... but it encourages greed... and greed gets punished in hearthstone. .

    This card is dead the moment it hits the board.

  15. Liquid_Science

    How does this work for Druid of the Claw?

    1. Ragnaroose the Firemoose

      They said on stream it would summon a 4/6 with taunt and charge.

      1. Fonoff

        Bear or cat?

        1. Clayton D Rickey

          Bearcat. Non mech version of this: http://hearthstone.gamepedia.com/Mech-Bear-Cat

  16. user142

    Wisps Of The Old Gods D:

  17. Jaych

    Um, Evident, are you going to update this photo?

Comments are closed.